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Santosh Vempala

Publications and source records attributed to Santosh Vempala.

At least 37 records · Page 2Linked to original sources

Gaussian Cooling and O*(n^3) Algorithms for Volume and Gaussian Volume

We present an $O^*(n^3)$ randomized algorithm for estimating the volume of a well-rounded convex body given by a membership oracle, improving on the previous best complexity of $O^*(n^4)$. The new algorithmic ingredient is an accelerated cooling schedule where the rate of cooling increases with the temperature. Previously, the known approach for potentially achieving this asymptotic complexity relied on a positive resolution of the KLS hyperplane conjecture, a central open problem in convex geometry. We also obtain an $O^*(n^3)$ randomized algorithm for integrating a standard Gaussian distribution over an arbitrary convex set containing the unit ball. Both the volume and Gaussian volume algorithms use an improved algorithm for sampling a Gaussian distribution restricted to a convex body. In this latter setting, as we show, the KLS conjecture holds and for a spherical Gaussian distribution with variance $σ^2$, the sampling complexity is $O^*(\max\{n^3, σ^2n^2\})$ for the first sample and $O^*(\max\{n^2, σ^2n^2\})$ for every subsequent sample.

cs.DS↗

Statistical Query Algorithms for Mean Vector Estimation and Stochastic Convex Optimization

Stochastic convex optimization, where the objective is the expectation of a random convex function, is an important and widely used method with numerous applications in machine learning, statistics, operations research and other areas. We study the complexity of stochastic convex optimization given only statistical query (SQ) access to the objective function. We show that well-known and popular first-order iterative methods can be implemented using only statistical queries. For many cases of interest we derive nearly matching upper and lower bounds on the estimation (sample) complexity including linear optimization in the most general setting. We then present several consequences for machine learning, differential privacy and proving concrete lower bounds on the power of convex optimization based methods. The key ingredient of our work is SQ algorithms and lower bounds for estimating the mean vector of a distribution over vectors supported on a convex body in $\mathbb{R}^d$. This natural problem has not been previously studied and we show that our solutions can be used to get substantially improved SQ versions of Perceptron and other online algorithms for learning halfspaces.

cs.LG↗

Chi-squared Amplification: Identifying Hidden Hubs

We consider the following general hidden hubs model: an $n \times n$ random matrix $A$ with a subset $S$ of $k$ special rows (hubs): entries in rows outside $S$ are generated from the probability distribution $p_0 \sim N(0,σ_0^2)$; for each row in $S$, some $k$ of its entries are generated from $p_1 \sim N(0,σ_1^2)$, $σ_1>σ_0$, and the rest of the entries from $p_0$. The problem is to identify the high-degree hubs efficiently. This model includes and significantly generalizes the planted Gaussian Submatrix Model, where the special entries are all in a $k \times k$ submatrix. There are two well-known barriers: if $k\geq c\sqrt{n\ln n}$, just the row sums are sufficient to find $S$ in the general model. For the submatrix problem, this can be improved by a $\sqrt{\ln n}$ factor to $k \ge c\sqrt{n}$ by spectral methods or combinatorial methods. In the variant with $p_0=\pm 1$ (with probability $1/2$ each) and $p_1\equiv 1$, neither barrier has been broken. We give a polynomial-time algorithm to identify all the hidden hubs with high probability for $k \ge n^{0.5-δ}$ for some $δ>0$, when $σ_1^2>2σ_0^2$. The algorithm extends to the setting where planted entries might have different variances each at least as large as $σ_1^2$. We also show a nearly matching lower bound: for $σ_1^2 \le 2σ_0^2$, there is no polynomial-time Statistical Query algorithm for distinguishing between a matrix whose entries are all from $N(0,σ_0^2)$ and a matrix with $k=n^{0.5-δ}$ hidden hubs for any $δ>0$. The lower bound as well as the algorithm are related to whether the chi-squared distance of the two distributions diverges. At the critical value $σ_1^2=2σ_0^2$, we show that the general hidden hubs problem can be solved for $k\geq c\sqrt n(\ln n)^{1/4}$, improving on the naive row sum-based method.

cs.LG↗

Towards Human Computable Passwords

An interesting challenge for the cryptography community is to design authentication protocols that are so simple that a human can execute them without relying on a fully trusted computer. We propose several candidate authentication protocols for a setting in which the human user can only receive assistance from a semi-trusted computer --- a computer that stores information and performs computations correctly but does not provide confidentiality. Our schemes use a semi-trusted computer to store and display public challenges $C_i\in[n]^k$. The human user memorizes a random secret mapping $σ:[n]\rightarrow\mathbb{Z}_d$ and authenticates by computing responses $f(σ(C_i))$ to a sequence of public challenges where $f:\mathbb{Z}_d^k\rightarrow\mathbb{Z}_d$ is a function that is easy for the human to evaluate. We prove that any statistical adversary needs to sample $m=\tildeΩ(n^{s(f)})$ challenge-response pairs to recover $σ$, for a security parameter $s(f)$ that depends on two key properties of $f$. To obtain our results, we apply the general hypercontractivity theorem to lower bound the statistical dimension of the distribution over challenge-response pairs induced by $f$ and $σ$. Our lower bounds apply to arbitrary functions $f $ (not just to functions that are easy for a human to evaluate), and generalize recent results of Feldman et al. As an application, we propose a family of human computable password functions $f_{k_1,k_2}$ in which the user needs to perform $2k_1+2k_2+1$ primitive operations (e.g., adding two digits or remembering $σ(i)$), and we show that $s(f) = \min\{k_1+1, (k_2+1)/2\}$. For these schemes, we prove that forging passwords is equivalent to recovering the secret mapping. Thus, our human computable password schemes can maintain strong security guarantees even after an adversary has observed the user login to many different accounts.

cs.CR↗

Statistical Algorithms and a Lower Bound for Detecting Planted Clique

We introduce a framework for proving lower bounds on computational problems over distributions against algorithms that can be implemented using access to a statistical query oracle. For such algorithms, access to the input distribution is limited to obtaining an estimate of the expectation of any given function on a sample drawn randomly from the input distribution, rather than directly accessing samples. Most natural algorithms of interest in theory and in practice, e.g., moments-based methods, local search, standard iterative methods for convex optimization, MCMC and simulated annealing can be implemented in this framework. Our framework is based on, and generalizes, the statistical query model in learning theory (Kearns, 1998). Our main application is a nearly optimal lower bound on the complexity of any statistical query algorithm for detecting planted bipartite clique distributions (or planted dense subgraph distributions) when the planted clique has size $O(n^{1/2-δ})$ for any constant $δ> 0$. The assumed hardness of variants of these problems has been used to prove hardness of several other problems and as a guarantee for security in cryptographic applications. Our lower bounds provide concrete evidence of hardness, thus supporting these assumptions.

cs.CC↗

Agnostic Estimation of Mean and Covariance

We consider the problem of estimating the mean and covariance of a distribution from iid samples in $\mathbb{R}^n$, in the presence of an $η$ fraction of malicious noise; this is in contrast to much recent work where the noise itself is assumed to be from a distribution of known type. The agnostic problem includes many interesting special cases, e.g., learning the parameters of a single Gaussian (or finding the best-fit Gaussian) when $η$ fraction of data is adversarially corrupted, agnostically learning a mixture of Gaussians, agnostic ICA, etc. We present polynomial-time algorithms to estimate the mean and covariance with error guarantees in terms of information-theoretic lower bounds. As a corollary, we also obtain an agnostic algorithm for Singular Value Decomposition.

cs.DS↗

Cortical Computation via Iterative Constructions

We study Boolean functions of an arbitrary number of input variables that can be realized by simple iterative constructions based on constant-size primitives. This restricted type of construction needs little global coordination or control and thus is a candidate for neurally feasible computation. Valiant's construction of a majority function can be realized in this manner and, as we show, can be generalized to any uniform threshold function. We study the rate of convergence, finding that while linear convergence to the correct function can be achieved for any threshold using a fixed set of primitives, for quadratic convergence, the size of the primitives must grow as the threshold approaches 0 or 1. We also study finite realizations of this process and the learnability of the functions realized. We show that the constructions realized are accurate outside a small interval near the target threshold, where the size of the construction grows as the inverse square of the interval width. This phenomenon, that errors are higher closer to thresholds (and thresholds closer to the boundary are harder to represent), is a well-known cognitive finding.

cs.NE↗

A Note on Non-Degenerate Integer Programs with Small Sub-Determinants

The intention of this note is two-fold. First, we study integer optimization problems in standard form defined by $A \in\mathbb{Z}^{m\times{}n}$ and present an algorithm to solve such problems in polynomial-time provided that both the largest absolute value of an entry in $A$ and $m$ are constant. Then, this is applied to solve integer programs in inequality form in polynomial-time, where the absolute values of all maximal sub-determinants of $A$ lie between $1$ and a constant.

math.OC↗

Geometric Random Edge

We show that a variant of the random-edge pivoting rule results in a strongly polynomial time simplex algorithm for linear programs $\max\{c^Tx \colon Ax\leq b\}$, whose constraint matrix $A$ satisfies a geometric property introduced by Brunsch and Röglin: The sine of the angle of a row of $A$ to a hyperplane spanned by $n-1$ other rows of $A$ is at least $δ$. This property is a geometric generalization of $A$ being integral and all sub-determinants of $A$ being bounded by $Δ$ in absolute value (since $δ\geq 1/(Δ^2 n)$). In particular, linear programs defined by totally unimodular matrices are captured in this famework ($δ\geq 1/ n$) for which Dyer and Frieze previously described a strongly polynomial-time randomized algorithm. The number of pivots of the simplex algorithm is polynomial in the dimension and $1/δ$ and independent of the number of constraints of the linear program. Our main result can be viewed as an algorithmic realization of the proof of small diameter for such polytopes by Bonifas et al., using the ideas of Dyer and Frieze.

cs.DS↗

Subsampled Power Iteration: a Unified Algorithm for Block Models and Planted CSP's

We present an algorithm for recovering planted solutions in two well-known models, the stochastic block model and planted constraint satisfaction problems, via a common generalization in terms of random bipartite graphs. Our algorithm matches up to a constant factor the best-known bounds for the number of edges (or constraints) needed for perfect recovery and its running time is linear in the number of edges used. The time complexity is significantly better than both spectral and SDP-based approaches. The main contribution of the algorithm is in the case of unequal sizes in the bipartition (corresponding to odd uniformity in the CSP). Here our algorithm succeeds at a significantly lower density than the spectral approaches, surpassing a barrier based on the spectral norm of a random matrix. Other significant features of the algorithm and analysis include (i) the critical use of power iteration with subsampling, which might be of independent interest; its analysis requires keeping track of multiple norms of an evolving solution (ii) it can be implemented statistically, i.e., with very limited access to the input distribution (iii) the algorithm is extremely simple to implement and runs in linear time, and thus is practical even for very large instances.

cs.DS↗

Efficient Representations for Life-Long Learning and Autoencoding

It has been a long-standing goal in machine learning, as well as in AI more generally, to develop life-long learning systems that learn many different tasks over time, and reuse insights from tasks learned, "learning to learn" as they do so. In this work we pose and provide efficient algorithms for several natural theoretical formulations of this goal. Specifically, we consider the problem of learning many different target functions over time, that share certain commonalities that are initially unknown to the learning algorithm. Our aim is to learn new internal representations as the algorithm learns new target functions, that capture this commonality and allow subsequent learning tasks to be solved more efficiently and from less data. We develop efficient algorithms for two very different kinds of commonalities that target functions might share: one based on learning common low-dimensional and unions of low-dimensional subspaces and one based on learning nonlinear Boolean combinations of features. Our algorithms for learning Boolean feature combinations additionally have a dual interpretation, and can be viewed as giving an efficient procedure for constructing near-optimal sparse Boolean autoencoders under a natural "anchor-set" assumption.

cs.LG↗

Query complexity of sampling and small geometric partitions

In this paper we study the following problem: Discrete partitioning problem (DPP): Let $\mathbb{F}_q P^n$ denote the $n$-dimensional finite projective space over $\mathbb{F}_q$. For positive integer $k \leq n$, let $\{ A^i\}_{i=1}^N$ be a partition of $(\mathbb{F}_q P^n)^k$ such that (1) for all $i \leq N$, $A^i = \prod_{j=1}^k A^i_j$ (partition into product sets), (2) for all $i \leq N$, there is a $(k-1)$-dimensional subspace $L^i \subseteq \mathbb{F}_q P^n$ such that $A^i \subseteq (L^i)^k$. What is the minimum value of $N$ as a function of $q,n,k$? We will be mainly interested in the case $k=n$.

cs.CC↗

Stochastic billiards for sampling from the boundary of a convex set

Stochastic billiards can be used for approximate sampling from the boundary of a bounded convex set through the Markov Chain Monte Carlo (MCMC) paradigm. This paper studies how many steps of the underlying Markov chain are required to get samples (approximately) from the uniform distribution on the boundary of the set, for sets with an upper bound on the curvature of the boundary. Our main theorem implies a polynomial-time algorithm for sampling from the boundary of such sets.

math.PR↗

Principal Component Analysis and Higher Correlations for Distributed Data

We consider algorithmic problems in the setting in which the input data has been partitioned arbitrarily on many servers. The goal is to compute a function of all the data, and the bottleneck is the communication used by the algorithm. We present algorithms for two illustrative problems on massive data sets: (1) computing a low-rank approximation of a matrix $A=A^1 + A^2 + \ldots + A^s$, with matrix $A^t$ stored on server $t$ and (2) computing a function of a vector $a_1 + a_2 + \ldots + a_s$, where server $t$ has the vector $a_t$; this includes the well-studied special case of computing frequency moments and separable functions, as well as higher-order correlations such as the number of subgraphs of a specified type occurring in a graph. For both problems we give algorithms with nearly optimal communication, and in particular the only dependence on $n$, the size of the data, is in the number of bits needed to represent indices and words ($O(\log n)$).

cs.DS↗

Fourier PCA and Robust Tensor Decomposition

Fourier PCA is Principal Component Analysis of a matrix obtained from higher order derivatives of the logarithm of the Fourier transform of a distribution.We make this method algorithmic by developing a tensor decomposition method for a pair of tensors sharing the same vectors in rank-$1$ decompositions. Our main application is the first provably polynomial-time algorithm for underdetermined ICA, i.e., learning an $n \times m$ matrix $A$ from observations $y=Ax$ where $x$ is drawn from an unknown product distribution with arbitrary non-Gaussian components. The number of component distributions $m$ can be arbitrarily higher than the dimension $n$ and the columns of $A$ only need to satisfy a natural and efficiently verifiable nondegeneracy condition. As a second application, we give an alternative algorithm for learning mixtures of spherical Gaussians with linearly independent means. These results also hold in the presence of Gaussian noise.

cs.LG↗

The Cutting Plane Method is Polynomial for Perfect Matchings

The cutting plane approach to optimal matchings has been discussed by several authors over the past decades (e.g., Padberg and Rao '82, Grotschel and Holland '85, Lovasz and Plummer '86, Trick '87, Fischetti and Lodi '07) and its convergence has been an open question. We give a cutting plane algorithm that converges in polynomial-time using only Edmonds' blossom inequalities; it maintains half-integral intermediate LP solutions supported by a disjoint union of odd cycles and edges. Our main insight is a method to retain only a subset of the previously added cutting planes based on their dual values. This allows us to quickly find violated blossom inequalities and argue convergence by tracking the number of odd cycles in the support of intermediate solutions.

cs.DS↗

The Complexity of Approximating Vertex Expansion

We study the complexity of approximating the vertex expansion of graphs $G = (V,E)$, defined as \[ Φ^V := \min_{S \subset V} n \cdot \frac{|N(S)|}{|S| |V \backslash S|}. \] We give a simple polynomial-time algorithm for finding a subset with vertex expansion $O(\sqrt{OPT \log d})$ where $d$ is the maximum degree of the graph. Our main result is an asymptotically matching lower bound: under the Small Set Expansion (SSE) hypothesis, it is hard to find a subset with expansion less than $C\sqrt{OPT \log d}$ for an absolute constant $C$. In particular, this implies for all constant $ε> 0$, it is SSE-hard to distinguish whether the vertex expansion $< ε$ or at least an absolute constant. The analogous threshold for edge expansion is $\sqrt{OPT}$ with no dependence on the degree; thus our results suggest that vertex expansion is harder to approximate than edge expansion. In particular, while Cheeger's algorithm can certify constant edge expansion, it is SSE-hard to certify constant vertex expansion in graphs. Our proof is via a reduction from the {\it Unique Games} instance obtained from the \SSE hypothesis to the vertex expansion problem. It involves the definition of a smoother intermediate problem we call {\sf Analytic Vertex Expansion} which is representative of both the vertex expansion and the conductance of the graph. Both reductions (from the UGC instance to this problem and from this problem to vertex expansion) use novel proof ideas.

cs.CC↗

Integer Feasibility of Random Polytopes

We study integer programming instances over polytopes P(A,b)={x:Ax<=b} where the constraint matrix A is random, i.e., its entries are i.i.d. Gaussian or, more generally, its rows are i.i.d. from a spherically symmetric distribution. The radius of the largest inscribed ball is closely related to the existence of integer points in the polytope. We show that for m=2^O(sqrt{n}), there exist constants c_0 < c_1 such that with high probability, random polytopes are integer feasible if the radius of the largest ball contained in the polytope is at least c_1sqrt{log(m/n)}; and integer infeasible if the largest ball contained in the polytope is centered at (1/2,...,1/2) and has radius at most c_0sqrt{log(m/n)}. Thus, random polytopes transition from having no integer points to being integer feasible within a constant factor increase in the radius of the largest inscribed ball. We show integer feasibility via a randomized polynomial-time algorithm for finding an integer point in the polytope. Our main tool is a simple new connection between integer feasibility and linear discrepancy. We extend a recent algorithm for finding low-discrepancy solutions (Lovett-Meka, FOCS '12) to give a constructive upper bound on the linear discrepancy of random matrices. By our connection between discrepancy and integer feasibility, this upper bound on linear discrepancy translates to the radius lower bound that guarantees integer feasibility of random polytopes.

cs.DS↗