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Minhyeok Lee

Publications and source records attributed to Minhyeok Lee.

At least 19 recordsLinked to original sources

LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splatting

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis but produces millions of primitives through adaptive densification, leading to significant storage overhead. Learned-mask pruning methods such as LP-3DGS address this by assigning each Gaussian a learnable mask to identify and prune redundant primitives. However, we identify a limitation of this paradigm: the steep slope of the Gumbel-Sigmoid activation drives mask values to the extremes within the short mask-training window, before the importance ranking has stabilized, producing a sharply bimodal distribution from which that ranking can no longer be reliably recovered. We propose LinearMask-GS, which replaces Gumbel-Sigmoid with a linear increment activation that keeps mask values in a mid-confidence regime throughout mask training, producing a stable, unimodal mask distribution whose ranking tracks importance. On Mip-NeRF 360, our method achieves 3.6x and 1.6x Gaussian reductions over 3DGS and LP-3DGS, respectively, while maintaining or improving rendering quality. For outdoor scenes, it yields a 1.6x reduction (from 2.18M to 1.36M) with notable gains in PSNR (+0.38 dB), SSIM (+0.025), and LPIPS (-0.029).

cs.CV

Price manipulation in nonlinear transient impact models: rigidity before memory and complete positivity after memory

Transient impact models compose a nonlinearity with a memory kernel, and the order of composition determines the criterion for absence of price manipulation. We classify both orders. If an arbitrary instantaneous law $f$ acts on the trading rate before any nonzero integrable Volterra kernel, nonnegative cost on every finite piecewise-constant round trip forces $f$ to be affine, and linear for every nonzero convolution kernel. In particular, the power law $\mathrm{sgn}(x)|x|^\delta$, $\delta>0$, combined with power-law decay $t^{-\gamma}$, $0<\gamma<1$, admits manipulation if and only if $\delta\ne1$: square-root impact is manipulable at every decay exponent, and the region left open by Gatheral's slow-rate two-block bound $\delta+\gamma\ge1$ collapses to the line $\delta=1$. Earlier rigidity theorems require a kernel that is bounded at zero; the argument here is a zero-volume chattering pump read out by two thin baseline trades, and it applies to singular kernels. If instead a monotone readout acts on the impact state after the kernel, safety for all inputs and all readouts is equivalent to complete positivity of the kernel, with a constructive converse; in particular, square-root impact after power-law memory is manipulation-free. A remote compensating block shows that round-trip safety and all-input safety coincide for kernels with uniformly vanishing tails and differ, for permanent memory, by an explicit storage quotient. These mechanisms classify every two-mode Prony kernel, first-order time-inhomogeneous memory, and stable fully actuated matrix memory, and they quantify the friction, the two-block phase, and the switching complexity behind the power-law case. Calibrated exponent pairs all lie in the manipulable set: absent friction, concavity has to enter after the memory, not before it.

q-fin.TR

Multi-maturity consistency of option prices under bounded bid-ask spreads: a minimal obstruction and an exact two-date basket operator

Gerhold and G\"ul\"um derived necessary calendar-vertical-basket conditions for finite call bid-ask quotes when the cash-settlement reference price lies inside a dynamically traded stock spread of bounded absolute width. We first distinguish the printed bid of a calendar-vertical basket from the executable bid dictated by the contract and the self-financing convention. After making this correction and adjoining the initial-spread and complete one-maturity conditions, we show that the resulting system is still insufficient. Thus, under the corrected executable reading, the sufficiency direction of Conjecture 5.4 of Gerhold and G\"ul\"um has a negative answer even after the natural base conditions are imposed; its separate weak-arbitrage clause is not addressed. For every positive spread bound, an explicit panel with two quoted dates and one actual call at each date satisfies all corrected conditions, strictly whenever a strict face applies, but admits a pathwise stock-flip arbitrage. Measured by quoted dates and actual calls, this obstruction is minimal within the finite-call framework of Gerhold and G\"ul\"um, and the counterexamples contain a full-dimensional open quote box. A separate extremal-envelope argument produces the same separation gap. We then eliminate the arbitrary adapted stock holding in the complete two-date pathwise problem. The result is a closed-form one-step operator, expressible either as a finite concave maximization or as a convex-envelope infimum over a $2\epsilon$-neighborhood. As the finite call positions vary, the operator characterizes the full two-date executable model-independent-arbitrage basket cone. General robust superhedging duality and backward principles are prior work; the contribution here is the explicit calculation for this bounded-spread reference/shadow geometry.

q-fin.MF

CoTinyVLA: Chain-of-Thought Distillation for a Sub-Billion-Parameter Vision-Language-Action Model

Vision-Language-Action (VLA) models translate natural-language commands into robot action sequences, but leading systems on the LIBERO-Plus robustness benchmark use three- to seven-billion-parameter backbones whose memory demands can exceed embedded robotic budgets. We present CoTinyVLA, a 0.9B-parameter action model on a Qwen3.5-0.8B backbone that obtains that robustness by structuring supervision instead of enlarging the model. Three components target different axes of the problem: dual-view temporal input of 16 history frames per step with textual camera and time markers; hierarchical chain-of-thought (CoT) distillation from a 35B teacher into an episode-level Plan and a chunk-level Think span over task phase, gripper state and next subaction; and paraphrase augmentation expanding 40 base commands into 800 variants. On LIBERO-Plus, spanning 10,030 perturbed tasks across seven perturbation dimensions, CoTinyVLA reaches 90.8% on Spatial, 87.3% on Object, 86.6% on Goal and 80.7% on Long, leading the strongest 7B baseline on all four suites by 4.7, 2.8, 15.9 and 3.0 points, with every margin interval excluding zero. The gains concentrate on the hardest axes of the benchmark: across the eleven published baselines none exceeds 53.2% on Robot Initial States in any suite, whereas CoTinyVLA reaches 73.6% on Goal against 39.9% for the strongest baseline. Ablations show the three components to be separable by perturbation axis, and at a matched image budget how frames are divided between the two cameras and across time accounts for 8.6 points on its own. Closed-loop inference peaks at 2.25 GiB of allocated GPU memory, and paired interventions show the episode Plan to be load-bearing: replacing it with an empty or contradictory span costs 40 to 45 points of success. Structured supervision thus lets a 0.9B backbone exceed all of them. Code: https://github.com/BrainJellyPie/CoTinyVLA

cs.AI

OTT-Vid: Optimal Transport Temporal Token Compression for Video Large Language Models

As Video Large Language Models (Video-LLMs) scale to longer and more complex videos, their inference cost grows rapidly due to the large volume of visual tokens accumulated across frames. Training-free token compression has emerged as a practical solution to this bottleneck. However, existing temporal compression methods rely primarily on cross-frame token similarity or segmentation heuristics, overlooking each token's semantic role within its frame and failing to adapt compression strength to the compressibility of each frame pair. In this work, we propose OTT-Vid, a transport-derived allocation framework for temporal token compression. Our approach consists of two stages: spatial pruning identifies representative content within each frame, and optimal transport (OT) is then solved between neighboring frames to estimate temporal compressibility. We formulate this OT with non-uniform token mass, which protects semantically important tokens from aggressive compression, and a locality-aware cost that captures both feature and spatial disparities. The resulting transport plan jointly balances token importance and matching cost, while its total cost defines the transport difficulty of each frame pair, which we use to allocate compression budgets dynamically. Experiments on six benchmarks spanning video question answering and temporal grounding show that OTT-Vid preserves 95.8% of VQA and 73.9% of VTG performance while retaining only 10% of tokens, consistently outperforming existing state-of-the-art training-free compression methods.

cs.CV

CMTM: Cross-Modal Token Modulation for Unsupervised Video Object Segmentation

Recent advances in unsupervised video object segmentation have highlighted the potential of two-stream architectures that integrate appearance and motion cues. However, fully leveraging these complementary sources of information requires effectively modeling their interdependencies. In this paper, we introduce cross-modality token modulation, a novel approach designed to strengthen the interaction between appearance and motion cues. Our method establishes dense connections between tokens from each modality, enabling efficient intra-modal and inter-modal information propagation through relation transformer blocks. To improve learning efficiency, we incorporate a token masking strategy that addresses the limitations of relying solely on increased model complexity. Our approach achieves state-of-the-art performance across all public benchmarks, outperforming existing methods.

cs.CV

Seen-to-Scene: Keep the Seen, Generate the Unseen for Video Outpainting

Video outpainting aims to expand the visible content of a video beyond the original frame boundaries while preserving spatial fidelity and temporal coherence across frames. Existing methods primarily rely on large-scale generative models, such as diffusion models. However, generationbased approaches suffer from implicit temporal modeling and limited spatial context. These limitations lead to intraframe and inter-frame inconsistencies, which become particularly pronounced in dynamic scenes and large outpainting scenarios. To overcome these challenges, we propose Seen-to-Scene, a novel framework that unifies propagationbased and generation-based paradigms for video outpainting. Specifically, Seen-to-Scene leverages flow-based propagation with a flow completion network pre-trained for video inpainting, which is fine-tuned in an end-to-end manner to bridge the domain gap and reconstruct coherent motion fields. To further improve the efficiency and reliability of propagation, we introduce a reference-guided latent propagation that effectively propagates source content across frames. Extensive experiments demonstrate that our method achieves superior temporal coherence and visual realism with efficient inference, surpassing even prior state-of-the-art methods that require input-specific adaptation.

cs.CV

Revisiting Weakly-Supervised Video Scene Graph Generation via Pair Affinity Learning

Weakly-supervised video scene graph generation (WS-VSGG) aims to parse video content into structured relational triplets without bounding box annotations and with only sparse temporal labeling, significantly reducing annotation costs. Without ground-truth bounding boxes, these methods rely on off-the-shelf detectors to generate object proposals, yet largely overlook a fundamental discrepancy from fullysupervised pipelines. Fully-supervised detectors implicitly filter out noninteractive objects, while off-the-shelf detectors indiscriminately detect all visible objects, overwhelming relation models with noisy pairs.We address this by introducing a learnable pair affinity that estimates the likelihood of interaction between subject-object pairs. Through Pair Affinity Learning and Scoring (PALS), pair affinity is incorporated into inferencetime ranking and further integrated into contextual reasoning through Pair Affinity Modulation (PAM), enabling the model to suppress noninteractive pairs and focus on relationally meaningful ones. To provide cleaner supervision for pair affinity learning, we further propose Relation- Aware Matching (RAM), which leverages vision-language grounding to resolve class-level ambiguity in pseudo-label generation. Extensive experiments on Action Genome demonstrate that our approach consistently yields substantial improvements across different baselines and backbones, achieving state-of-the-art WS-VSGG performance.

cs.CV

SwiftVGGT: A Scalable Visual Geometry Grounded Transformer for Large-Scale Scenes

3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce low-quality results, or achieve high-quality reconstruction at the cost of slow inference times. In this paper, we propose SwiftVGGT, a training-free method that significantly reduce inference time while preserving high-quality dense 3D reconstruction. To maintain global consistency in large-scale scenes, SwiftVGGT performs loop closure without relying on the external Visual Place Recognition (VPR) model. This removes redundant computation and enables accurate reconstruction over kilometer-scale environments. Furthermore, we propose a simple yet effective point sampling method to align neighboring chunks using a single Sim(3)-based Singular Value Decomposition (SVD) step. This eliminates the need for the Iteratively Reweighted Least Squares (IRLS) optimization commonly used in prior work, leading to substantial speed-ups. We evaluate SwiftVGGT on multiple datasets and show that it achieves state-of-the-art reconstruction quality while requiring only 33% of the inference time of recent VGGT-based large-scale reconstruction approaches.

cs.CV

STATIC : Surface Temporal Affine for TIme Consistency in Video Monocular Depth Estimation

Video monocular depth estimation is essential for applications such as autonomous driving, AR/VR, and robotics. Recent transformer-based single-image monocular depth estimation models perform well on single images but struggle with depth consistency across video frames. Traditional methods aim to improve temporal consistency using multi-frame temporal modules or prior information like optical flow and camera parameters. However, these approaches face issues such as high memory use, reduced performance with dynamic or irregular motion, and limited motion understanding. We propose STATIC, a novel model that independently learns temporal consistency in static and dynamic area without additional information. A difference mask from surface normals identifies static and dynamic area by measuring directional variance. For static area, the Masked Static (MS) module enhances temporal consistency by focusing on stable regions. For dynamic area, the Surface Normal Similarity (SNS) module aligns areas and enhances temporal consistency by measuring feature similarity between frames. A final refinement integrates the independently learned static and dynamic area, enabling STATIC to achieve temporal consistency across the entire sequence. Our method achieves state-of-the-art video depth estimation on the KITTI and NYUv2 datasets without additional information.

cs.CV

MonoCLUE : Object-Aware Clustering Enhances Monocular 3D Object Detection

Monocular 3D object detection offers a cost-effective solution for autonomous driving but suffers from ill-posed depth and limited field of view. These constraints cause a lack of geometric cues and reduced accuracy in occluded or truncated scenes. While recent approaches incorporate additional depth information to address geometric ambiguity, they overlook the visual cues crucial for robust recognition. We propose MonoCLUE, which enhances monocular 3D detection by leveraging both local clustering and generalized scene memory of visual features. First, we perform K-means clustering on visual features to capture distinct object-level appearance parts (e.g., bonnet, car roof), improving detection of partially visible objects. The clustered features are propagated across regions to capture objects with similar appearances. Second, we construct a generalized scene memory by aggregating clustered features across images, providing consistent representations that generalize across scenes. This improves object-level feature consistency, enabling stable detection across varying environments. Lastly, we integrate both local cluster features and generalized scene memory into object queries, guiding attention toward informative regions. Exploiting a unified local clustering and generalized scene memory strategy, MonoCLUE enables robust monocular 3D detection under occlusion and limited visibility, achieving state-of-the-art performance on the KITTI benchmark.

cs.CV

Empower Words: DualGround for Structured Phrase and Sentence-Level Temporal Grounding

Video Temporal Grounding (VTG) aims to localize temporal segments in long, untrimmed videos that align with a given natural language query. This task typically comprises two subtasks: Moment Retrieval (MR) and Highlight Detection (HD). While recent advances have been progressed by powerful pretrained vision-language models such as CLIP and InternVideo2, existing approaches commonly treat all text tokens uniformly during crossmodal attention, disregarding their distinct semantic roles. To validate the limitations of this approach, we conduct controlled experiments demonstrating that VTG models overly rely on [EOS]-driven global semantics while failing to effectively utilize word-level signals, which limits their ability to achieve fine-grained temporal alignment. Motivated by this limitation, we propose DualGround, a dual-branch architecture that explicitly separates global and local semantics by routing the [EOS] token through a sentence-level path and clustering word tokens into phrase-level units for localized grounding. Our method introduces (1) tokenrole- aware cross modal interaction strategies that align video features with sentence-level and phrase-level semantics in a structurally disentangled manner, and (2) a joint modeling framework that not only improves global sentence-level alignment but also enhances finegrained temporal grounding by leveraging structured phrase-aware context. This design allows the model to capture both coarse and localized semantics, enabling more expressive and context-aware video grounding. DualGround achieves state-of-the-art performance on both Moment Retrieval and Highlight Detection tasks across QVHighlights and Charades- STA benchmarks, demonstrating the effectiveness of disentangled semantic modeling in video-language alignment.

cs.CV

Find First, Track Next: Decoupling Identification and Propagation in Referring Video Object Segmentation

Referring video object segmentation aims to segment and track a target object in a video using a natural language prompt. Existing methods typically fuse visual and textual features in a highly entangled manner, processing multi-modal information together to generate per-frame masks. However, this approach often struggles with ambiguous target identification, particularly in scenes with multiple similar objects, and fails to ensure consistent mask propagation across frames. To address these limitations, we introduce FindTrack, an efficient decoupled framework that separates target identification from mask propagation. FindTrack first adaptively selects a key frame by balancing segmentation confidence and vision-text alignment, establishing a robust reference for the target object. This reference is then utilized by a dedicated propagation module to track and segment the object across the entire video. By decoupling these processes, FindTrack effectively reduces ambiguities in target association and enhances segmentation consistency. FindTrack significantly outperforms all existing methods on public benchmarks, demonstrating its superiority.

cs.CV

TransFlow: Motion Knowledge Transfer from Video Diffusion Models to Video Salient Object Detection

Video salient object detection (SOD) relies on motion cues to distinguish salient objects from backgrounds, but training such models is limited by scarce video datasets compared to abundant image datasets. Existing approaches that use spatial transformations to create video sequences from static images fail for motion-guided tasks, as these transformations produce unrealistic optical flows that lack semantic understanding of motion. We present TransFlow, which transfers motion knowledge from pre-trained video diffusion models to generate realistic training data for video SOD. Video diffusion models have learned rich semantic motion priors from large-scale video data, understanding how different objects naturally move in real scenes. TransFlow leverages this knowledge to generate semantically-aware optical flows from static images, where objects exhibit natural motion patterns while preserving spatial boundaries and temporal coherence. Our method achieves improved performance across multiple benchmarks, demonstrating effective motion knowledge transfer.

cs.CV

DepthFlow: Exploiting Depth-Flow Structural Correlations for Unsupervised Video Object Segmentation

Unsupervised video object segmentation (VOS) aims to detect the most prominent object in a video. Recently, two-stream approaches that leverage both RGB images and optical flow have gained significant attention, but their performance is fundamentally constrained by the scarcity of training data. To address this, we propose DepthFlow, a novel data generation method that synthesizes optical flow from single images. Our approach is driven by the key insight that VOS models depend more on structural information embedded in flow maps than on their geometric accuracy, and that this structure is highly correlated with depth. We first estimate a depth map from a source image and then convert it into a synthetic flow field that preserves essential structural cues. This process enables the transformation of large-scale image-mask pairs into image-flow-mask training pairs, dramatically expanding the data available for network training. By training a simple encoder-decoder architecture with our synthesized data, we achieve new state-of-the-art performance on all public VOS benchmarks, demonstrating a scalable and effective solution to the data scarcity problem.

cs.CV

CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images

3D Gaussian Splatting (3DGS) has gained significant attention due to its high-quality novel view rendering, motivating research to address real-world challenges. A critical issue is the camera motion blur caused by movement during exposure, which hinders accurate 3D scene reconstruction. In this study, we propose CoMoGaussian, a Continuous Motion-Aware Gaussian Splatting that reconstructs precise 3D scenes from motion-blurred images while maintaining real-time rendering speed. Considering the complex motion patterns inherent in real-world camera movements, we predict continuous camera trajectories using neural ordinary differential equations (ODEs). To ensure accurate modeling, we employ rigid body transformations, preserving the shape and size of the object but rely on the discrete integration of sampled frames. To better approximate the continuous nature of motion blur, we introduce a continuous motion refinement (CMR) transformation that refines rigid transformations by incorporating additional learnable parameters. By revisiting fundamental camera theory and leveraging advanced neural ODE techniques, we achieve precise modeling of continuous camera trajectories, leading to improved reconstruction accuracy. Extensive experiments demonstrate state-of-the-art performance both quantitatively and qualitatively on benchmark datasets, which include a wide range of motion blur scenarios, from moderate to extreme blur.

cs.CV

SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields

Neural radiance fields (NeRF) has attracted considerable attention for their exceptional ability in synthesizing novel views with high fidelity. However, the presence of motion blur, resulting from slight camera movements during extended shutter exposures, poses a significant challenge, potentially compromising the quality of the reconstructed 3D scenes. To effectively handle this issue, we propose sequential motion understanding radiance fields (SMURF), a novel approach that models continuous camera motion and leverages the explicit volumetric representation method for robustness to motion-blurred input images. The core idea of the SMURF is continuous motion blurring kernel (CMBK), a module designed to model a continuous camera movements for processing blurry inputs. Our model is evaluated against benchmark datasets and demonstrates state-of-the-art performance both quantitatively and qualitatively.

cs.CV

CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images

3D Gaussian Splatting (3DGS) has attracted significant attention for its high-quality novel view rendering, inspiring research to address real-world challenges. While conventional methods depend on sharp images for accurate scene reconstruction, real-world scenarios are often affected by defocus blur due to finite depth of field, making it essential to account for realistic 3D scene representation. In this study, we propose CoCoGaussian, a Circle of Confusion-aware Gaussian Splatting that enables precise 3D scene representation using only defocused images. CoCoGaussian addresses the challenge of defocus blur by modeling the Circle of Confusion (CoC) through a physically grounded approach based on the principles of photographic defocus. Exploiting 3D Gaussians, we compute the CoC diameter from depth and learnable aperture information, generating multiple Gaussians to precisely capture the CoC shape. Furthermore, we introduce a learnable scaling factor to enhance robustness and provide more flexibility in handling unreliable depth in scenes with reflective or refractive surfaces. Experiments on both synthetic and real-world datasets demonstrate that CoCoGaussian achieves state-of-the-art performance across multiple benchmarks.

cs.CV