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Si Liu

Publications and source records attributed to Si Liu.

At least 19 recordsLinked to original sources

GaussianDream++: Efficient 3D Gaussian World Modeling for Robotic Manipulation

Vision-Language-Action (VLA) policies have advanced language-conditioned robotic manipulation, yet action-imitation objectives provide only weak supervision for metric 3D structure and short-horizon physical evolution. Geometry-enhanced policies mainly improve current-scene grounding, whereas predictive policies often model future dynamics in RGB or latent spaces and may incur substantial deployment cost. GaussianDream demonstrates that training-time current Gaussian reconstruction and future Gaussian prediction provide effective 3D supervision, but its dense VGGT/TGE-based prefix jointly carries state, dynamics, and action-conditioning information. We present \textbf{\methodname}, a compact, policy-native extension that inserts \textbf{World State Tokens} and \textbf{World Prediction Tokens} directly into the VLA backbone. A training-only \textbf{World Representation Head} decodes these tokens into a Current World and coupled Future Prediction over shared Gaussian primitives, while static--dynamic factorization preserves persistent structure and focuses residual motion on interaction-relevant regions. At inference, the head, renderer, auxiliary objectives, and VGGT/TGE pathway are removed, leaving only 20 world tokens without online Gaussian decoding or rollout. \method achieves \textbf{98.6\%} on LIBERO and \textbf{87.8\%} on LIBERO-Plus, with clear gains under Camera and Layout shifts. Real-robot experiments further improve average success from 29.2\% to 52.5\% over reproduced $\pi_{0.5}$ while maintaining efficient closed-loop control.

cs.RO

TRACE: Temporal Retrieval with Anchored and Convergent Evidence for Long-Horizon Video Understanding

A long-video answer is evidence-supported only when the frames decoded from the video cover every event the answer depends on. Existing evaluations score final-answer correctness or predicted evidence intervals, but the frames a method decodes before answering are rarely audited, so correct answers can still rest on incomplete observation. We introduce VES-Bench, a 600-question benchmark of Temporal Ordering and Event Counting items over 348 public long videos. Each item carries a jointly necessary set of evidence intervals, letting us audit at three strictness levels whether a method's decoded frames cover every one of them. We also propose TRACE, a training-free agent that grounds answers in raw visual clips, builds an evidence bundle round by round, and stops only when the answer stabilises as the bundle grows and a final pass over the same clips returns the same answer. Under a same-backbone audit, TRACE answers 50.7% of questions correctly with at least two decoded frames inside every evidence interval, at 98.7 frames per question: over 10 points above uniform decoding at 128 frames (40.2%), and within 2.6 points of uniform decoding at 256 frames at 0.39x its frame cost, while reaching the highest answer accuracy in the audit (63.5%). TRACE also stays competitive on Video-MME (86.1), LVBench (75.6), and LongVideoBench (75.1).

cs.CV

SoftVTBench: A Deformation-Aware Visuo-Tactile Dataset and Benchmark for Deformable-Object Manipulation

Physical interaction quality is central to deformable-object manipulation, yet most benchmarks evaluate task success alone. A policy may complete the task while allowing slip or causing excessive compression. A primary bottleneck is the absence of visuo-tactile datasets that pair policy-visible contact observations with independent physical ground truth over complete tasks. We introduce SoftVTBench, a visuo-tactile dataset for physical-interaction-aware deformable-object manipulation. It contains 4,000 expert demonstrations and more than 50 assets, including volumetric deformable objects and visually matched rigid twins. At 20 Hz, each episode synchronizes multi-view RGB, dual-finger tactile RGB and marker motion, proprioception, language, and binary and continuous gripper actions, alongside evaluator-only finite-element (FEM) states. Building upon this dataset, we establish a closed-loop benchmark that uses fixed object-specific calibration to define the Deformation-aware Success Rate (DSR), which counts a rollout as successful only when it completes the task and keeps peak normalized deformation within tolerance. Across Diffusion Policy, $\pi_{0.5}$, and FastWAM, all 12 in-distribution configurations contain successful rollouts that violate the deformation tolerance, accounting for 0.7--24% of each configuration's successes. Under distribution shift, visuo-tactile variants achieve higher task success in all six policy--suite comparisons and higher DSR in five, whereas their in-distribution benefits are mixed. These results show that making touch available does not by itself ensure effective multimodal fusion. SoftVTBench therefore provides a common visuo-tactile resource for studying not only whether a policy succeeds, but how it physically interacts with deformable objects and when touch improves that interaction.

cs.RO

Geometry-Grounded Unified 3D Perception for Autonomous Driving

Camera-based autonomous driving perception requires a shared representation that preserves metric 3D structure across synchronized multi-camera streams. However, existing image-based frameworks often rely on backbones pretrained for semantic recognition, and introduce 3D geometry through downstream task-specific modules. As a result, their shared representations may fail to preserve explicit metric geometry and consistent 3D scene structure. In this paper, we present a Geometry-grounded Unified 3D Perception (GeoUP) framework that adapts the reconstruction-oriented latent of VGGT to calibrated, streaming multi-camera driving scenes. GeoUP factorizes cross-image interaction into self, temporal, and view attention to capture structurally distinct temporal and cross-view correspondences. It further injects calibration-aware raymap encodings to provide metric scale and camera geometry. The resulting geometry-grounded latent is decoded for metric depth estimation, 3D object detection, and semantic occupancy prediction, corresponding to surface-, instance-, and volume-level readouts of the same 3D scene. Through joint multi-task and multi-dataset training, GeoUP effectively leverages heterogeneous annotations and generalizes across diverse sensor configurations and perception ranges. Extensive experiments on nuScenes, Argoverse 2, Waymo, KITTI, and DDAD demonstrate that GeoUP achieves SOTA performance across detection, occupancy, and depth estimation. These results validate the effectiveness of geometry-grounded representations for unified 3D driving perception.

cs.CV

Reduce Once, Verify Many: Verifying Isolation Guarantees via Hierarchical Abstractions

We present a mathematically rigorous, systematic approach for the verification of database isolation guarantees, which (i) supports a spectrum of seven isolation levels, (ii) uncovers a fundamental dichotomy among isolation levels: stronger levels can be verified via refinement alone, whereas weaker levels additionally require reduction, and (iii) provides a hierarchy of abstract models that substantially simplifies proofs by factoring out their most labor-intensive parts. In particular, we eliminate the need for per-protocol reduction proofs for the weaker class of isolation levels by performing a once-and-for-all reduction at a high level of abstraction in our hierarchy. To achieve this, we develop and apply a generic theory of reduction, which is also of more general interest. Overall, our approach minimizes the user's proof effort to a single, simpler refinement of the most concrete model in our hierarchy. All our results are formalized in Isabelle/HOL.

cs.PL

Poly-OPD: Heterogeneous Multi-Teacher On-Policy Distillation for Capability-Selectable Flow Models

Leading open text-to-image models often carry complementary strengths: one may lead on preference-aligned aesthetics while another follows compositional instructions more faithfully. However, differences in their autoencoders and noise schedules make it difficult to transfer these strengths across models. In this paper, we present Poly-OPD, a framework that can consolidate complementary strengths of heterogeneous teachers into a single compact flow-matching student. To bridge the incompatible latent spaces of different teachers, Poly-OPD performs on-policy distillation through a pixel bridge. Each student-generated image is re-encoded by a selected teacher's encoder and refined from a noise level matched by magnitude under the teacher's noise schedule. The resulting target is further matched to the student in frozen DINOv2 space, enabling supervision across incompatible latent spaces. To retain complementary capabilities without cross-teacher interference, Poly-OPD uses a gradient compatibility diagnostic to organize its adapters: attention LoRA modules are shared across teachers, whereas feed-forward adapters remain teacher-specific. During distillation, a gap-aware curriculum devotes more training to compositional categories where the student still falls short of the teacher. As each gap narrows, training shifts toward categories with larger remaining gaps. By distilling FLUX.1-dev and Z-Image into a 2.5B SD3.5-Medium student, Poly-OPD improves GenEval from 67.3 to 73.3, surpassing both larger teachers, and raises DrawBench HPSv3 from 9.34 to 11.35, consolidating both strengths within a switchable model.

cs.CV

Learning Panorama-Aware VLA for Mobile Manipulation with Whole-Body Teleoperation

Mobile manipulation is a key capability for embodied intelligence, enabling robots to accomplish complex multi-stage tasks in open-world environments. However, mobile manipulation poses two key challenges for vision-language-action (VLA) policies: At the data level, the efficient collection of high-quality whole-body demonstrations demands the coordinated control of both the mobile base and the robotic arms; at the model level, existing VLA models predominantly rely on local camera observations, whose limited field of view hinders global spatial understanding. To address these challenges, we develop a whole-body teleoperation system and a panoramic-aware VLA policy. The system enables coordinated control of a wheeled bimanual robot through a single VR interface and supports the acquisition of a real-world mobile manipulation dataset comprising 5.5 hours of multimodal demonstrations. Building upon this dataset, we propose PanoVLA, a panorama-aware vision-language-action policy for mobile bimanual manipulation. Built upon a Mixture-of-Transformers architecture, PanoVLA introduces global spatial context through dedicated panorama encoding and fusion modules, enabling effective integration of panoramic observations with language instructions and robot states for action generation. Evaluation on four real-world mobile manipulation tasks demonstrates that PanoVLA achieves an average stage completion rate of 91.3\% and an end-to-end success rate of 73.4\%, substantially outperforming local-view baselines. These results demonstrate that incorporating panoramic spatial context improves spatial understanding and closed-loop manipulation performance in mobile robots.

cs.RO

ViSTR-Bench: Can MLLMs Reason from Continuous Visual Cues in Dynamic Scenes?

Multimodal Large Language Models (MLLMs) have achieved remarkable success across diverse expert-level tasks, but they still struggle with fundamental abilities that humans naturally develop through continuous observation of the real world, such as spatial perception and dynamic reasoning. Recent studies have recognized this gap and introduced dedicated benchmarks to evaluate the spatial-temporal capabilities of MLLMs. However, existing benchmarks mostly focus on static scenes or require exact quantitative predictions, leaving intuitive reasoning from temporal cues largely underexplored. In this paper, we introduce the Visual Spatial-Temporal Reasoning Benchmark (ViSTR-Bench), a novel evaluation suite designed to systematically assess whether MLLMs can perform qualitative reasoning from continuous visual cues in dynamic scenes. Guided by the principles of temporal emphasis, reasoning orientation, and qualitative evaluation, ViSTR-Bench establishes a comprehensive four-dimensional evaluations covering Motion Perception, Spatial Relations, Outcome Prediction, and Physical Dynamics. The benchmark comprises 15 distinct subtasks and 1,340 high-quality video question-answer pairs spanning diverse tabletop, indoor, and outdoor scenarios. Extensive evaluations of a broad spectrum of state-of-the-art proprietary, open-source, and specialized spatial MLLMs reveal that, despite their strong general video understanding capabilities, current models still face substantial bottlenecks in complex spatial-temporal reasoning and remain far below human performance.

cs.CV

RoboInter1.5: A Holistic Intermediate Representation Suite for Embodied World Modeling and Robotic Manipulation

Existing robot datasets remain expensive to curate, embodiment-specific, and insufficiently annotated with the fine-grained structure required for generalizable reasoning, execution, or long-horizon environment dynamics simulation. Building on our prior work, RoboInter1.0, we present RoboInter1.5, an extended and holistic suite of intermediate representations for both robotic manipulation and embodied world modeling. RoboInter1.5 provides a unified resource of data, benchmarks, and models centered on dense manipulation-oriented intermediate representations. Specifically, RoboInter-Data contains over 230k manipulation episodes across 571 scenes with dense per-frame annotations covering more than ten types of intermediate representations, including subtasks, primitive skills, object and gripper grounding, segmentation, affordance, grasp poses, contact points, motion traces, etc. Built upon these annotations, RoboInter-VQA introduces spatial and temporal embodied VQA tasks to benchmark and improve the intermediate-representation reasoning capabilities of our RoboInter-VLM. RoboInter-VLA further studies how such representations benefit action execution through implicit, explicit, and modular plan-then-execute paradigms. To better model the physical world, we further introduce RoboInter-World, which leverages intermediate representations as structured conditioning signals for controllable prediction of future world states. Extensive evaluations demonstrate that RoboInter1.5 provides a unified spatiotemporal scaffolding for intermediate representations. Rather than treating intermediate representations merely as interpretable signals, RoboInter1.5 conceptualizes them as a bidirectional interface that both regularizes low-level action spaces and constrains the latent rollouts of open-world physical simulators.

cs.RO

Extending Elle for Transaction Workloads with Duplicate Values

Elle is one of the most widely adopted black-box isolation validators. It crucially relies on the unique-value assumption for sound and efficient isolation validation. Yet, transaction workloads with duplicate values are highly relevant in practice: they naturally arise in real database systems, and many isolation bugs manifest only in their presence. In this paper, we extend Elle to handle such workloads by introducing a fine-grained dependency model that enables reasoning about dependencies between individual operations. We establish the soundness and completeness of our approach and implement it in a prototype. We also demonstrate its effectiveness in detecting isolation bugs and its promising performance.

cs.DB

Semantic Conformance of Concurrency Control Protocols under Mixed Isolation Levels

Modern database systems widely support per-transaction isolation levels as a practical means of balancing consistency guarantees and performance. Yet, it remains largely unclear whether their concurrency control protocols correctly enforce the intended isolation guarantees under such mixed-isolation settings. In this paper, we address this semantic conformance question by developing \ourframework, a formal semantic framework for mixed isolation levels. We demonstrate its applicability by establishing the semantic conformance of two concurrency control protocols, one combining two isolation levels and the other three.

cs.DB

CR-Solver: GPU-Accelerated Kinematics Solver for Tendon-driven Continuum Robots

Continuum robots provide intrinsic compliance, high dexterity, and safe physical interaction, enabling navigation and manipulation in confined and unstructured environments. Despite recent advances in sensing and control, heightening the need for precise motion generation, most widely used planning libraries are grounded in rigid-body assumptions, creating a critical gap for fast and practical tools for continuum robots. To address this, we present CR-Solver, a two-stage, optimization-based solver for the motion generation of tendon-driven continuum robots. Our method unifies inverse kinematics, path following, and trajectory planning within a single constrained nonlinear optimization framework. Leveraging GPU-accelerated parallel optimization, CR-Solver delivers fast, accurate, and constraint-aware solutions. We validate our approach on three tasks, demonstrating significant speedups over traditional CPU-based solvers while achieving a consistently high success rate above 95% and millimeter-level accuracy. The solver is implemented in pure Python, reducing the barrier to adoption and offering a practical, extensible foundation for continuum robots' high-performance motion planning.

cs.RO

Parse, Search, and Confirmation: Training-Free Aerial Vision-and-Dialog Navigation with Chain-of-Thought Reasoning and Structured Spatial Memory

In this paper, we tackle the Aerial Vision-and-Dialog Navigation (AVDN) task in the training-free setting for resource-efficient high-altitude UAV navigation.Naively applying MLLMs leads to unreliable navigation due to weak directional grounding and the lack of explicit spatial memory.To address these issues, we propose PSC-AVDN, a training-free framework that tightly couples a three-stage Parsing-Search-Confirmation reasoning pipeline with a Structured Spatial Memory (SSM).The parsing stage uses an LLM to convert ambiguous dialogue instructions into stable geometric directional and destination cues.A Search Chain-of-Thought (S-CoT) then performs stepwise target exploration under high-altitude observations, and a Confirmation Chain-of-Thought (C-CoT) conducts fine-grained verification around candidate regions to resolve visual ambiguity.Meanwhile, SSM integrates three complementary sources of spatial cues, including multi-scale visual observation, spatial visual memory, and structured geometric memory to provide global spatial context and long-horizon consistency.Extensive experiments on ANDH and ANDH-Full show that PSC-AVDN establishes new state-of-the-art performance in the training-free setting, matching or surpassing several finetuned methods.Code will be publicly available at: https://github.com/QY6616/PSC-AVDN

cs.CV

SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects (Early Version)

Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or drop while avoiding excessive deformation. However, existing manipulation benchmarks are predominantly success-oriented and rarely evaluate whether a policy remains physically safe throughout execution. We present SoftVTBench, a safety-aware visuo-tactile benchmark for physically constrained deformable object manipulation. Built in Isaac Sim with finite-element-simulated deformable objects, SoftVTBench provides multi-view RGB observations, RGB tactile sensing with marker motion, proprioception, and language instructions, and defines four matched task suites over object type (deformable vs. rigid) and variation axis (object vs. spatial). It separately reports Goal Success and Safety Success; the latter additionally requires no drop and peak deformation below a calibrated object-specific threshold, measured from policy-hidden privileged Finite Element Method (FEM) states. We implement pi0.5-based baselines under this protocol. Experiments show that success-only evaluation substantially overstates policy performance, as a large fraction of goal-completing rollouts still violate physical safety. Furthermore, incorporating tactile sensing improves Safety Success (e.g., from 21.4% to 35.6% on object-centric deformable tasks) and reduces object deformation during execution, while maintaining comparable Goal Success. SoftVTBench provides a reproducible benchmark for studying visuo-tactile deformable manipulation under physical interaction constraints.

cs.RO

EVA-Client: A Unified Data Collection, Inference, and Deployment Framework for Embodied Policies on Real Robots

We present EVA-Client, an open-source framework for deployment, data collection, and evaluation of trained manipulation policies on real robots. Sitting between a policy server and the physical hardware, EVA-Client unifies the real-robot stages of the policy iteration loop within a single codebase. It makes three contributions. First, a component-decoupled architecture in which robot backends, inference strategies, and transport middlewares form an orthogonal grid: adding a robot or a strategy touches only its own layer. Second, inspectable execution through Debug, Collect, and Eval workflows, with modes ranging from open-loop simulation to continuous real-time control. Third, every evaluation run doubles as a data collection, recording full rollouts in training-ready format alongside exhaustive logs and a side-by-side comparison viewer, so each evaluation feeds the next round of training rather than ending as an unrecorded impression. EVA-Client further consolidates major real-time inference strategies, synchronous and asynchronous execution, ACT-style temporal ensembling, Real-Time Chunking, and a naive-async ablation baseline, behind a single configuration surface.

cs.RO

Generative Lane Topology Reasoning via Autoregressive Model with Geometry Prior

Lane topology reasoning aims to construct a lane graph from onboard sensor observations. Existing methods follow a detection and association paradigm that treats each lane instance independently, leading to geometric inconsistency at connected endpoints and incomplete graphs due to visual occlusions. To address these issues, we propose TopoGPT, a generative framework that learns the geometry prior from typical lane graph structures through autoregressive sequence modeling. Specifically, we construct a large-scale map dataset comprising 3.3M scenes. For each lane graph, a lane tokenizer serializes it into discrete tokens, while a scene context encoder converts it into a rasterized image and extracts global features as scene tokens. We pre-train an autoregressive lane sequence transformer via scene-conditioned next-token prediction, endowing the model with the geometry prior over lane graph structures. Building upon this prior, a perception adapter aligns BEV features from multi-view images with the pre-trained scene condition, transferring the learned geometry prior to sensor-based lane graph prediction. On the OpenLane-V2 benchmark, TopoGPT outperforms existing methods by an average of +6.4 on lane-level and +11.6 on point-level metrics, and produces geometrically consistent and structurally complete lane graphs.

cs.CV

Beyond 2D Matching: A Unified Single-Stage Framework for Geometry-Aware Cross-View Object Geo-Localization

Cross-view object geo-localization (CVOGL) aims to locate a target object from a query view (e.g., ground or drone) within a geo-tagged reference image (e.g., satellite). Existing approaches heavily rely on 2D appearance matching and are constrained by limited datasets lacking geometric metadata, diverse prompts, and standard field-of-view imagery. To address these intertwined challenges, we first introduce \dataset, a large-scale, high-fidelity building dataset comprising over 220,000 ground-satellite and drone-satellite pairs. It provides multi-modal prompts (points, boxes, masks) and camera poses to enable flexible target referring and explicit spatial modeling. Furthermore, we propose a novel single-stage Geometry-Aware Geo-localization framework (GAGeo), built upon the permutation-equivariant 3D foundation model $\pi^3$. By seamlessly integrating visual features, referring prompts, and learnable task tokens, our model adapts the inherited 3D prior to jointly predict bounding boxes, segmentation masks, and camera poses in a single forward pass. Additionally, we introduce a contrastive loss that utilizes the satellite view as a universal anchor, implicitly aligning ground and drone representations to enable zero-shot ground-to-drone localization without requiring triplet training data. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art methods, exhibiting exceptional generalization ability in unseen scenes and novel cross-view setups.

cs.CV

Video-MME-Logical: A Controlled Diagnostic Benchmark for Video Temporal-Logical Reasoning

Recent interest in multimodal large language models (MLLMs) raises a central question: can they reason over dynamic visual evidence rather than merely recognize objects or events in individual frames? This ability, which we refer to as video temporal-logical reasoning, requires models to maintain, update, and compose evidence as visual states evolve across frames. Existing video benchmarks often conflate this capability with scene complexity, static recognition, or uncontrolled temporal variation. To isolate this capability, we introduce Video-MME-Logical, a controlled benchmark organized around five temporal-logical operations: state tracking, sequential counting, temporal ordering, dynamic spatiality, and structural composition. The benchmark contains 25 fine-grained task categories generated with controlled object states, transitions, temporal dependencies, and logical compositions. It enables difficulty-controlled final-answer evaluation by varying temporal horizon and reasoning complexity, and supports intermediate-state diagnostics by verifying whether models recover the required logical reasoning trace before producing the final answer. Experiments with state-of-the-art MLLMs reveal a substantial human-model gap, especially as temporal-logical complexity increases. Supervised fine-tuning on up to 500K generated samples improves performance but remains insufficient to close the reasoning gap, positioning Video-MME-Logical as a scalable testbed for analyzing and improving temporal-logical reasoning in MLLMs.

cs.CV