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Xingyu Chen

Publications and source records attributed to Xingyu Chen.

At least 55 records · Page 3Linked to original sources

$R^3$: 3D Reconstruction via Relative Regression

Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typically constrained by a global coordinate frame assumption. This dependency becomes a significant bottleneck for long-context and streaming reconstruction, as it forces the network to maintain an arbitrary temporal origin and handle translation magnitudes that grow unbounded over time. Our solution, which we call $R^3$, employs relative regression. We employ a lightweight MLP to predict confidence-weighted relative constraints. These confidences serve as a unified anchor: weighting losses during training and guiding pose aggregation during inference. $R^3$ supports both full-context offline reconstruction and causal, bounded-memory streaming. Our evaluation in both offline and streaming settings validates the effectiveness of our relative mechanism. Project page: https://kevinxu02.github.io/r3-site

cs.CV↗

The Script is All You Need: An Agentic Framework for Long-Horizon Dialogue-to-Cinematic Video Generation

Recent advances in video generation have produced models capable of synthesizing stunning visual content from simple text prompts. However, these models struggle to generate long-form, coherent narratives from high-level concepts like dialogue, revealing a ``semantic gap'' between a creative idea and its cinematic execution. To bridge this gap, we introduce a novel, end-to-end agentic framework for dialogue-to-cinematic-video generation. Central to our framework is ScripterAgent, a model trained to translate coarse dialogue into a fine-grained, executable cinematic script. To enable this, we construct ScriptBench, a new large-scale benchmark with rich multimodal context, annotated via an expert-guided pipeline. The generated script then guides DirectorAgent, which orchestrates state-of-the-art video models using a cross-scene continuous generation strategy to ensure long-horizon coherence. Our comprehensive evaluation, featuring an AI-powered CriticAgent and a new Visual-Script Alignment (VSA) metric, shows our framework significantly improves script faithfulness and temporal fidelity across all tested video models. Furthermore, our analysis uncovers a crucial trade-off in current SOTA models between visual spectacle and strict script adherence, providing valuable insights for the future of automated filmmaking.

cs.CV↗

OASIS: Observation-Action Space Alignment via SE(3) Trajectory Prediction for Robotic Manipulation

Recent vision-language-action (VLA) models and world action models (WAMs) advance robotic manipulation by enriching intermediate representations with auxiliary spatial features or future visual-state prediction. However, these representations largely remain within the observation space and do not share the rigid-body geometry of the action space, forcing the action decoder to implicitly recover this geometry. We propose OASIS, a visuomotor policy that aligns the intermediate representation with the action space via $SE(3)$ end-effector trajectory prediction. OASIS couples a 3D-aware feature encoder that fuses vision-language and metric-depth features with an $SE(3)$ trajectory predictor that produces a camera-frame end-effector trajectory. Conditioned on the predictor's pose-supervised hidden states, the action decoder generates action chunks consistent with rigid-body motion. Across simulation and real-world experiments, OASIS outperforms VLA and WAM baselines in success rate and out-of-distribution generalization. Our project page is available at https://npuhandsome.github.io/OASIS_web.

cs.RO↗

Multi-SpatialMLLM: Multi-Frame Spatial Understanding with Multi-Modal Large Language Models

Multi-modal large language models (MLLMs) have rapidly advanced in visual tasks, yet their spatial understanding remains limited to single images, leaving them ill-suited for physical-world applications that require multi-frame reasoning. In this paper, we propose a framework to equip MLLMs with multi-frame spatial understanding by integrating fundamental spatial skills, including depth perception, visual correspondence, and dynamic perception. We design a novel data pipeline and collect the MultiSPA dataset of more than 27 million samples spanning diverse 3D and 4D scenes to enable training. Alongside MultiSPA, we introduce a comprehensive benchmark that tests a wide spectrum of spatial tasks under uniform metrics. Our resulting model, Multi-SpatialMLLM, achieves significant gains over baselines and proprietary systems, demonstrating scalable and generalizable multi-frame perception. We further observe multi-task benefits and emergent spatial capabilities in challenging scenarios, and showcase how our model can serve as a multi-frame reward annotator for robotics.

cs.CV↗

Remote Teleoperation of Endovascular Intervention Robots: A Systematic Review

Remote robotic-assisted endovascular intervention offers a promising approach to reduce clinician radiation exposure and physical strain, while extending specialized vascular care to geographically distant regions. Despite advancements, teleoperated endovascular intervention remains underexplored, especially for time-sensitive interventions like mechanical thrombectomy for acute stroke. The aim of the current review was to determine the evidence regarding teleoperated endovascular robotic systems, covering technical feasibility, communication infrastructure, and clinical outcomes. The review further identified research gaps and future directions. Following PRISMA guidelines, 16 studies were included that met the inclusion criteria out of 2501 initial search results. We found that teleoperated catheters and guidewires, driven by mechanical or electromagnetic systems, can be navigated across distances up to 7000 km. With robust communication infrastructure, network latency remained within clinically acceptable limits (30-163 ms). Although initial outcomes highlighted 100% procedural success in small-scale human trials, most evidence stemmed from animal or phantom models. Overall, the findings suggest that teleoperated endovascular intervention can reduce occupational hazards, expand patient access to urgent procedures, and optimize resource allocation. Future research should be conducted in low and middle income countries to demonstrate broader geographical access. Ultimately, multi-center clinical trials are required to validate the safety, efficacy, and generalization in diverse clinical settings.

cs.RO↗

GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction

Monocular 3D hand reconstruction is intrinsically a geometric problem, yet RGB appearance features alone often struggle to resolve severe ambiguities caused by self-occlusions and hand-object interactions. While introducing depth can explicitly provide spatial cues, raw sensor-captured depth maps are extensively noisy and incomplete, limiting their usefulness for fine-grained hand reconstruction. To bridge this gap, we propose GeoHand, a novel framework that unlocks high-quality geometric priors from a frozen foundational monocular geometry estimator (MoGe2). Recognizing that these priors are oriented toward general scenes, we introduce a map-level GeoAdapter to recalibrate the spatial features, specifically adapting them for detailed hand reconstruction. Furthermore, to systematically integrate these adapted priors without overwhelming intrinsic RGB appearance cues, we employ a gated cross-modal token fusion strategy. Finally, to secure precise local articulation, we design a Keypoint-Queried Iterative Refiner (KQIR) that uses projected joint locations to query geometry-aware image features for spatial correction. By combining global geometric disambiguation with local refinement in a unified pipeline, GeoHand achieves state-of-the-art performance on FreiHAND, DexYCB, and HO3Dv3, especially under severe occlusions and hand-object interactions.

cs.CV↗

SceneParser: Hierarchical Scene Parsing for Visual Semantics Understanding

General scene perception has progressed from object recognition toward open-vocabulary grounding, part localization, and affordance prediction. Yet these capabilities are often realized as isolated predictions that localize objects, parts, or interaction points without capturing the structured dependencies needed for interaction-oriented scene understanding. To address this gap, we introduce Hierarchical Scene Parsing, an interaction-oriented parsing task that represents physical scenes as explicit scene -> object -> part -> affordance hierarchies with cross-level bindings. We instantiate this task with SceneParser, a VLM-based parser trained for unified hierarchical generation with structural-completion pseudo labels and curriculum learning. To support training and evaluation, we construct SceneParser-Bench, a large-scale benchmark built with a scalable hierarchical data engine, containing 110K training images, a 5K validation split, 777K objects, 1.14M parts, 1.74M affordance annotations, and 1.74M valid object-part-affordance chain instances. We further introduce Level-1 to Level-3 conditional metrics and ParseRate to evaluate localization, cross-level binding, and hierarchical completeness. Experiments show that existing MLLMs and perception-stitching pipelines struggle with hierarchical parsing on our SceneParser-Bench, while SceneParser achieves stronger structure-aware performance. Besides, ablations, evaluations on COCO and AGD20K, and a downstream planning probe demonstrate that our SceneParser is compatible with conventional tasks and provides an actionable representation for visual understanding.

cs.CV↗

AffordSim: A Scalable Data Generator and Benchmark for Affordance-Aware Robotic Manipulation

Many everyday robot manipulation skills are affordance-dependent, with success determined by whether the robot contacts the functional object region required by the subsequent action. Current simulation data generators obtain contacts from generic grasp estimators or per-object manual contact annotations, but generic estimators rank stable grasps without task semantics and often select contacts that are misaligned with the downstream action, while manual contact annotations must be rewritten for each new object and task. To solve these challenges, we introduce AffordSim, a scalable data generator and benchmark that integrates open-vocabulary 3D affordance prediction into simulation-based trajectory generation. Given a natural-language task description, AffordSim synthesizes a task-relevant scene, emits affordance queries, grounds them on object surfaces, samples region-conditioned grasps, and selects executable candidates with motion planning. It further randomizes object pose, texture, lighting, image noise, and cross-viewpoint backgrounds for sim-to-real transfer. We instantiate AffordSim as a 50-task benchmark across diverse manipulation skills, five robot embodiments, and 500+ rigid and articulated objects. AffordSim achieves 93% of the trajectory collection success rate of manual contact annotations on affordance-critical tasks and 89% on hard composite tasks. Vision-language-action policies trained on AffordSim data transfer zero-shot to a real Franka FR3, reaching 24% average success.

cs.RO↗

PriorVLA: Prior-Preserving Adaptation for Vision-Language-Action Models

Large-scale pretraining has made Vision-Language-Action (VLA) models promising foundations for generalist robot manipulation, yet adapting them to downstream tasks remains necessary. However, the common practice of full fine-tuning treats pretraining as initialization and can shift broad priors toward narrow training-distribution patterns. We propose PriorVLA, a novel framework that preserves pretrained priors and learns to leverage them for effective adaptation. PriorVLA keeps a frozen Prior Expert as a read-only prior source and trains an Adaptation Expert for downstream specialization. Expert Queries capture scene priors from the pretrained VLM and motor priors from the Prior Expert, integrating both into the Adaptation Expert to guide adaptation. Together, PriorVLA updates only 25% of the parameters updated by full fine-tuning. Across RoboTwin 2.0, LIBERO, and real-world tasks, PriorVLA achieves stronger overall performance than full fine-tuning and state-of-the-art VLA baselines, with the largest gains under out-of-distribution (OOD) and few-shot settings. PriorVLA improves over pi0.5 by 11 points on RoboTwin 2.0-Hard and achieves 99.1% average success on LIBERO. Across eight real-world tasks and two embodiments, PriorVLA reaches 81% in-distribution (ID) and 57% OOD success with standard data. With only 10 demonstrations per task, PriorVLA reaches 48% ID and 32% OOD success, surpassing pi0.5 by 24 and 22 points, respectively.

cs.RO↗

Toward Reliable Sim-to-Real Predictability for MoE-based Robust Quadrupedal Locomotion

Reinforcement learning has shown strong promise for quadrupedal agile locomotion, even with proprioception-only sensing. In practice, however, sim-to-real gap and reward overfitting in complex terrains can produce policies that fail to transfer, while physical validation remains risky and inefficient. To address these challenges, we introduce a unified framework encompassing a Mixture-of-Experts (MoE) locomotion policy for robust multi-terrain representation with RoboGauge, a predictive assessment suite that quantifies sim-to-real transferability. The MoE policy employs a gated set of specialist experts to decompose latent terrain and command modeling, achieving superior deployment robustness and generalization via proprioception alone. RoboGauge further provides multi-dimensional proprioception-based metrics via sim-to-sim tests over terrains, difficulty levels, and domain randomizations, enabling reliable MoE policy selection without extensive physical trials. Experiments on a Unitree Go2 demonstrate robust locomotion on unseen challenging terrains, including snow, sand, stairs, slopes, and 30 cm obstacles. In dedicated high-speed tests, the robot reaches 4 m/s and exhibits an emergent narrow-width gait associated with improved stability at high velocity.

cs.RO↗

ECHO: Continuous Hierarchical Memory for Vision-Language-Action Models

Memory capacity is a critical factor determining the performance of Vision-Language-Action (VLA) models in long-horizon manipulation tasks. Existing memory-augmented architectures primarily rely on linear or flat storage, lacking structural priors for manipulation categories and hierarchical organization. This deficiency hinders efficient experience retrieval and limits generalization to unseen long-horizon task compositions. Inspired by the hierarchical organization of human experience, we propose ECHO (Experience Consolidation and Hierarchical Organization), a novel memory framework operating within a Continuous Hierarchical Space. By employing a hyperbolic autoencoder, ECHO maps VLA hidden states into this space. Leveraging hyperbolic metrics and entailment constraint mechanisms, experience vectors are organized into a semantic memory tree that supports efficient top-down retrieval. In parallel, a background consolidation mechanism continuously refines the memory tree through geometric interpolation and structural splitting, supporting virtual memory synthesis in the continuous space. We integrate ECHO into the $π_0$ foundation model. Evaluations on LIBERO and preliminary real-world experiments demonstrate the effectiveness of our approach, notably achieving a 12.8% absolute improvement in execution success rate over the $π_0$ baseline on LIBERO-Long, while improving compositional generalization on cross-suite unseen long-horizon tasks.

cs.RO↗

HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model

Humanoid robots show promise for complex whole-body tasks in unstructured environments. Although Human-Object Interaction (HOI) has advanced, most methods focus on fully actuated objects rigidly coupled to the robot, ignoring underactuated objects with independent dynamics and non-holonomic constraints. These introduce control challenges from coupling forces and occlusions. We present HAIC, a unified framework for robust interaction across diverse object dynamics without external state estimation. Our key contribution is a dynamics predictor that estimates high-order object states (velocity, acceleration) solely from proprioceptive history. These predictions are projected onto static geometric priors to form a spatially grounded dynamic occupancy map, enabling the policy to infer collision boundaries and contact affordances in blind spots. We use asymmetric fine-tuning, where a world model continuously adapts to the student policy's exploration, ensuring robust state estimation under distribution shifts. Experiments on a humanoid robot show HAIC achieves high success rates in agile tasks (skateboarding, cart pushing/pulling under various loads) by proactively compensating for inertial perturbations, and also masters multi-object long-horizon tasks like carrying a box across varied terrain by predicting the dynamics of multiple objects.

cs.RO↗

VoxAfford: Multi-Scale Voxel-Token Fusion for Open-Vocabulary 3D Affordance Detection

Open-vocabulary 3D affordance detection requires localizing interaction regions on point clouds given novel affordance descriptions. Recent methods extend multimodal large language models (MLLMs) with special output tokens that are decoded into segmentation masks. However, these tokens are produced through autoregressive generation, which models sequential dependencies rather than spatial neighborhood relations, leaving them semantically rich but spatially impoverished for 3D localization. We propose Voxel-enhanced Affordance detection (VoxAfford), which bypasses this bottleneck by injecting multi-scale geometric features from a frozen pre-trained 3D VQVAE encoder into the output tokens after generation. Each output token uses its affordance semantics as a query to retrieve relevant geometric patterns from its paired voxel scale via cross-attention, with a learned compatibility gate controlling the injection strength. The enhanced tokens are then aggregated into a spatially-aware affordance prompt through semantic-conditioned attention and propagated alongside per-point features to generate the final mask. Experiments on open-vocabulary affordance detection tasks show that VoxAfford achieves state-of-the-art performance with approximately an 8% improvement in mIoU, and real robot experiments confirm zero-shot transfer to novel objects.

cs.CV↗

GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens

The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruction speed, and rendering fidelity. Previous solutions, whether based on iterative optimization or feed-forward inference, suffer from significant trade-offs between these goals, mainly due to the reliance on local, heuristic-driven allocation strategies that lack global scene awareness. Specifically, current feed-forward methods are largely pixel-aligned or voxel-aligned. By unprojecting pixels into dense, view-aligned primitives, they bake redundancy into the 3D asset. As more input views are added, the representation size increases and global consistency becomes fragile. To this end, we introduce GlobalSplat, a framework built on the principle of align first, decode later. Our approach learns a compact, global, latent scene representation that encodes multi-view input and resolves cross-view correspondences before decoding any explicit 3D geometry. Crucially, this formulation enables compact, globally consistent reconstructions without relying on pretrained pixel-prediction backbones or reusing latent features from dense baselines. Utilizing a coarse-to-fine training curriculum that gradually increases decoded capacity, GlobalSplat natively prevents representation bloat. On RealEstate10K and ACID, our model achieves competitive novel-view synthesis performance while utilizing as few as 16K Gaussians, significantly less than required by dense pipelines, obtaining a light 4MB footprint. Further, GlobalSplat enables significantly faster inference than the baselines, operating under 78 milliseconds in a single forward pass. Project page is available at https://r-itk.github.io/globalsplat/

cs.CV↗

Generation-Augmented Generation: A Plug-and-Play Framework for Private Knowledge Injection in Large Language Models

In domains such as materials science, biomedicine, and finance, high-stakes deployment of large language models (LLMs) requires injecting private, domain-specific knowledge that is proprietary, fast-evolving, and under-represented in public pretraining. However, the two dominant paradigms for private knowledge injection each have clear drawbacks: fine-tuning is expensive to iterate under continual updates that can induce catastrophic forgetting and general-capability regression; retrieval-augmented generation (RAG) keeps the base model intact but remains brittle in specialized private corpora due to chunk-induced evidence fragmentation, retrieval mismatch, and long-context pressure. Inspired by how multimodal LLMs align heterogeneous modalities into a shared semantic space, we propose Generation-Augmented Generation (GAG), which treats private expertise as an auxiliary modality and injects it into a frozen base model through a compact, constant-budget latent interface. Concretely, GAG distills question-conditioned specialist knowledge from lightweight domain experts into multi-slot latent memories, integrates multi-layer expert signals via per-slot cross-layer fusion, and aligns them to the frozen base model through gated residual projection, while supporting scalable mixed-domain deployment with reliable selective activation. In a unified mixed-domain evaluation spanning two scientific private-domain QA benchmarks (catalytic materials and immunology adjuvant) together with general-domain queries, GAG consistently outperforms strong retrieval-based and parameter-efficient fine-tuning baselines on specialist QA, while preserving general-domain capability, achieving highly reliable routing, and offering a favorable efficiency--effectiveness trade-off. Code and datasets are provided in the supplementary material. Code is publicly available at https://github.com/360CVGroup/GAG.

cs.CL↗

Implementing non-Abelian Hatano-Nelson model in electric circuits

Non-Hermitian systems generally host complex spectra that bring unique spectral topologies, leading to the spectral braiding and non-Hermitian skin effect. The experimental exploration of non-Hermitian physics is mainly concentrated in artificial systems due to the flexibility in the introduction of the non-Hermiticity, but to date has focused only on the systems without gauge fields or with Abelian gauge fields. Here, we propose a non-Abelian Hatano-Nelson model with a nonreciprocal U(2) gauge field. The gauge field induces two non-Hermitian phenomena: the first is the Hopf-link-shaped complex energy braiding, and the second is the bipolar skin effect arising under the non-Abelian condition. The non-Abelian Hatano-Nelson model is implemented in electric circuits, and the Hopf-link-shaped admittance spectra and bipolar skin admittance modes are observed. Our work enriches the experimental non-Hermitian physics, and provides an approach to designing multifunctional non-Hermitian devices.

quant-ph↗

Symbolic Graph Networks for Robust PDE Discovery from Noisy Sparse Data

Data-driven discovery of partial differential equations (PDEs) offers a promising paradigm for uncovering governing physical laws from observational data. However, in practical scenarios, measurements are often contaminated by noise and limited by sparse sampling, which poses significant challenges to existing approaches based on numerical differentiation or integral formulations. In this work, we propose a Symbolic Graph Network (SGN) framework for PDE discovery under noisy and sparse conditions. Instead of relying on local differential approximations, SGN leverages graph message passing to model spatial interactions, providing a non-local representation that is less sensitive to high frequency noise. Based on this representation, the learned latent features are further processed by a symbolic regression module to extract interpretable mathematical expressions. We evaluate the proposed method on several benchmark systems, including the wave equation, convection-diffusion equation, and incompressible Navier-Stokes equations. Experimental results show that SGN can recover meaningful governing relations or solution forms under varying noise levels, and demonstrates improved robustness compared to baseline methods in sparse and noisy settings. These results suggest that combining graph-based representations with symbolic regression provides a viable direction for robust data-driven discovery of physical laws from imperfect observations. The code is available at https://github.com/CXY0112/SGN

cs.LG↗

Consistency-Driven Dual LSTM Models for Kinematic Control of a Wearable Soft Robotic Arm

In this paper, we introduce a consistency-driven dual LSTM framework for accurately learning both the forward and inverse kinematics of a pneumatically actuated soft robotic arm integrated into a wearable device. This approach effectively captures the nonlinear and hysteretic behaviors of soft pneumatic actuators while addressing the one-to-many mapping challenge between actuation inputs and end-effector positions. By incorporating a cycle consistency loss, we enhance physical realism and improve the stability of inverse predictions. Extensive experiments-including trajectory tracking, ablation studies, and wearable demonstrations-confirm the effectiveness of our method. Results indicate that the inclusion of the consistency loss significantly boosts prediction accuracy and promotes physical consistency over conventional approaches. Moreover, the wearable soft robotic arm demonstrates strong human-robot collaboration capabilities and adaptability in everyday tasks such as object handover, obstacle-aware pick-and-place, and drawer operation. This work underscores the promising potential of learning-based kinematic models for human-centric, wearable robotic systems.

cs.RO↗