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Renjing Xu

Publications and source records attributed to Renjing Xu.

At least 91 records · Page 5Linked to original sources

TopoNav: Topological Graphs as a Key Enabler for Advanced Object Navigation

Object Navigation (ObjectNav) has made great progress with large language models (LLMs), but still faces challenges in memory management, especially in long-horizon tasks and dynamic scenes. To address this, we propose TopoNav, a new framework that leverages topological structures as spatial memory. By building and updating a topological graph that captures scene connections, adjacency, and semantic meaning, TopoNav helps agents accumulate spatial knowledge over time, retrieve key information, and reason effectively toward distant goals. Our experiments show that TopoNav achieves state-of-the-art performance on benchmark ObjectNav datasets, with higher success rates and more efficient paths. It particularly excels in diverse and complex environments, as it connects temporary visual inputs with lasting spatial understanding.

cs.RO↗

FARM: Frame-Accelerated Augmentation and Residual Mixture-of-Experts for Physics-Based High-Dynamic Humanoid Control

Unified physics-based humanoid controllers are pivotal for robotics and character animation, yet models that excel on gentle, everyday motions still stumble on explosive actions, hampering real-world deployment. We bridge this gap with FARM (Frame-Accelerated Augmentation and Residual Mixture-of-Experts), an end-to-end framework composed of frame-accelerated augmentation, a robust base controller, and a residual mixture-of-experts (MoE). Frame-accelerated augmentation exposes the model to high-velocity pose changes by widening inter-frame gaps. The base controller reliably tracks everyday low-dynamic motions, while the residual MoE adaptively allocates additional network capacity to handle challenging high-dynamic actions, significantly enhancing tracking accuracy. In the absence of a public benchmark, we curate the High-Dynamic Humanoid Motion (HDHM) dataset, comprising 3593 physically plausible clips. On HDHM, FARM reduces the tracking failure rate by 42.8\% and lowers global mean per-joint position error by 14.6\% relative to the baseline, while preserving near-perfect accuracy on low-dynamic motions. These results establish FARM as a new baseline for high-dynamic humanoid control and introduce the first open benchmark dedicated to this challenge. The code and dataset will be released at https://github.com/Colin-Jing/FARM.

cs.RO↗

Hierarchical Multi-Label Contrastive Learning for Protein-Protein Interaction Prediction Across Organisms

Recent advances in AI for science have highlighted the power of contrastive learning in bridging heterogeneous biological data modalities. Building on this paradigm, we propose HIPPO (HIerarchical Protein-Protein interaction prediction across Organisms), a hierarchical contrastive framework for protein-protein interaction(PPI) prediction, where protein sequences and their hierarchical attributes are aligned through multi-tiered biological representation matching. The proposed approach incorporates hierarchical contrastive loss functions that emulate the structured relationship among functional classes of proteins. The framework adaptively incorporates domain and family knowledge through a data-driven penalty mechanism, enforcing consistency between the learned embedding space and the intrinsic hierarchy of protein functions. Experiments on benchmark datasets demonstrate that HIPPO achieves state-of-the-art performance, outperforming existing methods and showing robustness in low-data regimes. Notably, the model demonstrates strong zero-shot transferability to other species without retraining, enabling reliable PPI prediction and functional inference even in less characterized or rare organisms where experimental data are limited. Further analysis reveals that hierarchical feature fusion is critical for capturing conserved interaction determinants, such as binding motifs and functional annotations. This work advances cross-species PPI prediction and provides a unified framework for interaction prediction in scenarios with sparse or imbalanced multi-species data.

cs.LG↗

Simple Policy Optimization

Model-free reinforcement learning algorithms have seen remarkable progress, but key challenges remain. Trust Region Policy Optimization (TRPO) is known for ensuring monotonic policy improvement through conservative updates within a trust region, backed by strong theoretical guarantees. However, its reliance on complex second-order optimization limits its practical efficiency. Proximal Policy Optimization (PPO) addresses this by simplifying TRPO's approach using ratio clipping, improving efficiency but sacrificing some theoretical robustness. This raises a natural question: Can we combine the strengths of both methods? In this paper, we introduce Simple Policy Optimization (SPO), a novel unconstrained first-order algorithm. By slightly modifying the policy loss used in PPO, SPO can achieve the best of both worlds. Our new objective improves upon ratio clipping, offering stronger theoretical properties and better constraining the probability ratio within the trust region. Empirical results demonstrate that SPO outperforms PPO with a simple implementation, particularly for training large, complex network architectures end-to-end.

cs.LG↗

Transfer Attack for Bad and Good: Explain and Boost Adversarial Transferability across Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) demonstrate exceptional performance in cross-modality interaction, yet they also suffer adversarial vulnerabilities. In particular, the transferability of adversarial examples remains an ongoing challenge. In this paper, we specifically analyze the manifestation of adversarial transferability among MLLMs and identify the key factors that influence this characteristic. We discover that the transferability of MLLMs exists in cross-LLM scenarios with the same vision encoder and indicate \underline{\textit{two key Factors}} that may influence transferability. We provide two semantic-level data augmentation methods, Adding Image Patch (AIP) and Typography Augment Transferability Method (TATM), which boost the transferability of adversarial examples across MLLMs. To explore the potential impact in the real world, we utilize two tasks that can have both negative and positive societal impacts: \ding{182} Harmful Content Insertion and \ding{183} Information Protection.

cs.CV↗

Learning Null Geodesics for Gravitational Lensing Rendering in General Relativity

We present GravLensX, an innovative method for rendering black holes with gravitational lensing effects using neural networks. The methodology involves training neural networks to fit the spacetime around black holes and then employing these trained models to generate the path of light rays affected by gravitational lensing. This enables efficient and scalable simulations of black holes with optically thin accretion disks, significantly decreasing the time required for rendering compared to traditional methods. We validate our approach through extensive rendering of multiple black hole systems with superposed Kerr metric, demonstrating its capability to produce accurate visualizations with significantly $15\times$ reduced computational time. Our findings suggest that neural networks offer a promising alternative for rendering complex astrophysical phenomena, potentially paving a new path to astronomical visualization.

gr-qc↗

High-Level Surface Code Decoding via Parallel FFNNs on CIM Platforms

Due to the high sensitivity of qubits to environmental noise, which leads to decoherence and information loss, active quantum error correction(QEC) is essential. Surface codes represent one of the most promising fault-tolerant QEC schemes, but they require decoders that are accurate, fast, and scalable to large-scale quantum platforms. In all types of decoders, fully neural network-based high-level decoders offer decoding thresholds that surpass baseline decoder-Minimum Weight Perfect Matching (MWPM), and exhibit strong scalability, making them one of the ideal solutions for addressing surface code challenges. However, current fully neural network-based high-level decoders can only operate serially and do not meet the current latency requirements (below 440 ns). To address these challenges, we first propose a parallel fully feedforward neural network (FFNN) high-level surface code decoder, and comprehensively measure its decoding performance on a computing-in-memory (CIM) hardware simulation platform. With the currently available hardware specifications, our work achieves a decoding threshold of 14.22%, surpassing the MWPM baseline of 10.3%, and achieves high pseudo-thresholds of 10.4%, 11.3%, 12%, and 11.6% with decoding latencies of 197.03 ns, 234.87 ns, 243.73 ns, and 251.65 ns for distances of 3, 5, 7 and 9, respectively. The impact of hardware parameters and non-idealities on these results is discussed, and the hardware simulation results are extrapolated to a 4K quantum cryogenic environment.

cs.AR↗

AnnoDPO: Protein Functional Annotation Learning with Direct Preference Optimization

Deciphering protein function remains a fundamental challenge in protein representation learning. The task presents significant difficulties for protein language models (PLMs) due to the sheer volume of functional annotation categories and the highly imbalanced distribution of annotated instances across biological ontologies. Inspired by the remarkable success of reinforcement learning from human feedback (RLHF) in large language model (LLM) alignment, we propose AnnoDPO, a novel multi-modal framework for protein function prediction that leverages Direct Preference Optimization (DPO) to enhance annotation learning. Our methodology addresses the dual challenges of annotation scarcity and category imbalance through preference-aligned training objectives, establishing a new paradigm for biological knowledge integration in protein representation learning.

q-bio.BM↗

Occupancy World Model for Robots

Understanding and forecasting the scene evolutions deeply affect the exploration and decision of embodied agents. While traditional methods simulate scene evolutions through trajectory prediction of potential instances, current works use the occupancy world model as a generative framework for describing fine-grained overall scene dynamics. However, existing methods cluster on the outdoor structured road scenes, while ignoring the exploration of forecasting 3D occupancy scene evolutions for robots in indoor scenes. In this work, we explore a new framework for learning the scene evolutions of observed fine-grained occupancy and propose an occupancy world model based on the combined spatio-temporal receptive field and guided autoregressive transformer to forecast the scene evolutions, called RoboOccWorld. We propose the Conditional Causal State Attention (CCSA), which utilizes camera poses of next state as conditions to guide the autoregressive transformer to adapt and understand the indoor robotics scenarios. In order to effectively exploit the spatio-temporal cues from historical observations, Hybrid Spatio-Temporal Aggregation (HSTA) is proposed to obtain the combined spatio-temporal receptive field based on multi-scale spatio-temporal windows. In addition, we restructure the OccWorld-ScanNet benchmark based on local annotations to facilitate the evaluation of the indoor 3D occupancy scene evolution prediction task. Experimental results demonstrate that our RoboOccWorld outperforms state-of-the-art methods in indoor 3D occupancy scene evolution prediction task. The code will be released soon.

cs.CV↗

Not Just Text: Uncovering Vision Modality Typographic Threats in Image Generation Models

Current image generation models can effortlessly produce high-quality, highly realistic images, but this also increases the risk of misuse. In various Text-to-Image or Image-to-Image tasks, attackers can generate a series of images containing inappropriate content by simply editing the language modality input. To mitigate this security concern, numerous guarding or defensive strategies have been proposed, with a particular emphasis on safeguarding language modality. However, in practical applications, threats in the vision modality, particularly in tasks involving the editing of real-world images, present heightened security risks as they can easily infringe upon the rights of the image owner. Therefore, this paper employs a method named typographic attack to reveal that various image generation models are also susceptible to threats within the vision modality. Furthermore, we also evaluate the defense performance of various existing methods when facing threats in the vision modality and uncover their ineffectiveness. Finally, we propose the Vision Modal Threats in Image Generation Models (VMT-IGMs) dataset, which would serve as a baseline for evaluating the vision modality vulnerability of various image generation models.

cs.CV↗

RoboOcc: Enhancing the Geometric and Semantic Scene Understanding for Robots

3D occupancy prediction enables the robots to obtain spatial fine-grained geometry and semantics of the surrounding scene, and has become an essential task for embodied perception. Existing methods based on 3D Gaussians instead of dense voxels do not effectively exploit the geometry and opacity properties of Gaussians, which limits the network's estimation of complex environments and also limits the description of the scene by 3D Gaussians. In this paper, we propose a 3D occupancy prediction method which enhances the geometric and semantic scene understanding for robots, dubbed RoboOcc. It utilizes the Opacity-guided Self-Encoder (OSE) to alleviate the semantic ambiguity of overlapping Gaussians and the Geometry-aware Cross-Encoder (GCE) to accomplish the fine-grained geometric modeling of the surrounding scene. We conduct extensive experiments on Occ-ScanNet and EmbodiedOcc-ScanNet datasets, and our RoboOcc achieves state-of the-art performance in both local and global camera settings. Further, in ablation studies of Gaussian parameters, the proposed RoboOcc outperforms the state-of-the-art methods by a large margin of (8.47, 6.27) in IoU and mIoU metric, respectively. The codes will be released soon.

cs.RO↗

Spiking Neural Network as Adaptive Event Stream Slicer

Event-based cameras are attracting significant interest as they provide rich edge information, high dynamic range, and high temporal resolution. Many state-of-the-art event-based algorithms rely on splitting the events into fixed groups, resulting in the omission of crucial temporal information, particularly when dealing with diverse motion scenarios (\eg, high/low speed).In this work, we propose SpikeSlicer, a novel-designed plug-and-play event processing method capable of splitting events stream adaptively.SpikeSlicer utilizes a low-energy spiking neural network (SNN) to trigger event slicing. To guide the SNN to fire spikes at optimal time steps, we propose the Spiking Position-aware Loss (SPA-Loss) to modulate the neuron's state. Additionally, we develop a Feedback-Update training strategy that refines the slicing decisions using feedback from the downstream artificial neural network (ANN). Extensive experiments demonstrate that our method yields significant performance improvements in event-based object tracking and recognition. Notably, SpikeSlicer provides a brand-new SNN-ANN cooperation paradigm, where the SNN acts as an efficient, low-energy data processor to assist the ANN in improving downstream performance, injecting new perspectives and potential avenues of exploration. Our code is available at https://github.com/AndyCao1125/SpikeSlicer.

cs.CV↗

Optical Spiking Neurons Enable High-Speed and Energy-Efficient Optical Neural Networks

Optical neural networks (ONNs) perform extensive computations using photons instead of electrons, resulting in passively energy-efficient and low-latency computing. Among various ONNs, the diffractive optical neural networks (DONNs) particularly excel in energy efficiency, bandwidth, and parallelism, therefore attract considerable attention. However, their performance is limited by the inherent constraints of traditional frame-based sensors, which process and produce dense and redundant information at low operating frequency. Inspired by the spiking neurons in human neural system, which utilize a thresholding mechanism to transmit information sparsely and efficiently, we propose integrating a threshold-locking method into neuromorphic vision sensors to generate sparse and binary information, achieving microsecond-level accurate perception similar to human spiking neurons. By introducing novel Binary Dual Adaptive Training (BAT) and Optically Parallel Mixture of Experts (OPMoE) inference methods, the high-speed, spike-based diffractive optical neural network (S2NN) demonstrates an ultra-fast operating speed of 3649 FPS, which is 30 fold faster than that of reported DONNs, delivering a remarkable computational speed of 417.96 TOPS and a system energy efficiency of 12.6 TOPS/W. Our work demonstrates the potential of incorporating neuromorphic architecture to facilitate optical neural network applications in real-world scenarios for both low-level and high-level machine vision tasks.

physics.optics↗

ES-Parkour: Advanced Robot Parkour with Bio-inspired Event Camera and Spiking Neural Network

In recent years, quadruped robotics has advanced significantly, particularly in perception and motion control via reinforcement learning, enabling complex motions in challenging environments. Visual sensors like depth cameras enhance stability and robustness but face limitations, such as low operating frequencies relative to joint control and sensitivity to lighting, which hinder outdoor deployment. Additionally, deep neural networks in sensor and control systems increase computational demands. To address these issues, we introduce spiking neural networks (SNNs) and event cameras to perform a challenging quadruped parkour task. Event cameras capture dynamic visual data, while SNNs efficiently process spike sequences, mimicking biological perception. Experimental results demonstrate that this approach significantly outperforms traditional models, achieving excellent parkour performance with just 11.7% of the energy consumption of an artificial neural network (ANN)-based model, yielding an 88.3% energy reduction. By integrating event cameras with SNNs, our work advances robotic reinforcement learning and opens new possibilities for applications in demanding environments.

cs.RO↗

Modality-Composable Diffusion Policy via Inference-Time Distribution-level Composition

Diffusion Policy (DP) has attracted significant attention as an effective method for policy representation due to its capacity to model multi-distribution dynamics. However, current DPs are often based on a single visual modality (e.g., RGB or point cloud), limiting their accuracy and generalization potential. Although training a generalized DP capable of handling heterogeneous multimodal data would enhance performance, it entails substantial computational and data-related costs. To address these challenges, we propose a novel policy composition method: by leveraging multiple pre-trained DPs based on individual visual modalities, we can combine their distributional scores to form a more expressive Modality-Composable Diffusion Policy (MCDP), without the need for additional training. Through extensive empirical experiments on the RoboTwin dataset, we demonstrate the potential of MCDP to improve both adaptability and performance. This exploration aims to provide valuable insights into the flexible composition of existing DPs, facilitating the development of generalizable cross-modality, cross-domain, and even cross-embodiment policies. Our code is open-sourced at https://github.com/AndyCao1125/MCDP.

cs.RO↗

EmbodiedVSR: Dynamic Scene Graph-Guided Chain-of-Thought Reasoning for Visual Spatial Tasks

While multimodal large language models (MLLMs) have made groundbreaking progress in embodied intelligence, they still face significant challenges in spatial reasoning for complex long-horizon tasks. To address this gap, we propose EmbodiedVSR (Embodied Visual Spatial Reasoning), a novel framework that integrates dynamic scene graph-guided Chain-of-Thought (CoT) reasoning to enhance spatial understanding for embodied agents. By explicitly constructing structured knowledge representations through dynamic scene graphs, our method enables zero-shot spatial reasoning without task-specific fine-tuning. This approach not only disentangles intricate spatial relationships but also aligns reasoning steps with actionable environmental dynamics. To rigorously evaluate performance, we introduce the eSpatial-Benchmark, a comprehensive dataset including real-world embodied scenarios with fine-grained spatial annotations and adaptive task difficulty levels. Experiments demonstrate that our framework significantly outperforms existing MLLM-based methods in accuracy and reasoning coherence, particularly in long-horizon tasks requiring iterative environment interaction. The results reveal the untapped potential of MLLMs for embodied intelligence when equipped with structured, explainable reasoning mechanisms, paving the way for more reliable deployment in real-world spatial applications. The codes and datasets will be released soon.

cs.RO↗

HumanoidPano: Hybrid Spherical Panoramic-LiDAR Cross-Modal Perception for Humanoid Robots

The perceptual system design for humanoid robots poses unique challenges due to inherent structural constraints that cause severe self-occlusion and limited field-of-view (FOV). We present HumanoidPano, a novel hybrid cross-modal perception framework that synergistically integrates panoramic vision and LiDAR sensing to overcome these limitations. Unlike conventional robot perception systems that rely on monocular cameras or standard multi-sensor configurations, our method establishes geometrically-aware modality alignment through a spherical vision transformer, enabling seamless fusion of 360 visual context with LiDAR's precise depth measurements. First, Spherical Geometry-aware Constraints (SGC) leverage panoramic camera ray properties to guide distortion-regularized sampling offsets for geometric alignment. Second, Spatial Deformable Attention (SDA) aggregates hierarchical 3D features via spherical offsets, enabling efficient 360°-to-BEV fusion with geometrically complete object representations. Third, Panoramic Augmentation (AUG) combines cross-view transformations and semantic alignment to enhance BEV-panoramic feature consistency during data augmentation. Extensive evaluations demonstrate state-of-the-art performance on the 360BEV-Matterport benchmark. Real-world deployment on humanoid platforms validates the system's capability to generate accurate BEV segmentation maps through panoramic-LiDAR co-perception, directly enabling downstream navigation tasks in complex environments. Our work establishes a new paradigm for embodied perception in humanoid robotics.

cs.RO↗

Distillation-PPO: A Novel Two-Stage Reinforcement Learning Framework for Humanoid Robot Perceptive Locomotion

In recent years, humanoid robots have garnered significant attention from both academia and industry due to their high adaptability to environments and human-like characteristics. With the rapid advancement of reinforcement learning, substantial progress has been made in the walking control of humanoid robots. However, existing methods still face challenges when dealing with complex environments and irregular terrains. In the field of perceptive locomotion, existing approaches are generally divided into two-stage methods and end-to-end methods. Two-stage methods first train a teacher policy in a simulated environment and then use distillation techniques, such as DAgger, to transfer the privileged information learned as latent features or actions to the student policy. End-to-end methods, on the other hand, forgo the learning of privileged information and directly learn policies from a partially observable Markov decision process (POMDP) through reinforcement learning. However, due to the lack of supervision from a teacher policy, end-to-end methods often face difficulties in training and exhibit unstable performance in real-world applications. This paper proposes an innovative two-stage perceptive locomotion framework that combines the advantages of teacher policies learned in a fully observable Markov decision process (MDP) to regularize and supervise the student policy. At the same time, it leverages the characteristics of reinforcement learning to ensure that the student policy can continue to learn in a POMDP, thereby enhancing the model's upper bound. Our experimental results demonstrate that our two-stage training framework achieves higher training efficiency and stability in simulated environments, while also exhibiting better robustness and generalization capabilities in real-world applications.

cs.RO↗