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Ruosong Wang

Publications and source records attributed to Ruosong Wang.

39 records · Page 3Linked to original sources

Tight Bounds for $\ell_p$ Oblivious Subspace Embeddings

An $\ell_p$ oblivious subspace embedding is a distribution over $r \times n$ matrices $Π$ such that for any fixed $n \times d$ matrix $A$, $$\Pr_Π[\textrm{for all }x, \ \|Ax\|_p \leq \|ΠAx\|_p \leq κ\|Ax\|_p] \geq 9/10,$$ where $r$ is the dimension of the embedding, $κ$ is the distortion of the embedding, and for an $n$-dimensional vector $y$, $\|y\|_p$ is the $\ell_p$-norm. Another important property is the sparsity of $Π$, that is, the maximum number of non-zero entries per column, as this determines the running time of computing $Π\cdot A$. While for $p = 2$ there are nearly optimal tradeoffs in terms of the dimension, distortion, and sparisty, for the important case of $1 \leq p < 2$, much less was known. In this paper we obtain nearly optimal tradeoffs for $\ell_p$ oblivious subspace embeddings for every $1 \leq p < 2$. We show for every $1 \leq p < 2$, any oblivious subspace embedding with dimension $r$ has distortion $κ= Ω\left(\frac{1}{\left(\frac{1}{d}\right)^{1 / p} \cdot \log^{2 / p}r + \left(\frac{r}{n}\right)^{1 / p - 1 / 2}}\right).$ When $r = \mathrm{poly}(d)$ in applications, this gives a $κ= Ω(d^{1/p}\log^{-2/p} d)$ lower bound, and shows the oblivious subspace embedding of Sohler and Woodruff (STOC, 2011) for $p = 1$ and the oblivious subspace embedding of Meng and Mahoney (STOC, 2013) for $1 < p < 2$ are optimal up to $\mathrm{poly}(\log(d))$ factors. We also give sparse oblivious subspace embeddings for every $1 \leq p < 2$ which are optimal in dimension and distortion, up to $\mathrm{poly}(\log d)$ factors. Oblivious subspace embeddings are crucial for distributed and streaming environments, as well as entrywise $\ell_p$ low rank approximation. Our results give improved algorithms for these applications.

cs.DS↗

An Improved Algorithm for Incremental DFS Tree in Undirected Graphs

Depth first search (DFS) tree is one of the most well-known data structures for designing efficient graph algorithms. Given an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges, the textbook algorithm takes $O(n+m)$ time to construct a DFS tree. In this paper, we study the problem of maintaining a DFS tree when the graph is undergoing incremental updates. Formally, we show: Given an arbitrary online sequence of edge or vertex insertions, there is an algorithm that reports a DFS tree in $O(n)$ worst case time per operation, and requires $O\left(\min\{m \log n, n^2\}\right)$ preprocessing time. Our result improves the previous $O(n \log^3 n)$ worst case update time algorithm by Baswana et al. and the $O(n \log n)$ time by Nakamura and Sadakane, and matches the trivial $Ω(n)$ lower bound when it is required to explicitly output a DFS tree. Our result builds on the framework introduced in the breakthrough work by Baswana et al., together with a novel use of a tree-partition lemma by Duan and Zhan, and the celebrated fractional cascading technique by Chazelle and Guibas.

cs.DS↗

Nearly Optimal Sampling Algorithms for Combinatorial Pure Exploration

We study the combinatorial pure exploration problem Best-Set in stochastic multi-armed bandits. In a Best-Set instance, we are given $n$ arms with unknown reward distributions, as well as a family $\mathcal{F}$ of feasible subsets over the arms. Our goal is to identify the feasible subset in $\mathcal{F}$ with the maximum total mean using as few samples as possible. The problem generalizes the classical best arm identification problem and the top-$k$ arm identification problem, both of which have attracted significant attention in recent years. We provide a novel instance-wise lower bound for the sample complexity of the problem, as well as a nontrivial sampling algorithm, matching the lower bound up to a factor of $\ln|\mathcal{F}|$. For an important class of combinatorial families, we also provide polynomial time implementation of the sampling algorithm, using the equivalence of separation and optimization for convex program, and approximate Pareto curves in multi-objective optimization. We also show that the $\ln|\mathcal{F}|$ factor is inevitable in general through a nontrivial lower bound construction. Our results significantly improve several previous results for several important combinatorial constraints, and provide a tighter understanding of the general Best-Set problem. We further introduce an even more general problem, formulated in geometric terms. We are given $n$ Gaussian arms with unknown means and unit variance. Consider the $n$-dimensional Euclidean space $\mathbb{R}^n$, and a collection $\mathcal{O}$ of disjoint subsets. Our goal is to determine the subset in $\mathcal{O}$ that contains the $n$-dimensional vector of the means. The problem generalizes most pure exploration bandit problems studied in the literature. We provide the first nearly optimal sample complexity upper and lower bounds for the problem.

cs.LG↗