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Pascal Fua

Publications and source records attributed to Pascal Fua.

At least 181 records · Page 10Linked to original sources

Learning Monocular 3D Human Pose Estimation from Multi-view Images

Accurate 3D human pose estimation from single images is possible with sophisticated deep-net architectures that have been trained on very large datasets. However, this still leaves open the problem of capturing motions for which no such database exists. Manual annotation is tedious, slow, and error-prone. In this paper, we propose to replace most of the annotations by the use of multiple views, at training time only. Specifically, we train the system to predict the same pose in all views. Such a consistency constraint is necessary but not sufficient to predict accurate poses. We therefore complement it with a supervised loss aiming to predict the correct pose in a small set of labeled images, and with a regularization term that penalizes drift from initial predictions. Furthermore, we propose a method to estimate camera pose jointly with human pose, which lets us utilize multi-view footage where calibration is difficult, e.g., for pan-tilt or moving handheld cameras. We demonstrate the effectiveness of our approach on established benchmarks, as well as on a new Ski dataset with rotating cameras and expert ski motion, for which annotations are truly hard to obtain.

cs.CV

Geodesic Convolutional Shape Optimization

Aerodynamic shape optimization has many industrial applications. Existing methods, however, are so computationally demanding that typical engineering practices are to either simply try a limited number of hand-designed shapes or restrict oneself to shapes that can be parameterized using only few degrees of freedom. In this work, we introduce a new way to optimize complex shapes fast and accurately. To this end, we train Geodesic Convolutional Neural Networks to emulate a fluidynamics simulator. The key to making this approach practical is remeshing the original shape using a polycube map, which makes it possible to perform the computations on GPUs instead of CPUs. The neural net is then used to formulate an objective function that is differentiable with respect to the shape parameters, which can then be optimized using a gradient-based technique. This outperforms state- of-the-art methods by 5 to 20% for standard problems and, even more importantly, our approach applies to cases that previous methods cannot handle.

cs.CE

A Performance Evaluation of Local Features for Image Based 3D Reconstruction

This paper performs a comprehensive and comparative evaluation of the state of the art local features for the task of image based 3D reconstruction. The evaluated local features cover the recently developed ones by using powerful machine learning techniques and the elaborately designed handcrafted features. To obtain a comprehensive evaluation, we choose to include both float type features and binary ones. Meanwhile, two kinds of datasets have been used in this evaluation. One is a dataset of many different scene types with groundtruth 3D points, containing images of different scenes captured at fixed positions, for quantitative performance evaluation of different local features in the controlled image capturing situations. The other dataset contains Internet scale image sets of several landmarks with a lot of unrelated images, which is used for qualitative performance evaluation of different local features in the free image collection situations. Our experimental results show that binary features are competent to reconstruct scenes from controlled image sequences with only a fraction of processing time compared to use float type features. However, for the case of large scale image set with many distracting images, float type features show a clear advantage over binary ones.

cs.CV

Beyond the Pixel-Wise Loss for Topology-Aware Delineation

Delineation of curvilinear structures is an important problem in Computer Vision with multiple practical applications. With the advent of Deep Learning, many current approaches on automatic delineation have focused on finding more powerful deep architectures, but have continued using the habitual pixel-wise losses such as binary cross-entropy. In this paper we claim that pixel-wise losses alone are unsuitable for this problem because of their inability to reflect the topological impact of mistakes in the final prediction. We propose a new loss term that is aware of the higher-order topological features of linear structures. We also introduce a refinement pipeline that iteratively applies the same model over the previous delineation to refine the predictions at each step while keeping the number of parameters and the complexity of the model constant. When combined with the standard pixel-wise loss, both our new loss term and our iterative refinement boost the quality of the predicted delineations, in some cases almost doubling the accuracy as compared to the same classifier trained with the binary cross-entropy alone. We show that our approach outperforms state-of-the-art methods on a wide range of data, from microscopy to aerial images.

cs.CV

Residual Parameter Transfer for Deep Domain Adaptation

The goal of Deep Domain Adaptation is to make it possible to use Deep Nets trained in one domain where there is enough annotated training data in another where there is little or none. Most current approaches have focused on learning feature representations that are invariant to the changes that occur when going from one domain to the other, which means using the same network parameters in both domains. While some recent algorithms explicitly model the changes by adapting the network parameters, they either severely restrict the possible domain changes, or significantly increase the number of model parameters. By contrast, we introduce a network architecture that includes auxiliary residual networks, which we train to predict the parameters in the domain with little annotated data from those in the other one. This architecture enables us to flexibly preserve the similarities between domains where they exist and model the differences when necessary. We demonstrate that our approach yields higher accuracy than state-of-the-art methods without undue complexity.

cs.CV

Flight Dynamics-based Recovery of a UAV Trajectory using Ground Cameras

We propose a new method to estimate the 6-dof trajectory of a flying object such as a quadrotor UAV within a 3D airspace monitored using multiple fixed ground cameras. It is based on a new structure from motion formulation for the 3D reconstruction of a single moving point with known motion dynamics. Our main contribution is a new bundle adjustment procedure which in addition to optimizing the camera poses, regularizes the point trajectory using a prior based on motion dynamics (or specifically flight dynamics). Furthermore, we can infer the underlying control input sent to the UAV's autopilot that determined its flight trajectory. Our method requires neither perfect single-view tracking nor appearance matching across views. For robustness, we allow the tracker to generate multiple detections per frame in each video. The true detections and the data association across videos is estimated using robust multi-view triangulation and subsequently refined during our bundle adjustment procedure. Quantitative evaluation on simulated data and experiments on real videos from indoor and outdoor scenes demonstrates the effectiveness of our method.

cs.CV

Simultaneous Recognition and Pose Estimation of Instruments in Minimally Invasive Surgery

Detection of surgical instruments plays a key role in ensuring patient safety in minimally invasive surgery. In this paper, we present a novel method for 2D vision-based recognition and pose estimation of surgical instruments that generalizes to different surgical applications. At its core, we propose a novel scene model in order to simultaneously recognize multiple instruments as well as their parts. We use a Convolutional Neural Network architecture to embody our model and show that the cross-entropy loss is well suited to optimize its parameters which can be trained in an end-to-end fashion. An additional advantage of our approach is that instrument detection at test time is achieved while avoiding the need for scale-dependent sliding window evaluation. This allows our approach to be relatively parameter free at test time and shows good performance for both instrument detection and tracking. We show that our approach surpasses state-of-the-art results on in-vivo retinal microsurgery image data, as well as ex-vivo laparoscopic sequences.

cs.CV

Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision

We propose a CNN-based approach for 3D human body pose estimation from single RGB images that addresses the issue of limited generalizability of models trained solely on the starkly limited publicly available 3D pose data. Using only the existing 3D pose data and 2D pose data, we show state-of-the-art performance on established benchmarks through transfer of learned features, while also generalizing to in-the-wild scenes. We further introduce a new training set for human body pose estimation from monocular images of real humans that has the ground truth captured with a multi-camera marker-less motion capture system. It complements existing corpora with greater diversity in pose, human appearance, clothing, occlusion, and viewpoints, and enables an increased scope of augmentation. We also contribute a new benchmark that covers outdoor and indoor scenes, and demonstrate that our 3D pose dataset shows better in-the-wild performance than existing annotated data, which is further improved in conjunction with transfer learning from 2D pose data. All in all, we argue that the use of transfer learning of representations in tandem with algorithmic and data contributions is crucial for general 3D body pose estimation.

cs.CV

The WILDTRACK Multi-Camera Person Dataset

People detection methods are highly sensitive to the perpetual occlusions among the targets. As multi-camera set-ups become more frequently encountered, joint exploitation of the across views information would allow for improved detection performances. We provide a large-scale HD dataset named WILDTRACK which finally makes advanced deep learning methods applicable to this problem. The seven-static-camera set-up captures realistic and challenging scenarios of walking people. Notably, its camera calibration with jointly high-precision projection widens the range of algorithms which may make use of this dataset. In aim to help accelerate the research on automatic camera calibration, such annotations also accompany this dataset. Furthermore, the rich-in-appearance visual context of the pedestrian class makes this dataset attractive for monocular pedestrian detection as well, since: the HD cameras are placed relatively close to the people, and the size of the dataset further increases seven-fold. In summary, we overview existing multi-camera datasets and detection methods, enumerate details of our dataset, and we benchmark multi-camera state of the art detectors on this new dataset.

cs.CV

Learning Active Learning from Data

In this paper, we suggest a novel data-driven approach to active learning (AL). The key idea is to train a regressor that predicts the expected error reduction for a candidate sample in a particular learning state. By formulating the query selection procedure as a regression problem we are not restricted to working with existing AL heuristics; instead, we learn strategies based on experience from previous AL outcomes. We show that a strategy can be learnt either from simple synthetic 2D datasets or from a subset of domain-specific data. Our method yields strategies that work well on real data from a wide range of domains.

cs.LG

Imposing Hard Constraints on Deep Networks: Promises and Limitations

Imposing constraints on the output of a Deep Neural Net is one way to improve the quality of its predictions while loosening the requirements for labeled training data. Such constraints are usually imposed as soft constraints by adding new terms to the loss function that is minimized during training. An alternative is to impose them as hard constraints, which has a number of theoretical benefits but has not been explored so far due to the perceived intractability of the problem. In this paper, we show that imposing hard constraints can in fact be done in a computationally feasible way and delivers reasonable results. However, the theoretical benefits do not materialize and the resulting technique is no better than existing ones relying on soft constraints. We analyze the reasons for this and hope to spur other researchers into proposing better solutions.

cs.CV

Deep Occlusion Reasoning for Multi-Camera Multi-Target Detection

People detection in single 2D images has improved greatly in recent years. However, comparatively little of this progress has percolated into multi-camera multi-people tracking algorithms, whose performance still degrades severely when scenes become very crowded. In this work, we introduce a new architecture that combines Convolutional Neural Nets and Conditional Random Fields to explicitly model those ambiguities. One of its key ingredients are high-order CRF terms that model potential occlusions and give our approach its robustness even when many people are present. Our model is trained end-to-end and we show that it outperforms several state-of-art algorithms on challenging scenes.

cs.CV

Learning to Fuse 2D and 3D Image Cues for Monocular Body Pose Estimation

Most recent approaches to monocular 3D human pose estimation rely on Deep Learning. They typically involve regressing from an image to either 3D joint coordinates directly or 2D joint locations from which 3D coordinates are inferred. Both approaches have their strengths and weaknesses and we therefore propose a novel architecture designed to deliver the best of both worlds by performing both simultaneously and fusing the information along the way. At the heart of our framework is a trainable fusion scheme that learns how to fuse the information optimally instead of being hand-designed. This yields significant improvements upon the state-of-the-art on standard 3D human pose estimation benchmarks.

cs.CV

Active Learning and Proofreading for Delineation of Curvilinear Structures

Many state-of-the-art delineation methods rely on supervised machine learning algorithms. As a result, they require manually annotated training data, which is tedious to obtain. Furthermore, even minor classification errors may significantly affect the topology of the final result. In this paper we propose a generic approach to addressing both of these problems by taking into account the influence of a potential misclassification on the resulting delineation. In an Active Learning context, we identify parts of linear structures that should be annotated first in order to train a classifier effectively. In a proofreading context, we similarly find regions of the resulting reconstruction that should be verified in priority to obtain a nearly-perfect result. In both cases, by focusing the attention of the human expert on potential classification mistakes which are the most critical parts of the delineation, we reduce the amount of required supervision. We demonstrate the effectiveness of our approach on microscopy images depicting blood vessels and neurons.

cs.CV

Globally Consistent Multi-People Tracking using Motion Patterns

Many state-of-the-art approaches to people tracking rely on detecting them in each frame independently, grouping detections into short but reliable trajectory segments, and then further grouping them into full trajectories. This grouping typically relies on imposing local smoothness constraints but almost never on enforcing more global constraints on the trajectories. In this paper, we propose an approach to imposing global consistency by first inferring behavioral patterns from the ground truth and then using them to guide the tracking algorithm. When used in conjunction with several state-of-the-art algorithms, this further increases their already good performance. Furthermore, we propose an unsupervised scheme that yields almost similar improvements without the need for ground truth.

cs.CV

Social Scene Understanding: End-to-End Multi-Person Action Localization and Collective Activity Recognition

We present a unified framework for understanding human social behaviors in raw image sequences. Our model jointly detects multiple individuals, infers their social actions, and estimates the collective actions with a single feed-forward pass through a neural network. We propose a single architecture that does not rely on external detection algorithms but rather is trained end-to-end to generate dense proposal maps that are refined via a novel inference scheme. The temporal consistency is handled via a person-level matching Recurrent Neural Network. The complete model takes as input a sequence of frames and outputs detections along with the estimates of individual actions and collective activities. We demonstrate state-of-the-art performance of our algorithm on multiple publicly available benchmarks.

cs.CV

Uniform Information Segmentation

Size uniformity is one of the main criteria of superpixel methods. But size uniformity rarely conforms to the varying content of an image. The chosen size of the superpixels therefore represents a compromise - how to obtain the fewest superpixels without losing too much important detail. We propose that a more appropriate criterion for creating image segments is information uniformity. We introduce a novel method for segmenting an image based on this criterion. Since information is a natural way of measuring image complexity, our proposed algorithm leads to image segments that are smaller and denser in areas of high complexity and larger in homogeneous regions, thus simplifying the image while preserving its details. Our algorithm is simple and requires just one input parameter - a threshold on the information content. On segmentation comparison benchmarks it proves to be superior to the state-of-the-art. In addition, our method is computationally very efficient, approaching real-time performance, and is easily extensible to three-dimensional image stacks and video volumes.

cs.CV

Multi-Modal Mean-Fields via Cardinality-Based Clamping

Mean Field inference is central to statistical physics. It has attracted much interest in the Computer Vision community to efficiently solve problems expressible in terms of large Conditional Random Fields. However, since it models the posterior probability distribution as a product of marginal probabilities, it may fail to properly account for important dependencies between variables. We therefore replace the fully factorized distribution of Mean Field by a weighted mixture of such distributions, that similarly minimizes the KL-Divergence to the true posterior. By introducing two new ideas, namely, conditioning on groups of variables instead of single ones and using a parameter of the conditional random field potentials, that we identify to the temperature in the sense of statistical physics to select such groups, we can perform this minimization efficiently. Our extension of the clamping method proposed in previous works allows us to both produce a more descriptive approximation of the true posterior and, inspired by the diverse MAP paradigms, fit a mixture of Mean Field approximations. We demonstrate that this positively impacts real-world algorithms that initially relied on mean fields.

cs.CV