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Roland Siegwart

Publications and source records attributed to Roland Siegwart.

At least 127 records · Page 7Linked to original sources

Modelling and Estimation of Human Walking Gait for Physical Human-Robot Interaction

An approach to model and estimate human walking kinematics in real-time for Physical Human-Robot Interaction is presented. The human gait velocity along the forward and vertical direction of motion is modelled according to the Yoyo-model. We designed an Extended Kalman Filter (EKF) algorithm to estimate the frequency, bias and trigonometric state of a biased sinusoidal signal, from which the kinematic parameters of the Yoyo-model can be extracted. Quality and robustness of the estimation are improved by opportune filtering based on heuristics. The approach is successfully evaluated on a real dataset of walking humans, including complex trajectories and changing step frequency over time.

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SemSegMap- 3D Segment-Based Semantic Localization

Localization is an essential task for mobile autonomous robotic systems that want to use pre-existing maps or create new ones in the context of SLAM. Today, many robotic platforms are equipped with high-accuracy 3D LiDAR sensors, which allow a geometric mapping, and cameras able to provide semantic cues of the environment. Segment-based mapping and localization have been applied with great success to 3D point-cloud data, while semantic understanding has been shown to improve localization performance in vision based systems. In this paper we combine both modalities in SemSegMap, extending SegMap into a segment based mapping framework able to also leverage color and semantic data from the environment to improve localization accuracy and robustness. In particular, we present new segmentation and descriptor extraction processes. The segmentation process benefits from additional distance information from color and semantic class consistency resulting in more repeatable segments and more overlap after re-visiting a place. For the descriptor, a tight fusion approach in a deep-learned descriptor extraction network is performed leading to a higher descriptiveness for landmark matching. We demonstrate the advantages of this fusion on multiple simulated and real-world datasets and compare its performance to various baselines. We show that we are able to find 50.9% more high-accuracy prior-less global localizations compared to SegMap on challenging datasets using very compact maps while also providing accurate full 6 DoF pose estimates in real-time.

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Dynamic-Aware Autonomous Exploration in Populated Environments

Autonomous exploration allows mobile robots to navigate in initially unknown territories in order to build complete representations of the environments. In many real-life applications, environments often contain dynamic obstacles which can compromise the exploration process by temporarily blocking passages, narrow paths, exits or entrances to other areas yet to be explored. In this work, we formulate a novel exploration strategy capable of explicitly handling dynamic obstacles, thus leading to complete and reliable exploration outcomes in populated environments. We introduce the concept of dynamic frontiers to represent unknown regions at the boundaries with dynamic obstacles together with a cost function which allows the robot to make informed decisions about when to revisit such frontiers. We evaluate the proposed strategy in challenging simulated environments and show that it outperforms a state-of-the-art baseline in these populated scenarios.

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3DSNet: Unsupervised Shape-to-Shape 3D Style Transfer

Transferring the style from one image onto another is a popular and widely studied task in computer vision. Yet, style transfer in the 3D setting remains a largely unexplored problem. To our knowledge, we propose the first learning-based approach for style transfer between 3D objects based on disentangled content and style representations. The proposed method can synthesize new 3D shapes both in the form of point clouds and meshes, combining the content and style of a source and target 3D model to generate a novel shape that resembles in style the target while retaining the source content. Furthermore, we extend our technique to implicitly learn the multimodal style distribution of the chosen domains. By sampling style codes from the learned distributions, we increase the variety of styles that our model can confer to an input shape. Experimental results validate the effectiveness of the proposed 3D style transfer method on a number of benchmarks. The implementation of our framework will be released upon acceptance.

cs.CV↗

TSDF++: A Multi-Object Formulation for Dynamic Object Tracking and Reconstruction

The ability to simultaneously track and reconstruct multiple objects moving in the scene is of the utmost importance for robotic tasks such as autonomous navigation and interaction. Virtually all of the previous attempts to map multiple dynamic objects have evolved to store individual objects in separate reconstruction volumes and track the relative pose between them. While simple and intuitive, such formulation does not scale well with respect to the number of objects in the scene and introduces the need for an explicit occlusion handling strategy. In contrast, we propose a map representation that allows maintaining a single volume for the entire scene and all the objects therein. To this end, we introduce a novel multi-object TSDF formulation that can encode multiple object surfaces at any given location in the map. In a multiple dynamic object tracking and reconstruction scenario, our representation allows maintaining accurate reconstruction of surfaces even while they become temporarily occluded by other objects moving in their proximity. We evaluate the proposed TSDF++ formulation on a public synthetic dataset and demonstrate its ability to preserve reconstructions of occluded surfaces when compared to the standard TSDF map representation.

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Active Model Learning using Informative Trajectories for Improved Closed-Loop Control on Real Robots

Model-based controllers on real robots require accurate knowledge of the system dynamics to perform optimally. For complex dynamics, first-principles modeling is not sufficiently precise, and data-driven approaches can be leveraged to learn a statistical model from real experiments. However, the efficient and effective data collection for such a data-driven system on real robots is still an open challenge. This paper introduces an optimization problem formulation to find an informative trajectory that allows for efficient data collection and model learning. We present a sampling-based method that computes an approximation of the trajectory that minimizes the prediction uncertainty of the dynamics model. This trajectory is then executed, collecting the data to update the learned model. In experiments we demonstrate the capabilities of our proposed framework when applied to a complex omnidirectional flying vehicle with tiltable rotors. Using our informative trajectories results in models which outperform models obtained from non-informative trajectory by 13.3\% with the same amount of training data. Furthermore, we show that the model learned from informative trajectories generalizes better than the one learned from non-informative trajectories, achieving better tracking performance on different tasks.

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Crowd against the machine: A simulation-based benchmark tool to evaluate and compare robot capabilities to navigate a human crowd

The evaluation of robot capabilities to navigate human crowds is essential to conceive new robots intended to operate in public spaces. This paper initiates the development of a benchmark tool to evaluate such capabilities; our long term vision is to provide the community with a simulation tool that generates virtual crowded environment to test robots, to establish standard scenarios and metrics to evaluate navigation techniques in terms of safety and efficiency, and thus, to install new methods to benchmarking robots' crowd navigation capabilities. This paper presents the architecture of the simulation tools, introduces first scenarios and evaluation metrics, as well as early results to demonstrate that our solution is relevant to be used as a benchmark tool.

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Spherical Multi-Modal Place Recognition for Heterogeneous Sensor Systems

In this paper, we propose a robust end-to-end multi-modal pipeline for place recognition where the sensor systems can differ from the map building to the query. Our approach operates directly on images and LiDAR scans without requiring any local feature extraction modules. By projecting the sensor data onto the unit sphere, we learn a multi-modal descriptor of partially overlapping scenes using a spherical convolutional neural network. The employed spherical projection model enables the support of arbitrary LiDAR and camera systems readily without losing information. Loop closure candidates are found using a nearest-neighbor lookup in the embedding space. We tackle the problem of correctly identifying the closest place by correlating the candidates' power spectra, obtaining a confidence value per prospect. Our estimate for the correct place corresponds then to the candidate with the highest confidence. We evaluate our proposal w.r.t. state-of-the-art approaches in place recognition using real-world data acquired using different sensors. Our approach can achieve a recall that is up to 10% and 5% higher than for a LiDAR- and vision-based system, respectively, when the sensor setup differs between model training and deployment. Additionally, our place selection can correctly identify up to 95% matches from the candidate set.

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3D3L: Deep Learned 3D Keypoint Detection and Description for LiDARs

With the advent of powerful, light-weight 3D LiDARs, they have become the hearth of many navigation and SLAM algorithms on various autonomous systems. Pointcloud registration methods working with unstructured pointclouds such as ICP are often computationally expensive or require a good initial guess. Furthermore, 3D feature-based registration methods have never quite reached the robustness of 2D methods in visual SLAM. With the continuously increasing resolution of LiDAR range images, these 2D methods not only become applicable but should exploit the illumination-independent modalities that come with it, such as depth and intensity. In visual SLAM, deep learned 2D features and descriptors perform exceptionally well compared to traditional methods. In this publication, we use a state-of-the-art 2D feature network as a basis for 3D3L, exploiting both intensity and depth of LiDAR range images to extract powerful 3D features. Our results show that these keypoints and descriptors extracted from LiDAR scan images outperform state-of-the-art on different benchmark metrics and allow for robust scan-to-scan alignment as well as global localization.

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CalQNet -- Detection of Calibration Quality for Life-Long Stereo Camera Setups

Many mobile robotic platforms rely on an accurate knowledge of the extrinsic calibration parameters, especially systems performing visual stereo matching. Although a number of accurate stereo camera calibration methods have been developed, which provide good initial "factory" calibrations, the determined parameters can lose their validity over time as the sensors are exposed to environmental conditions and external effects. Thus, on autonomous platforms on-board diagnostic methods for an early detection of the need to repeat calibration procedures have the potential to prevent critical failures of crucial systems, such as state estimation or obstacle detection. In this work, we present a novel data-driven method to estimate the calibration quality and detect discrepancies between the original calibration and the current system state for stereo camera systems. The framework consists of a novel dataset generation pipeline to train CalQNet, a deep convolutional neural network. CalQNet can estimate the calibration quality using a new metric that approximates the degree of miscalibration in stereo setups. We show the framework's ability to predict from a single stereo frame if a state-of-the-art stereo-visual odometry system will diverge due to a degraded calibration in two real-world experiments.

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Dynamic Object Aware LiDAR SLAM based on Automatic Generation of Training Data

Highly dynamic environments, with moving objects such as cars or humans, can pose a performance challenge for LiDAR SLAM systems that assume largely static scenes. To overcome this challenge and support the deployment of robots in real world scenarios, we propose a complete solution for a dynamic object aware LiDAR SLAM algorithm. This is achieved by leveraging a real-time capable neural network that can detect dynamic objects, thus allowing our system to deal with them explicitly. To efficiently generate the necessary training data which is key to our approach, we present a novel end-to-end occupancy grid based pipeline that can automatically label a wide variety of arbitrary dynamic objects. Our solution can thus generalize to different environments without the need for expensive manual labeling and at the same time avoids assumptions about the presence of a predefined set of known objects in the scene. Using this technique, we automatically label over 12000 LiDAR scans collected in an urban environment with a large amount of pedestrians and use this data to train a neural network, achieving an average segmentation IoU of 0.82. We show that explicitly dealing with dynamic objects can improve the LiDAR SLAM odometry performance by 39.6% while yielding maps which better represent the environments. A supplementary video as well as our test data are available online.

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SD-6DoF-ICLK: Sparse and Deep Inverse Compositional Lucas-Kanade Algorithm on SE(3)

This paper introduces SD-6DoF-ICLK, a learning-based Inverse Compositional Lucas-Kanade (ICLK) pipeline that uses sparse depth information to optimize the relative pose that best aligns two images on SE(3). To compute this six Degrees-of-Freedom (DoF) relative transformation, the proposed formulation requires only sparse depth information in one of the images, which is often the only available depth source in visual-inertial odometry or Simultaneous Localization and Mapping (SLAM) pipelines. In an optional subsequent step, the framework further refines feature locations and the relative pose using individual feature alignment and bundle adjustment for pose and structure re-alignment. The resulting sparse point correspondences with subpixel-accuracy and refined relative pose can be used for depth map generation, or the image alignment module can be embedded in an odometry or mapping framework. Experiments with rendered imagery show that the forward SD-6DoF-ICLK runs at 145 ms per image pair with a resolution of 752 x 480 pixels each, and vastly outperforms the classical, sparse 6DoF-ICLK algorithm, making it the ideal framework for robust image alignment under severe conditions.

cs.CV↗

Online Informative Path Planning for Active Information Gathering of a 3D Surface

This paper presents an online informative path planning approach for active information gathering on three-dimensional surfaces using aerial robots. Most existing works on surface inspection focus on planning a path offline that can provide full coverage of the surface, which inherently assumes the surface information is uniformly distributed hence ignoring potential spatial correlations of the information field. In this paper, we utilize manifold Gaussian processes (mGPs) with geodesic kernel functions for mapping surface information fields and plan informative paths online in a receding horizon manner. Our approach actively plans information-gathering paths based on recent observations that respect dynamic constraints of the vehicle and a total flight time budget. We provide planning results for simulated temperature modeling for simple and complex 3D surface geometries (a cylinder and an aircraft model). We demonstrate that our informative planning method outperforms traditional approaches such as 3D coverage planning and random exploration, both in reconstruction error and information-theoretic metrics. We also show that by taking spatial correlations of the information field into planning using mGPs, the information gathering efficiency is significantly improved.

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Pixel-wise Anomaly Detection in Complex Driving Scenes

The inability of state-of-the-art semantic segmentation methods to detect anomaly instances hinders them from being deployed in safety-critical and complex applications, such as autonomous driving. Recent approaches have focused on either leveraging segmentation uncertainty to identify anomalous areas or re-synthesizing the image from the semantic label map to find dissimilarities with the input image. In this work, we demonstrate that these two methodologies contain complementary information and can be combined to produce robust predictions for anomaly segmentation. We present a pixel-wise anomaly detection framework that uses uncertainty maps to improve over existing re-synthesis methods in finding dissimilarities between the input and generated images. Our approach works as a general framework around already trained segmentation networks, which ensures anomaly detection without compromising segmentation accuracy, while significantly outperforming all similar methods. Top-2 performance across a range of different anomaly datasets shows the robustness of our approach to handling different anomaly instances.

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A Unified Approach for Autonomous Volumetric Exploration of Large Scale Environments under Severe Odometry Drift

Exploration is a fundamental problem in robot autonomy. A major limitation, however, is that during exploration robots oftentimes have to rely on on-board systems alone for state estimation, accumulating significant drift over time in large environments. Drift can be detrimental to robot safety and exploration performance. In this work, a submap-based, multi-layer approach for both mapping and planning is proposed to enable safe and efficient volumetric exploration of large scale environments despite odometry drift. The central idea of our approach combines local (temporally and spatially) and global mapping to guarantee safety and efficiency. Similarly, our planning approach leverages the presented map to compute global volumetric frontiers in a changing global map and utilizes the nature of exploration dealing with partial information for efficient local and global planning. The presented system is thoroughly evaluated and shown to outperform state of the art methods even under drift-free conditions. Our system, termed GLoca}, will be made available open source.

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The Hidden Uncertainty in a Neural Networks Activations

The distribution of a neural network's latent representations has been successfully used to detect out-of-distribution (OOD) data. This work investigates whether this distribution moreover correlates with a model's epistemic uncertainty, thus indicates its ability to generalise to novel inputs. We first empirically verify that epistemic uncertainty can be identified with the surprise, thus the negative log-likelihood, of observing a particular latent representation. Moreover, we demonstrate that the output-conditional distribution of hidden representations also allows quantifying aleatoric uncertainty via the entropy of the predictive distribution. We analyse epistemic and aleatoric uncertainty inferred from the representations of different layers and conclude that deeper layers lead to uncertainty with similar behaviour as established - but computationally more expensive - methods (e.g. deep ensembles). While our approach does not require modifying the training process, we follow prior work and experiment with an additional regularising loss that increases the information in the latent representations. We find that this leads to improved OOD detection of epistemic uncertainty at the cost of ambiguous calibration close to the data distribution. We verify our findings on both classification and regression models.

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Mesh Manifold based Riemannian Motion Planning for Omnidirectional Micro Aerial Vehicles

This paper presents a novel on-line path planning method that enables aerial robots to interact with surfaces. We present a solution to the problem of finding trajectories that drive a robot towards a surface and move along it. Triangular meshes are used as a surface map representation that is free of fixed discretization and allows for very large workspaces. We propose to leverage planar parametrization methods to obtain a lower-dimensional topologically equivalent representation of the original surface. Furthermore, we interpret the original surface and its lower-dimensional representation as manifold approximations that allow the use of Riemannian Motion Policies (RMPs), resulting in an efficient, versatile, and elegant motion generation framework. We compare against several Rapidly-exploring Random Tree (RRT) planners, a customized CHOMP variant, and the discrete geodesic algorithm. Using extensive simulations on real-world data we show that the proposed planner can reliably plan high-quality near-optimal trajectories at minimal computational cost. The accompanying multimedia attachment demonstrates feasibility on a real OMAV. The obtained paths show less than 10% deviation from the theoretical optimum while facilitating reactive re-planning at kHz refresh rates, enabling flying robots to perform motion planning for interaction with complex surfaces.

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Hough2Map -- Iterative Event-based Hough Transform for High-Speed Railway Mapping

To cope with the growing demand for transportation on the railway system, accurate, robust, and high-frequency positioning is required to enable a safe and efficient utilization of the existing railway infrastructure. As a basis for a localization system we propose a complete on-board mapping pipeline able to map robust meaningful landmarks, such as poles from power lines, in the vicinity of the vehicle. Such poles are good candidates for reliable and long term landmarks even through difficult weather conditions or seasonal changes. To address the challenges of motion blur and illumination changes in railway scenarios we employ a Dynamic Vision Sensor, a novel event-based camera. Using a sideways oriented on-board camera, poles appear as vertical lines. To map such lines in a real-time event stream, we introduce Hough2Map, a novel consecutive iterative event-based Hough transform framework capable of detecting, tracking, and triangulating close-by structures. We demonstrate the mapping reliability and accuracy of Hough2Map on real-world data in typical usage scenarios and evaluate using surveyed infrastructure ground truth maps. Hough2Map achieves a detection reliability of up to 92% and a mapping root mean square error accuracy of 1.1518m.

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