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Omri Weinstein

Publications and source records attributed to Omri Weinstein.

At least 19 recordsLinked to original sources

Improved Sparse Recovery for Approximate Matrix Multiplication

We present a simple randomized algorithm for approximate matrix multiplication (AMM) whose error scales with the *output* norm $\|AB\|_F$. Given any $n\times n$ matrices $A,B$ and a runtime parameter $r\leq n$, the algorithm produces in $O(n^2(r+\log n))$ time, a matrix $C$ with total squared error $\mathbb{E}[\|C-AB\|_F^2]\le (1-\frac{r}{n})\|AB\|_F^2$, per-entry variance $\|AB\|_F^2/n^2$ and bias $\mathbb{E}[C]=\frac{r}{n}AB$. Alternatively, the algorithm can compute an *unbiased* estimation with expected total squared error $\frac{n}{r}\|{AB}\|_{F}^2$, recovering the state-of-art AMM error obtained by Pagh's TensorSketch algorithm (Pagh, 2013). Our algorithm is a log-factor faster. The key insight in the algorithm is a new variation of pseudo-random rotation of the input matrices (a Fast Hadamard Transform with asymmetric diagonal scaling), which redistributes the Frobenius norm of the *output* $AB$ uniformly across its entries.

cs.DS

(Approximate) Matrix Multiplication via Convolutions

We study the capability of the Fast Fourier Transform (FFT) to accelerate exact and approximate matrix multiplication without using Strassen-like divide-and-conquer. We present a simple exact algorithm running in $O(n^{2.89})$ time, which only sums a few convolutions (FFTs) in $\mathbb{Z}_{m}^{k}$, building on the work of Cohn, Kleinberg, Szegedy and Umans (2005). As a corollary, combining this algorithm with linear sketching breaks the longstanding linear speed-accuracy tradeoff for "combinatorial" approximate matrix multiplication (AMM, Pagh'13, Sarlos'06, Clarkson-Woodruff'13), achieving error $\frac{1}{r^{1.1}}\left\lVert \mathbf{A} \right\rVert_{F}^{2}\left\lVert \mathbf{B}\right\rVert_{F}^{2}$ in $O(rn^{2})$ time, using nothing but FFTs. Motivated by the rich literature for approximating polynomials, our main contribution in this paper is extending the group-theoretic framework of Cohn and Umans (2003) to approximate matrix multiplication (AMM). Specifically, we introduce and study an approximate notion of the Triple Product Property, which in the abelian case is equivalent to finding a Sumset which minimizes (multi-)intersections with an arithmetic progression. We prove tight bounds on this quantity for abelian groups (yielding a simple and practical AMM algorithm via polynomial multiplication), and establish a weaker lower bound for non-abelian groups, extending a lemma of Gowers. Finally, we propose a concrete approach that uses low-degree approximation of multi-variate polynomials for AMM, which we believe will lead to practical, non-asymptotic AMM algorithms in real-world applications, most notably LLM inference.

cs.DS

A Framework for Building Data Structures from Communication Protocols

We present a general framework for designing efficient data structures for high-dimensional pattern-matching problems ($\exists \;? i\in[n], f(x_i,y)=1$) through communication models in which $f(x,y)$ admits sublinear communication protocols with exponentially-small error. Specifically, we reduce the data structure problem to the Unambiguous Arthur-Merlin (UAM) communication complexity of $f(x,y)$ under product distributions. We apply our framework to the Partial Match problem (a.k.a, matching with wildcards), whose underlying communication problem is sparse set-disjointness. When the database consists of $n$ points in dimension $d$, and the number of $\star$'s in the query is at most $w = c\log n \;(\ll d)$, the fastest known linear-space data structure (Cole, Gottlieb and Lewenstein, STOC'04) had query time $t \approx 2^w = n^c$, which is nontrivial only when $c<1$. By contrast, our framework produces a data structure with query time $n^{1-1/(c \log^2 c)}$ and space close to linear. To achieve this, we develop a one-sided $\epsilon$-error communication protocol for Set-Disjointness under product distributions with $\tilde{\Theta}(\sqrt{d\log(1/\epsilon)})$ complexity, improving on the classical result of Babai, Frankl and Simon (FOCS'86). Building on this protocol, we show that the Unambiguous AM communication complexity of $w$-Sparse Set-Disjointness with $\epsilon$-error under product distributions is $\tilde{O}(\sqrt{w \log(1/\epsilon)})$, independent of the ambient dimension $d$, which is crucial for the Partial Match result. Our framework sheds further light on the power of data-dependent data structures, which is instrumental for reducing to the (much easier) case of product distributions.

cs.DS

Proof of Work With External Utilities

Proof-of-Work (PoW) consensus is traditionally analyzed under the assumption that all miners incur similar costs per unit of computational effort. In reality, costs vary due to factors such as regional electricity cost differences and access to specialized hardware. These variations in mining costs become even more pronounced in the emerging paradigm of \emph{Proof-of-Useful-Work} (PoUW), where miners can earn additional \emph{external} rewards by performing beneficial computations, such as Artificial Intelligence (AI) training and inference workloads. Continuing the work of Fiat et al., who investigate equilibrium dynamics of PoW consensus under heterogeneous cost structures due to varying energy costs, we expand their model to also consider external rewards. We develop a theoretical framework to model miner behavior in such conditions and analyze the resulting equilibrium. Our findings suggest that in some cases, miners with access to external incentives will optimize profitability by concentrating their useful tasks in a single block. We also explore the implications of external rewards for decentralization, modeling it as the Shannon entropy of computational effort distribution among participants. Empirical evidence supports many of our assumptions, indicating that AI training and inference workloads, when reused for consensus, can retain security comparable to Bitcoin while dramatically reducing computational costs and environmental waste.

cs.GT

Proofs of Useful Work from Arbitrary Matrix Multiplication

We revisit the longstanding open problem of implementing Nakamoto's proof-of-work (PoW) consensus based on a real-world computational task $T(x)$ (as opposed to artificial random hashing), in a truly permissionless setting where the miner itself chooses the input $x$. The challenge in designing such a Proof-of-Useful-Work (PoUW) protocol, is using the native computation of $T(x)$ to produce a PoW certificate with prescribed hardness and with negligible computational overhead over the worst-case complexity of $T(\cdot)$ -- This ensures malicious miners cannot ``game the system" by fooling the verifier to accept with higher probability compared to honest miners (while using similar computational resources). Indeed, obtaining a PoUW with $O(1)$-factor overhead is trivial for any task $T$, but also useless. Our main result is a PoUW for the task of Matrix Multiplication $MatMul(A,B)$ of arbitrary matrices with $1+o(1)$ multiplicative overhead compared to naive $MatMul$ (even in the presence of Fast Matrix Multiplication-style algorithms, which are currently impractical). We conjecture that our protocol has optimal security in the sense that a malicious prover cannot obtain any significant advantage over an honest prover. This conjecture is based on reducing hardness of our protocol to the task of solving a batch of low-rank random linear equations which is of independent interest. Since $MatMul$s are the bottleneck of AI compute as well as countless industry-scale applications, this primitive suggests a concrete design of a new L1 base-layer protocol, which nearly eliminates the energy-waste of Bitcoin mining -- allowing GPU consumers to reduce their AI training and inference costs by ``re-using" it for blockchain consensus, in exchange for block rewards (2-for-1). This blockchain is currently under construction.

cs.CR

Changing Base Without Losing Pace: A GPU-Efficient Alternative to MatMul in DNNs

Modern AI relies on huge matrix multiplications (MatMuls), whose computation poses a scalability problem for inference and training. We propose an alternative, GPU native bilinear operator to MatMuls in neural networks, which offers a three-way tradeoff between: speed, accuracy and parameter count. In particular, this operator requires substantially fewer FLOPs to evaluate ($\ll n^3$), yet increases the parameter count compared to MatMul ($\gg n^2$). We call this operator Strassen-Tile (STL). The key idea behind STL is a local learnable change-of-basis, applied on tiles of the weight and activation matrices, followed by an element-wise product between the tiles, implemented simultaneously via MatMul. The key technical question we study is how to optimize the change-of-basis of a given layer, which is a highly non-convex problem. We show that theory-backed initializations (inspired by fast matrix and polynomial multiplication) lead to substantially better accuracy than random SGD initialization. This phenomenon motivates further algorithmic study of STL optimization in DNNs. Our experiments demonstrate that STL can approximate 4x4 MatMul of tiles while reducing FLOPs by a factor of 2.66, and can improve Imagenet-1K accuracy of SoTA T2T-ViT-7 (4.3M parameters) while lowering FLOPs. Even with non-CUDA optimized PyTorch code, STL achieves wall-clock speedups in the compute-bound regime. These results, together with its theoretical grounds, suggest STL as a promising building block for scalable and cost-efficient AI.

cs.LG

Approximating the Held-Karp Bound for Metric TSP in Nearly Linear Work and Polylogarithmic Depth

We present a nearly linear work parallel algorithm for approximating the Held-Karp bound for the Metric TSP problem. Given an edge-weighted undirected graph $G=(V,E)$ on $m$ edges and $\epsilon>0$, it returns a $(1+\epsilon)$-approximation to the Held-Karp bound with high probability, in $\tilde{O}(m/\epsilon^4)$ work and $\tilde{O}(1/\epsilon^4)$ depth. While a nearly linear time sequential algorithm was known for almost a decade (Chekuri and Quanrud'17), it was not known how to simultaneously achieve nearly linear work alongside polylogarithmic depth. Using a reduction by Chalermsook et al.'22, we also give a parallel algorithm for computing a $(1+\epsilon)$-approximate fractional solution to the $k$-edge-connected spanning subgraph (kECSS) problem, with similar complexity. To obtain these results, we introduce a notion of core-sequences for the parallel Multiplicative Weights Update (MWU) framework (Luby-Nisan'93, Young'01). For the Metric TSP and kECSS problems, core-sequences enable us to exploit the structure of approximate minimum cuts to reduce the cost per iteration and/or the number of iterations. The acceleration technique via core-sequences is generic and of independent interest. In particular, it improves the best-known iteration complexity of MWU algorithms for packing/covering LPs from $poly(\log nnz(A))$ to polylogarithmic in the product of cardinalities of the core-sequence sets, where $A$ is the constraint matrix of the LP. For certain implicitly defined LPs such as the kECSS LP, this yields an exponential improvement in depth.

cs.DS

Hardness Amplification for Dynamic Binary Search Trees

We prove direct-sum theorems for Wilber's two lower bounds [Wilber, FOCS'86] on the cost of access sequences in the binary search tree (BST) model. These bounds are central to the question of dynamic optimality [Sleator and Tarjan, JACM'85]: the Alternation bound is the only bound to have yielded online BST algorithms beating $\log n$ competitive ratio, while the Funnel bound has repeatedly been conjectured to exactly characterize the cost of executing an access sequence using the optimal tree [Wilber, FOCS'86, Kozma'16], and has been explicitly linked to splay trees [Levy and Tarjan, SODA'19]. Previously, the direct-sum theorem for the Alternation bound was known only when approximation was allowed [Chalermsook, Chuzhoy and Saranurak, APPROX'20, ToC'24]. We use these direct-sum theorems to amplify the sequences from [Lecomte and Weinstein, ESA'20] that separate between Wilber's Alternation and Funnel bounds, increasing the Alternation and Funnel bounds while optimally maintaining the separation. As a corollary, we show that Tango trees [Demaine et al., FOCS'04] are optimal among any BST algorithms that charge their costs to the Alternation bound. This is true for any value of the Alternation bound, even values for which Tango trees achieve a competitive ratio of $o(\log \log n)$ instead of the default $O(\log \log n)$. Previously, the optimality of Tango trees was shown only for a limited range of Alternation bound [Lecomte and Weinstein, ESA'20].

cs.DS

Training Overparametrized Neural Networks in Sublinear Time

The success of deep learning comes at a tremendous computational and energy cost, and the scalability of training massively overparametrized neural networks is becoming a real barrier to the progress of artificial intelligence (AI). Despite the popularity and low cost-per-iteration of traditional backpropagation via gradient decent, stochastic gradient descent (SGD) has prohibitive convergence rate in non-convex settings, both in theory and practice. To mitigate this cost, recent works have proposed to employ alternative (Newton-type) training methods with much faster convergence rate, albeit with higher cost-per-iteration. For a typical neural network with $m=\mathrm{poly}(n)$ parameters and input batch of $n$ datapoints in $\mathbb{R}^d$, the previous work of [Brand, Peng, Song, and Weinstein, ITCS'2021] requires $\sim mnd + n^3$ time per iteration. In this paper, we present a novel training method that requires only $m^{1-α} n d + n^3$ amortized time in the same overparametrized regime, where $α\in (0.01,1)$ is some fixed constant. This method relies on a new and alternative view of neural networks, as a set of binary search trees, where each iteration corresponds to modifying a small subset of the nodes in the tree. We believe this view would have further applications in the design and analysis of deep neural networks (DNNs).

cs.LG

A Dynamic Low-Rank Fast Gaussian Transform

The \emph{Fast Gaussian Transform} (FGT) enables subquadratic-time multiplication of an $n\times n$ Gaussian kernel matrix $\mathsf{K}_{i,j}= \exp ( - \| x_i - x_j \|_2^2 ) $ with an arbitrary vector $h \in \mathbb{R}^n$, where $x_1,\dots, x_n \in \mathbb{R}^d$ are a set of \emph{fixed} source points. This kernel plays a central role in machine learning and random feature maps. Nevertheless, in most modern data analysis applications, datasets are dynamically changing (yet often have low rank), and recomputing the FGT from scratch in (kernel-based) algorithms incurs a major computational overhead ($\gtrsim n$ time for a single source update $\in \mathbb{R}^d$). These applications motivate a \emph{dynamic FGT} algorithm, which maintains a dynamic set of sources under \emph{kernel-density estimation} (KDE) queries in \emph{sublinear time} while retaining Mat-Vec multiplication accuracy and speed. Assuming the dynamic data-points $x_i$ lie in a (possibly changing) $k$-dimensional subspace ($k\leq d$), our main result is an efficient dynamic FGT algorithm, supporting the following operations in $\log^{O(k)}(n/\varepsilon)$ time: (1) Adding or deleting a source point, and (2) Estimating the ``kernel-density'' of a query point with respect to sources with $\varepsilon$ additive accuracy. The core of the algorithm is a dynamic data structure for maintaining the \emph{projected} ``interaction rank'' between source and target boxes, decoupled into finite truncation of Taylor and Hermite expansions.

cs.DS

Improved Reconstruction for Fourier-Sparse Signals

We revisit the classical problem of Fourier-sparse signal reconstruction -- a variant of the \emph{Set Query} problem -- which asks to efficiently reconstruct (a subset of) a $d$-dimensional Fourier-sparse signal ($\|\hat{x}(t)\|_0 \leq k$), from minimum \emph{noisy} samples of $x(t)$ in the time domain. We present a unified framework for this problem by developing a theory of sparse Fourier transforms (SFT) for frequencies lying on a \emph{lattice}, which can be viewed as a ``semi-continuous'' version of SFT in between discrete and continuous domains. Using this framework, we obtain the following results: $\bullet$ **Dimension-free Fourier sparse recovery** We present a sample-optimal discrete Fourier Set-Query algorithm with $O(k^{ω+1})$ reconstruction time in one dimension, \emph{independent} of the signal's length ($n$) and $\ell_\infty$-norm. This complements the state-of-art algorithm of [Kapralov, STOC 2017], whose reconstruction time is $\tilde{O}(k \log^2 n \log R^*)$, where $R^* \approx \|\hat{x}\|_\infty$ is a signal-dependent parameter, and the algorithm is limited to low dimensions. By contrast, our algorithm works for arbitrary $d$ dimensions, mitigating the $\exp(d)$ blowup in decoding time to merely linear in $d$. A key component in our algorithm is fast spectral sparsification of the Fourier basis. $\bullet$ **High-accuracy Fourier interpolation** In one dimension, we design a poly-time $(3+ \sqrt{2} +ε)$-approximation algorithm for continuous Fourier interpolation. This bypasses a barrier of all previous algorithms [Price and Song, FOCS 2015, Chen, Kane, Price and Song, FOCS 2016], which only achieve $c>100$ approximation for this basic problem. Our main contribution is a new analytic tool for hierarchical frequency decomposition based on \emph{noise cancellation}.

cs.DS

The Complexity of Dynamic Least-Squares Regression

We settle the complexity of dynamic least-squares regression (LSR), where rows and labels $(\mathbf{A}^{(t)}, \mathbf{b}^{(t)})$ can be adaptively inserted and/or deleted, and the goal is to efficiently maintain an $ε$-approximate solution to $\min_{\mathbf{x}^{(t)}} \| \mathbf{A}^{(t)} \mathbf{x}^{(t)} - \mathbf{b}^{(t)} \|_2$ for all $t\in [T]$. We prove sharp separations ($d^{2-o(1)}$ vs. $\sim d$) between the amortized update time of: (i) Fully vs. Partially dynamic $0.01$-LSR; (ii) High vs. low-accuracy LSR in the partially-dynamic (insertion-only) setting. Our lower bounds follow from a gap-amplification reduction -- reminiscent of iterative refinement -- rom the exact version of the Online Matrix Vector Conjecture (OMv) [HKNS15], to constant approximate OMv over the reals, where the $i$-th online product $\mathbf{H}\mathbf{v}^{(i)}$ only needs to be computed to $0.1$-relative error. All previous fine-grained reductions from OMv to its approximate versions only show hardness for inverse polynomial approximation $ε= n^{-ω(1)}$ (additive or multiplicative) . This result is of independent interest in fine-grained complexity and for the investigation of the OMv Conjecture, which is still widely open.

cs.DS

Infinite Lewis Weights in Spectral Graph Theory

We study the spectral implications of re-weighting a graph by the $\ell_\infty$-Lewis weights of its edges. Our main motivation is the ER-Minimization problem (Saberi et al., SIAM'08): Given an undirected graph $G$, the goal is to find positive normalized edge-weights $w\in \mathbb{R}_+^m$ which minimize the sum of pairwise \emph{effective-resistances} of $G_w$ (Kirchhoff's index). By contrast, $\ell_\infty$-Lewis weights minimize the \emph{maximum} effective-resistance of \emph{edges}, but are much cheaper to approximate, especially for Laplacians. With this algorithmic motivation, we study the ER-approximation ratio obtained by Lewis weights. Our first main result is that $\ell_\infty$-Lewis weights provide a constant ($\approx 3.12$) approximation for ER-minimization on \emph{trees}. The proof introduces a new technique, a local polarization process for effective-resistances ($\ell_2$-congestion) on trees, which is of independent interest in electrical network analysis. For general graphs, we prove an upper bound $α(G)$ on the approximation ratio obtained by Lewis weights, which is always $\leq \min\{ \text{diam}(G), κ(L_{w_\infty})\}$, where $κ$ is the condition number of the weighted Laplacian. All our approximation algorithms run in \emph{input-sparsity} time $\tilde{O}(m)$, a major improvement over Saberi et al.'s $O(m^{3.5})$ SDP for exact ER-minimization. Finally, we demonstrate the favorable effects of $\ell_\infty$-LW reweighting on the \emph{spectral-gap} of graphs and on their \emph{spectral-thinness} (Anari and Gharan, 2015). En-route to our results, we prove a weighted analogue of Mohar's classical bound on $λ_2(G)$, and provide a new characterization of leverage-scores of a matrix, as the gradient (w.r.t weights) of the volume of the enclosing ellipsoid.

cs.DS

Quartic Samples Suffice for Fourier Interpolation

We study the problem of interpolating a noisy Fourier-sparse signal in the time duration $[0, T]$ from noisy samples in the same range, where the ground truth signal can be any $k$-Fourier-sparse signal with band-limit $[-F, F]$. Our main result is an efficient Fourier Interpolation algorithm that improves the previous best algorithm by [Chen, Kane, Price, and Song, FOCS 2016] in the following three aspects: $\bullet$ The sample complexity is improved from $\widetilde{O}(k^{51})$ to $\widetilde{O}(k^{4})$. $\bullet$ The time complexity is improved from $ \widetilde{O}(k^{10ω+40})$ to $\widetilde{O}(k^{4 ω})$. $\bullet$ The output sparsity is improved from $\widetilde{O}(k^{10})$ to $\widetilde{O}(k^{4})$. Here, $ω$ denotes the exponent of fast matrix multiplication. The state-of-the-art sample complexity of this problem is $\sim k^4$, but was only known to be achieved by an *exponential-time* algorithm. Our algorithm uses the same number of samples but has a polynomial runtime, laying the groundwork for an efficient Fourier Interpolation algorithm. The centerpiece of our algorithm is a new sufficient condition for the frequency estimation task -- a high signal-to-noise (SNR) band condition -- which allows for efficient and accurate signal reconstruction. Based on this condition together with a new structural decomposition of Fourier signals (Signal Equivalent Method), we design a cheap algorithm for estimating each "significant" frequency within a narrow range, which is then combined with a signal estimation algorithm into a new Fourier Interpolation framework to reconstruct the ground-truth signal.

cs.DS

Dynamic Kernel Graph Sparsifiers

A geometric graph associated with a set of points $P= \{x_1, x_2, \cdots, x_n \} \subset \mathbb{R}^d$ and a fixed kernel function $\mathsf{K}:\mathbb{R}^d\times \mathbb{R}^d\to\mathbb{R}_{\geq 0}$ is a complete graph on $P$ such that the weight of edge $(x_i, x_j)$ is $\mathsf{K}(x_i, x_j)$. We present a fully-dynamic data structure that maintains a spectral sparsifier of a geometric graph under updates that change the locations of points in $P$ one at a time. The update time of our data structure is $n^{o(1)}$ with high probability, and the initialization time is $n^{1+o(1)}$. Under certain assumption, our data structure can be made robust against adaptive adversaries, which makes our sparsifier applicable in iterative optimization algorithms. We further show that the Laplacian matrices corresponding to geometric graphs admit a randomized sketch for maintaining matrix-vector multiplication and projection in $n^{o(1)}$ time, under sparse updates to the query vectors, or under modification of points in $P$.

cs.DS

Discrepancy Minimization in Input-Sparsity Time

A recent work by [Larsen, SODA 2023] introduced a faster combinatorial alternative to Bansal's SDP algorithm for finding a coloring $x \in \{-1, 1\}^n$ that approximately minimizes the discrepancy $\mathrm{disc}(A, x) := | A x |_{\infty}$ of a real-valued $m \times n$ matrix $A$. Larsen's algorithm runs in $\widetilde{O}(mn^2)$ time compared to Bansal's $\widetilde{O}(mn^{4.5})$-time algorithm, with a slightly weaker logarithmic approximation ratio in terms of the hereditary discrepancy of $A$ [Bansal, FOCS 2010]. We present a combinatorial $\widetilde{O}(\mathrm{nnz}(A) + n^3)$-time algorithm with the same approximation guarantee as Larsen's, optimal for tall matrices where $m = \mathrm{poly}(n)$. Using a more intricate analysis and fast matrix multiplication, we further achieve a runtime of $\widetilde{O}(\mathrm{nnz}(A) + n^{2.53})$, breaking the cubic barrier for square matrices and surpassing the limitations of linear-programming approaches [Eldan and Singh, RS&A 2018]. Our algorithm relies on two key ideas: (i) a new sketching technique for finding a projection matrix with a short $\ell_2$-basis using implicit leverage-score sampling, and (ii) a data structure for efficiently implementing the iterative Edge-Walk partial-coloring algorithm [Lovett and Meka, SICOMP 2015], and using an alternative analysis to enable ''lazy'' batch updates with low-rank corrections. Our results nearly close the computational gap between real-valued and binary matrices, for which input-sparsity time coloring was recently obtained by [Jain, Sah and Sawhney, SODA 2023].

cs.DS

Fast Distance Oracles for Any Symmetric Norm

In the Distance Oracle problem, the goal is to preprocess $n$ vectors $x_1, x_2, \cdots, x_n$ in a $d$-dimensional metric space $(\mathbb{X}^d, \| \cdot \|_l)$ into a cheap data structure, so that given a query vector $q \in \mathbb{X}^d$ and a subset $S\subseteq [n]$ of the input data points, all distances $\| q - x_i \|_l$ for $x_i\in S$ can be quickly approximated (faster than the trivial $\sim d|S|$ query time). This primitive is a basic subroutine in machine learning, data mining and similarity search applications. In the case of $\ell_p$ norms, the problem is well understood, and optimal data structures are known for most values of $p$. Our main contribution is a fast $(1+\varepsilon)$ distance oracle for any symmetric norm $\|\cdot\|_l$. This class includes $\ell_p$ norms and Orlicz norms as special cases, as well as other norms used in practice, e.g. top-$k$ norms, max-mixture and sum-mixture of $\ell_p$ norms, small-support norms and the box-norm. We propose a novel data structure with $\tilde{O}(n (d + \mathrm{mmc}(l)^2 ) )$ preprocessing time and space, and $t_q = \tilde{O}(d + |S| \cdot \mathrm{mmc}(l)^2)$ query time, for computing distances to a subset $S$ of data points, where $\mathrm{mmc}(l)$ is a complexity-measure (concentration modulus) of the symmetric norm. When $l = \ell_{p}$ , this runtime matches the aforementioned state-of-art oracles.

cs.DS

A Faster Interior-Point Method for Sum-of-Squares Optimization

We present a faster interior-point method for optimizing sum-of-squares (SOS) polynomials, which are a central tool in polynomial optimization and capture convex programming in the Lasserre hierarchy. Let $p = \sum_i q^2_i$ be an $n$-variate SOS polynomial of degree $2d$. Denoting by $L := \binom{n+d}{d}$ and $U := \binom{n+2d}{2d}$ the dimensions of the vector spaces in which $q_i$'s and $p$ live respectively, our algorithm runs in time $\tilde{O}(LU^{1.87})$. This is polynomially faster than state-of-art SOS and semidefinite programming solvers, which achieve runtime $\tilde{O}(L^{0.5}\min\{U^{2.37}, L^{4.24}\})$. The centerpiece of our algorithm is a dynamic data structure for maintaining the inverse of the Hessian of the SOS barrier function under the polynomial interpolant basis, which efficiently extends to multivariate SOS optimization, and requires maintaining spectral approximations to low-rank perturbations of elementwise (Hadamard) products. This is the main challenge and departure from recent IPM breakthroughs using inverse-maintenance, where low-rank updates to the slack matrix readily imply the same for the Hessian matrix.

math.OC