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Minhyeok Lee

Publications and source records attributed to Minhyeok Lee.

At least 37 records · Page 2Linked to original sources

CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images

3D Gaussian Splatting (3DGS) has gained significant attention due to its high-quality novel view rendering, motivating research to address real-world challenges. A critical issue is the camera motion blur caused by movement during exposure, which hinders accurate 3D scene reconstruction. In this study, we propose CoMoGaussian, a Continuous Motion-Aware Gaussian Splatting that reconstructs precise 3D scenes from motion-blurred images while maintaining real-time rendering speed. Considering the complex motion patterns inherent in real-world camera movements, we predict continuous camera trajectories using neural ordinary differential equations (ODEs). To ensure accurate modeling, we employ rigid body transformations, preserving the shape and size of the object but rely on the discrete integration of sampled frames. To better approximate the continuous nature of motion blur, we introduce a continuous motion refinement (CMR) transformation that refines rigid transformations by incorporating additional learnable parameters. By revisiting fundamental camera theory and leveraging advanced neural ODE techniques, we achieve precise modeling of continuous camera trajectories, leading to improved reconstruction accuracy. Extensive experiments demonstrate state-of-the-art performance both quantitatively and qualitatively on benchmark datasets, which include a wide range of motion blur scenarios, from moderate to extreme blur.

cs.CV↗

SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields

Neural radiance fields (NeRF) has attracted considerable attention for their exceptional ability in synthesizing novel views with high fidelity. However, the presence of motion blur, resulting from slight camera movements during extended shutter exposures, poses a significant challenge, potentially compromising the quality of the reconstructed 3D scenes. To effectively handle this issue, we propose sequential motion understanding radiance fields (SMURF), a novel approach that models continuous camera motion and leverages the explicit volumetric representation method for robustness to motion-blurred input images. The core idea of the SMURF is continuous motion blurring kernel (CMBK), a module designed to model a continuous camera movements for processing blurry inputs. Our model is evaluated against benchmark datasets and demonstrates state-of-the-art performance both quantitatively and qualitatively.

cs.CV↗

CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images

3D Gaussian Splatting (3DGS) has attracted significant attention for its high-quality novel view rendering, inspiring research to address real-world challenges. While conventional methods depend on sharp images for accurate scene reconstruction, real-world scenarios are often affected by defocus blur due to finite depth of field, making it essential to account for realistic 3D scene representation. In this study, we propose CoCoGaussian, a Circle of Confusion-aware Gaussian Splatting that enables precise 3D scene representation using only defocused images. CoCoGaussian addresses the challenge of defocus blur by modeling the Circle of Confusion (CoC) through a physically grounded approach based on the principles of photographic defocus. Exploiting 3D Gaussians, we compute the CoC diameter from depth and learnable aperture information, generating multiple Gaussians to precisely capture the CoC shape. Furthermore, we introduce a learnable scaling factor to enhance robustness and provide more flexibility in handling unreliable depth in scenes with reflective or refractive surfaces. Experiments on both synthetic and real-world datasets demonstrate that CoCoGaussian achieves state-of-the-art performance across multiple benchmarks.

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Treating Motion as Option with Output Selection for Unsupervised Video Object Segmentation

Unsupervised video object segmentation aims to detect the most salient object in a video without any external guidance regarding the object. Salient objects often exhibit distinctive movements compared to the background, and recent methods leverage this by combining motion cues from optical flow maps with appearance cues from RGB images. However, because optical flow maps are often closely correlated with segmentation masks, networks can become overly dependent on motion cues during training, leading to vulnerability when faced with confusing motion cues and resulting in unstable predictions. To address this challenge, we propose a novel motion-as-option network that treats motion cues as an optional component rather than a necessity. During training, we randomly input RGB images into the motion encoder instead of optical flow maps, which implicitly reduces the network's reliance on motion cues. This design ensures that the motion encoder is capable of processing both RGB images and optical flow maps, leading to two distinct predictions depending on the type of input provided. To make the most of this flexibility, we introduce an adaptive output selection algorithm that determines the optimal prediction during testing.

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Sparse-DeRF: Deblurred Neural Radiance Fields from Sparse View

Recent studies construct deblurred neural radiance fields~(DeRF) using dozens of blurry images, which are not practical scenarios if only a limited number of blurry images are available. This paper focuses on constructing DeRF from sparse-view for more pragmatic real-world scenarios. As observed in our experiments, establishing DeRF from sparse views proves to be a more challenging problem due to the inherent complexity arising from the simultaneous optimization of blur kernels and NeRF from sparse view. Sparse-DeRF successfully regularizes the complicated joint optimization, presenting alleviated overfitting artifacts and enhanced quality on radiance fields. The regularization consists of three key components: Surface smoothness, helps the model accurately predict the scene structure utilizing unseen and additional hidden rays derived from the blur kernel based on statistical tendencies of real-world; Modulated gradient scaling, helps the model adjust the amount of the backpropagated gradient according to the arrangements of scene objects; Perceptual distillation improves the perceptual quality by overcoming the ill-posed multi-view inconsistency of image deblurring and distilling the pre-deblurred information, compensating for the lack of clean information in blurry images. We demonstrate the effectiveness of the Sparse-DeRF with extensive quantitative and qualitative experimental results by training DeRF from 2-view, 4-view, and 6-view blurry images.

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Effective SAM Combination for Open-Vocabulary Semantic Segmentation

Open-vocabulary semantic segmentation aims to assign pixel-level labels to images across an unlimited range of classes. Traditional methods address this by sequentially connecting a powerful mask proposal generator, such as the Segment Anything Model (SAM), with a pre-trained vision-language model like CLIP. But these two-stage approaches often suffer from high computational costs, memory inefficiencies. In this paper, we propose ESC-Net, a novel one-stage open-vocabulary segmentation model that leverages the SAM decoder blocks for class-agnostic segmentation within an efficient inference framework. By embedding pseudo prompts generated from image-text correlations into SAM's promptable segmentation framework, ESC-Net achieves refined spatial aggregation for accurate mask predictions. ESC-Net achieves superior performance on standard benchmarks, including ADE20K, PASCAL-VOC, and PASCAL-Context, outperforming prior methods in both efficiency and accuracy. Comprehensive ablation studies further demonstrate its robustness across challenging conditions.

cs.CV↗

Video Diffusion Models are Strong Video Inpainter

Propagation-based video inpainting using optical flow at the pixel or feature level has recently garnered significant attention. However, it has limitations such as the inaccuracy of optical flow prediction and the propagation of noise over time. These issues result in non-uniform noise and time consistency problems throughout the video, which are particularly pronounced when the removed area is large and involves substantial movement. To address these issues, we propose a novel First Frame Filling Video Diffusion Inpainting model (FFF-VDI). We design FFF-VDI inspired by the capabilities of pre-trained image-to-video diffusion models that can transform the first frame image into a highly natural video. To apply this to the video inpainting task, we propagate the noise latent information of future frames to fill the masked areas of the first frame's noise latent code. Next, we fine-tune the pre-trained image-to-video diffusion model to generate the inpainted video. The proposed model addresses the limitations of existing methods that rely on optical flow quality, producing much more natural and temporally consistent videos. This proposed approach is the first to effectively integrate image-to-video diffusion models into video inpainting tasks. Through various comparative experiments, we demonstrate that the proposed model can robustly handle diverse inpainting types with high quality.

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Is Polarization an Inevitable Outcome of Similarity-Based Content Recommendations? -- Mathematical Proofs and Computational Validation

The increasing reliance on digital platforms shapes how individuals understand the world, as recommendation systems direct users toward content "similar" to their existing preferences. While this process simplifies information retrieval, there is concern that it may foster insular communities, so-called echo chambers, reinforcing existing viewpoints and limiting exposure to alternatives. To investigate whether such polarization emerges from fundamental principles of recommendation systems, we propose a minimal model that represents users and content as points in a continuous space. Users iteratively move toward the median of locally recommended items, chosen by nearest-neighbor criteria, and we show mathematically that they naturally coalesce into distinct, stable clusters without any explicit ideological bias. Computational simulations confirm these findings and explore how population size, adaptation rates, content production probabilities, and noise levels modulate clustering speed and intensity. Our results suggest that similarity-based retrieval, even in simplified scenarios, drives fragmentation. While we do not claim all systems inevitably cause polarization, we highlight that such retrieval is not neutral. Recognizing the geometric underpinnings of recommendation spaces may inform interventions, policies, and critiques that address unintended cultural and ideological divisions.

cs.CE↗

Does Low Spoilage Under Cold Conditions Foster Cultural Complexity During the Foraging Era? -- A Theoretical and Computational Inquiry

Human cultural complexity did not arise in a vacuum. Scholars in the humanities and social sciences have long debated how ecological factors, such as climate and resource availability, enabled early hunter-gatherers to allocate time and energy beyond basic subsistence tasks. This paper presents a formal, interdisciplinary approach that integrates theoretical modeling with computational methods to examine whether conditions that allow lower spoilage of stored food, often associated with colder climates and abundant large fauna, could indirectly foster the emergence of cultural complexity. Our contribution is twofold. First, we propose a mathematical framework that relates spoilage rates, yield levels, resource management skills, and cultural activities. Under this framework, we prove that lower spoilage and adequate yields reduce the frequency of hunting, thus freeing substantial time for cultural pursuits. Second, we implement a reinforcement learning simulation, inspired by engineering optimization techniques, to validate the theoretical predictions. By training agents in different $(Y,p)$ environments, where $Y$ is yield and $p$ is the probability of daily spoilage, we observe patterns consistent with the theoretical model: stable conditions with lower spoilage strongly correlate with increased cultural complexity. While we do not claim to replicate prehistoric social realities directly, our results suggest that ecologically stable niches provided a milieu in which cultural forms could germinate and evolve. This study, therefore, offers an integrative perspective that unites humanistic inquiries into the origins of culture with the formal rigor and exploratory power of computational modeling.

cs.CY↗

CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images

3D Gaussian Splatting (3DGS) has gained significant attention for their high-quality novel view rendering, motivating research to address real-world challenges. A critical issue is the camera motion blur caused by movement during exposure, which hinders accurate 3D scene reconstruction. In this study, we propose CRiM-GS, a \textbf{C}ontinuous \textbf{Ri}gid \textbf{M}otion-aware \textbf{G}aussian \textbf{S}platting that reconstructs precise 3D scenes from motion-blurred images while maintaining real-time rendering speed. Considering the complex motion patterns inherent in real-world camera movements, we predict continuous camera trajectories using neural ordinary differential equations (ODE). To ensure accurate modeling, we employ rigid body transformations with proper regularization, preserving object shape and size. Additionally, we introduce an adaptive distortion-aware transformation to compensate for potential nonlinear distortions, such as rolling shutter effects, and unpredictable camera movements. By revisiting fundamental camera theory and leveraging advanced neural training techniques, we achieve precise modeling of continuous camera trajectories. Extensive experiments demonstrate state-of-the-art performance both quantitatively and qualitatively on benchmark datasets.

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Emergence of Self-Identity in AI: A Mathematical Framework and Empirical Study with Generative Large Language Models

This paper introduces a mathematical framework for defining and quantifying self-identity in artificial intelligence (AI) systems, addressing a critical gap in the theoretical foundations of artificial consciousness. While existing approaches to artificial self-awareness often rely on heuristic implementations or philosophical abstractions, we present a formal framework grounded in metric space theory, measure theory, and functional analysis. Our framework posits that self-identity emerges from two mathematically quantifiable conditions: the existence of a connected continuum of memories $C \subseteq \mathcal{M}$ in a metric space $(\mathcal{M}, d_{\mathcal{M}})$, and a continuous mapping $I: \mathcal{M} \to \mathcal{S}$ that maintains consistent self-recognition across this continuum, where $(\mathcal{S}, d_{\mathcal{S}})$ represents the metric space of possible self-identities. To validate this theoretical framework, we conducted empirical experiments using the Llama 3.2 1B model, employing Low-Rank Adaptation (LoRA) for efficient fine-tuning. The model was trained on a synthetic dataset containing temporally structured memories, designed to capture the complexity of coherent self-identity formation. Our evaluation metrics included quantitative measures of self-awareness, response consistency, and linguistic precision. The experimental results demonstrate substantial improvements in measurable self-awareness metrics, with the primary self-awareness score increasing from 0.276 to 0.801. This enables the structured creation of AI systems with validated self-identity features. The implications of our study are immediately relevant to the fields of humanoid robotics and autonomous systems.

cs.CL↗

Transforming Static Images Using Generative Models for Video Salient Object Detection

In many video processing tasks, leveraging large-scale image datasets is a common strategy, as image data is more abundant and facilitates comprehensive knowledge transfer. A typical approach for simulating video from static images involves applying spatial transformations, such as affine transformations and spline warping, to create sequences that mimic temporal progression. However, in tasks like video salient object detection, where both appearance and motion cues are critical, these basic image-to-video techniques fail to produce realistic optical flows that capture the independent motion properties of each object. In this study, we show that image-to-video diffusion models can generate realistic transformations of static images while understanding the contextual relationships between image components. This ability allows the model to generate plausible optical flows, preserving semantic integrity while reflecting the independent motion of scene elements. By augmenting individual images in this way, we create large-scale image-flow pairs that significantly enhance model training. Our approach achieves state-of-the-art performance across all public benchmark datasets, outperforming existing approaches.

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Improving Unsupervised Video Object Segmentation via Fake Flow Generation

Unsupervised video object segmentation (VOS), also known as video salient object detection, aims to detect the most prominent object in a video at the pixel level. Recently, two-stream approaches that leverage both RGB images and optical flow maps have gained significant attention. However, the limited amount of training data remains a substantial challenge. In this study, we propose a novel data generation method that simulates fake optical flows from single images, thereby creating large-scale training data for stable network learning. Inspired by the observation that optical flow maps are highly dependent on depth maps, we generate fake optical flows by refining and augmenting the estimated depth maps of each image. By incorporating our simulated image-flow pairs, we achieve new state-of-the-art performance on all public benchmark datasets without relying on complex modules. We believe that our data generation method represents a potential breakthrough for future VOS research.

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Guided Slot Attention for Unsupervised Video Object Segmentation

Unsupervised video object segmentation aims to segment the most prominent object in a video sequence. However, the existence of complex backgrounds and multiple foreground objects make this task challenging. To address this issue, we propose a guided slot attention network to reinforce spatial structural information and obtain better foreground--background separation. The foreground and background slots, which are initialized with query guidance, are iteratively refined based on interactions with template information. Furthermore, to improve slot--template interaction and effectively fuse global and local features in the target and reference frames, K-nearest neighbors filtering and a feature aggregation transformer are introduced. The proposed model achieves state-of-the-art performance on two popular datasets. Additionally, we demonstrate the robustness of the proposed model in challenging scenes through various comparative experiments.

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Dual Prototype Attention for Unsupervised Video Object Segmentation

Unsupervised video object segmentation (VOS) aims to detect and segment the most salient object in videos. The primary techniques used in unsupervised VOS are 1) the collaboration of appearance and motion information; and 2) temporal fusion between different frames. This paper proposes two novel prototype-based attention mechanisms, inter-modality attention (IMA) and inter-frame attention (IFA), to incorporate these techniques via dense propagation across different modalities and frames. IMA densely integrates context information from different modalities based on a mutual refinement. IFA injects global context of a video to the query frame, enabling a full utilization of useful properties from multiple frames. Experimental results on public benchmark datasets demonstrate that our proposed approach outperforms all existing methods by a substantial margin. The proposed two components are also thoroughly validated via ablative study.

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Tsanet: Temporal and Scale Alignment for Unsupervised Video Object Segmentation

Unsupervised Video Object Segmentation (UVOS) refers to the challenging task of segmenting the prominent object in videos without manual guidance. In recent works, two approaches for UVOS have been discussed that can be divided into: appearance and appearance-motion-based methods, which have limitations respectively. Appearance-based methods do not consider the motion of the target object due to exploiting the correlation information between randomly paired frames. Appearance-motion-based methods have the limitation that the dependency on optical flow is dominant due to fusing the appearance with motion. In this paper, we propose a novel framework for UVOS that can address the aforementioned limitations of the two approaches in terms of both time and scale. Temporal Alignment Fusion aligns the saliency information of adjacent frames with the target frame to leverage the information of adjacent frames. Scale Alignment Decoder predicts the target object mask by aggregating multi-scale feature maps via continuous mapping with implicit neural representation. We present experimental results on public benchmark datasets, DAVIS 2016 and FBMS, which demonstrate the effectiveness of our method. Furthermore, we outperform the state-of-the-art methods on DAVIS 2016.

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Class-Continuous Conditional Generative Neural Radiance Field

The 3D-aware image synthesis focuses on conserving spatial consistency besides generating high-resolution images with fine details. Recently, Neural Radiance Field (NeRF) has been introduced for synthesizing novel views with low computational cost and superior performance. While several works investigate a generative NeRF and show remarkable achievement, they cannot handle conditional and continuous feature manipulation in the generation procedure. In this work, we introduce a novel model, called Class-Continuous Conditional Generative NeRF ($\text{C}^{3}$G-NeRF), which can synthesize conditionally manipulated photorealistic 3D-consistent images by projecting conditional features to the generator and the discriminator. The proposed $\text{C}^{3}$G-NeRF is evaluated with three image datasets, AFHQ, CelebA, and Cars. As a result, our model shows strong 3D-consistency with fine details and smooth interpolation in conditional feature manipulation. For instance, $\text{C}^{3}$G-NeRF exhibits a Fréchet Inception Distance (FID) of 7.64 in 3D-aware face image synthesis with a $\text{128}^{2}$ resolution. Additionally, we provide FIDs of generated 3D-aware images of each class of the datasets as it is possible to synthesize class-conditional images with $\text{C}^{3}$G-NeRF.

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Synchronizing Vision and Language: Bidirectional Token-Masking AutoEncoder for Referring Image Segmentation

Referring Image Segmentation (RIS) aims to segment target objects expressed in natural language within a scene at the pixel level. Various recent RIS models have achieved state-of-the-art performance by generating contextual tokens to model multimodal features from pretrained encoders and effectively fusing them using transformer-based cross-modal attention. While these methods match language features with image features to effectively identify likely target objects, they often struggle to correctly understand contextual information in complex and ambiguous sentences and scenes. To address this issue, we propose a novel bidirectional token-masking autoencoder (BTMAE) inspired by the masked autoencoder (MAE). The proposed model learns the context of image-to-language and language-to-image by reconstructing missing features in both image and language features at the token level. In other words, this approach involves mutually complementing across the features of images and language, with a focus on enabling the network to understand interconnected deep contextual information between the two modalities. This learning method enhances the robustness of RIS performance in complex sentences and scenes. Our BTMAE achieves state-of-the-art performance on three popular datasets, and we demonstrate the effectiveness of the proposed method through various ablation studies.

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