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Yixin Chen

Publications and source records attributed to Yixin Chen.

At least 37 records · Page 2Linked to original sources

Token-Based Affordance Grounding with Large Vision-Language Models

Affordance grounding aims to localize image regions that support a specific action, serving as a core capability for physical intelligence and embodied perception. Previous studies have primarily relied on weakly supervised learning with action labels from exocentric images. However, these methods often struggle with visually ambiguous exocentric images containing co-occurring actions; moreover, they fail to distinguish semantically similar actions because existing methods typically rely on brief action phrases that lack rich semantic details for action-specific localization. Although large vision-language models (LVLMs) encode rich action semantics and their action-conditioned textual outputs implicitly contain spatial cues, they do not directly provide action-specific spatial localization. To address these problems, we propose TokAG, a zero-shot affordance grounding framework that exploits the token-level semantic-spatial signals in LVLMs to localize action-relevant regions without external supervision. We observe that attention maps associated with different LVLM output tokens vary significantly, with many attending to irrelevant regions such as the background. Thus, we introduce a spatial-aware token-selection mechanism to systematically evaluate each output token and select the one whose attention maps exhibit dominant activation over the target object, instead of relying on arbitrary attention maps. By extracting these object-focused attention maps, we transform the LVLM's implicit semantic signals into zero-shot affordance heatmaps. Our zero-shot framework consistently outperforms prior weakly supervised approaches across multiple benchmarks, improving NSS by 10.7% on the unseen split of AGD20K and by 29.7% on HICO-IIF. The code and models will be made publicly available.

cs.CV↗

Fluid Control with Localized Spacetime Windows

We present a physics-based fluid control method utilizing localized spacetime windows, extending force-based fluid control to substantially larger simulation scales. In many practical editing scenarios, user-specified objectives affect only a small region of an otherwise satisfactory simulation, resulting in optimal control force distributions that are highly sparse in both space and time. However, existing optimization-based fluid control methods typically solve for control forces over the entire spacetime domain, leading to unnecessarily high computational cost and poor scalability. Motivated by this observation, we restrict optimization to localized spacetime regions surrounding the edit of interest, significantly reducing the dimensionality of the control problem. Within this framework, control forces are parameterized on a coarse "floating" background grid, decoupling control degrees of freedom from simulation resolution and promoting smooth, physically plausible forces. We further analyze spacetime-window selection as a joint spatial-temporal problem. While the full problem can be formulated as a 2D search over spatial and temporal window extents, practical workflows can often leverage user-specified spatial regions and lightweight temporal-window selection strategies to reduce search cost. Our method enables a range of intuitive editing tasks, where sparse user inputs can induce coherent motion in surrounding fluid structures. We demonstrate the effectiveness and efficiency of our method with various 2D and 3D particle-based free-surface simulation examples.

cs.GR↗

Provably Sub-Linear Two-Timescale NeuroEvolution with Online Plasticity

NeuroEvolution of Augmenting Topologies (NEAT) is a widely used neuroevolution algorithm for learning neural network architectures and weights for control tasks. However, standard offline optimisation searches for connection strengths directly, which can scale poorly in high-dimensional weight spaces and more difficult continuous control problems. Hybrid methods that combine neuroevolution with online learning can address this challenge, but their theoretical properties remain underexplored. This paper gives the first regret analysis for a general NeuroEvolutionary Online Learning (NEOL) framework, which decouples learning into two timescales: an outer loop for architecture search and an inner loop for online weight adaptation via rewardmodulated plasticity. Under mild conditions, we prove that NEOL achieves sublinear regret. Empirically, under fixed interaction budgets on four standard control benchmarks, a NEAT-based NEOL implementation achieves higher final fitness and lower variance than pure NEAT, and is competitive with strong reinforcement learning (RL) baselines on several tasks. The results are supported byWilcoxon rank-sum tests and ablation studies. Overall, the findings show that online plasticity can improve the sample efficiency and robustness of two-timescale neuroevolution. Code is available at https://github.com/boobaa2001/NeuroEvolution Online Learning NEOL.

cs.NE↗

OneFocus: Enabling Real-World X-ray Security Screening with a Unified Vision-Language Model

X-ray contraband detection is critical for security in large-scale logistics and transportation, yet conventional detectors struggle to adapt to emerging contraband types and lack fundamental visual understanding. Vision-language models (VLMs) offer strong generalization but are hindered by the scarcity of high-quality X-ray image-caption data. To bridge this critical gap, we present MMXray, a meticulously curated benchmark of 52,124 image-caption pairs spanning 28 fine-grained classes of X-ray contraband. To enrich MMXray with realistic occlusion patterns, we further introduce CleanDET, a dedicated synthesis dataset containing clean foreground contraband images from 28 categories and background images with diverse density levels, together with AnyContraSyn, a controllable synthesis method designed to operate on CleanDET. We also develop OnePipe, an extensible pipeline for systematic data curation. Built on MMXray, we propose OneFocus, a unified VLM that supports four core tasks: visual question answering, contraband localization, classification, and image understanding. OneFocus achieves state-of-the-art performance in X-ray contraband understanding and demonstrates robust cross-domain generalization, establishing a strong vision-language baseline for security screening.

cs.CV↗

MSUE: Multi-Modal Soccer Understanding Expert

This paper presents our solution to the 2026 SoccerNet VQA Challenge. We first develop a cost-effective data synthesis pipeline driven by a Vision-Language Model (VLM), which systematically restructures raw domain data into diverse VQA samples, including concise answers and long-form responses. Second, we propose MSUE, a multi-expert question answering architecture that employs a Large Language Model (LLM) to dynamically dispatch questions to text, image, and video experts. These experts are instantiated as a strong text baseline Gemini3-Flash, a fine-tuned Qwen3-VL, and an external knowledge base, respectively, working collaboratively to enhance VQA performance. MSUE achieves an accuracy of \textbf{0.95} on the challenge benchmark, securing third place in the leaderboard.

cs.CV↗

DAG-MoE: From Simple Mixture to Structural Aggregation in Mixture-of-Experts

Mixture-of-Experts (MoE) models have become a leading approach for decoupling parameter count from computational cost in large language models, yet effectively scaling MoE performance remains a challenge. Prior work shows that fine-grained experts enlarge the space of expert combinations and improve flexibility, but they also impose substantial routing overhead, creating a new scalability bottleneck. In this paper, we explore a complementary axis for scaling -- how expert outputs are aggregated. We theoretically show that replacing the standard weighted-summation aggregation with structural aggregation expands the expert-combination space without altering the experts or router, and enables possible multi-step reasoning within a single MoE layer. To this end, we propose DAG-MoE, a sparse MoE framework that employs a lightweight module to automatically learn the optimal aggregation structure among the selected experts. Extensive experiments under standard language modeling settings show that DAG-MoE consistently improves performance in both pretraining and fine-tuning, surpassing traditional MoE baselines.

cs.AI↗

Dynamic-dLLM: Dynamic Cache-Budget and Adaptive Parallel Decoding for Training-Free Acceleration of Diffusion LLM

Diffusion Large Language Models (dLLMs) offer a promising alternative to autoregressive models, excelling in text generation tasks due to their bidirectional attention mechanisms. However, their computational complexity scales on the order of L cubed with the sequence length L. This poses significant challenges for long-sequence and real-time applications, primarily due to the lack of compatibility with key-value caching and the non-autoregressive nature of denoising steps. Existing acceleration methods rely on static caching or parallel decoding strategies, which fail to account for the dynamic behavior of token properties across layers and decoding steps. We propose Dynamic-dLLM, a training-free framework that enhances dLLM inference efficiency through two components: Dynamic Cache Updating (DCU), which adaptively allocates cache-update budgets based on layer-wise token dynamics, and Adaptive Parallel Decoding (APD), which dynamically calibrates decoding thresholds to balance generation quality and efficiency. Extensive experiments on models like LLaDA-8B-Instruct, LLaDA-1.5, and Dream-v0-7B-Instruct across benchmarks such as MMLU, GSM8K, and HumanEval demonstrate that Dynamic-dLLM significantly improves inference speed. It attains an average speedup exceeding 3 times while maintaining performance. Dynamic-dLLM outperforms state-of-the-art acceleration methods and provides a plug-and-play solution for efficient dLLM deployment without compromising performance. The code is available at https://github.com/TianyiWu233/DYNAMIC-DLLM.

cs.CL↗

EgoProx: Evaluating MLLMs on Egocentric 3D Proximity Reasoning Across a Cognitive Hierarchy

Humans constantly reason about 3D proximity, the relations between their body and surrounding objects, to guide perception and action in daily life. Whether multimodal large language models (MLLMs) can perform such embodied 3D reasoning remains unclear. To this end, we introduce EgoProx, a benchmark for egocentric 3D proximity reasoning. We organize our tasks along a cognitive chain, covering intention, exploration, exploitation, and chain-of-actions reasoning. We also design an agent based data engine that produces diverse and consistent QA pairs at scale. We benchmark prevailing MLLMs on EgoProx and conduct additional analyses with dataset specific and task specific instruction tuning. We observe large cross-domain gains, indicating that current MLLMs contain some spatial knowledge; however, they still struggle to effectively leverage it for spatial reasoning VQA.

cs.CV↗

TabDLM: Free-Form Tabular Data Generation via Joint Numerical-Language Diffusion

Synthetic tabular data generation has attracted growing attention due to its importance for data augmentation, foundation models, and privacy. However, real-world tabular datasets increasingly contain free-form text fields (e.g., reviews or clinical notes) alongside structured numerical and categorical attributes. Generating such heterogeneous tables with joint modeling of different modalities remains challenging. Existing approaches broadly fall into two categories: diffusion-based methods and LLM-based methods. Diffusion models can capture complex dependencies over numerical and categorical features in continuous or discrete spaces, but extending them to open-ended text is nontrivial and often leads to degraded text quality. In contrast, LLM-based generators naturally produce fluent text, yet their discrete tokenization can distort precise or wide-range numerical values, hindering accurate modeling of both numbers and language. In this work, we propose TabDLM, a unified framework for free-form tabular data generation via a joint numerical-language diffusion model built on masked diffusion language models (MDLMs). TabDLM models textual and categorical features through masked diffusion, while modeling numerical features with a continuous diffusion process through learned specialized numeric tokens embedding; bidirectional attention then captures cross-modality interactions within a single model. Extensive experiments on diverse benchmarks demonstrate the effectiveness of TabDLM compared to strong diffusion- and LLM-based baselines.

cs.LG↗

Learning Strategic Value and Cooperation in Multi-Player Stochastic Games through Side Payments

We study general-sum, multi-player stochastic games with transferable utility, motivated by settings where agents can use side payments to make cooperation individually rational. Building on the Harsanyi--Shapley (HS) value for normal-form games, we introduce two HS-based value notions for stochastic games: HS-S, defined by aggregating dynamic coalition-versus-complement threat powers, and Coco-S, defined as fixed points of a statewise HS Bellman operator. We extend HS-style axioms to the stochastic setting and show that HS-S is the unique mapping satisfying them. We prove that HS-S and Coco-S coincide in all two-player stochastic games, but can disagree when $n>2$, via an explicit three-player counterexample. We prove existence and uniqueness of Coco-S fixed points for all two-player games and for three-player two-state games via topological degree theory, and provide an axiomatic characterization of Coco-S through a new \emph{Markov Consistency} axiom that distinguishes it from HS-S. Finally, we give sampling-based estimators with finite-sample guarantees and empirically compare the induced values, policies, and side payments on multi-player grid-game benchmarks.

cs.GT↗

Curvature Beyond Positivity: Greedy Guarantees for Arbitrary Submodular Functions

Submodular functions -- functions exhibiting diminishing returns -- are central to machine learning. When the objective is monotone and non-negative, the greedy algorithm achieves a tight $63\%$ approximation. But many practical objectives incorporate costs that make them negative on some inputs, and all existing multiplicative guarantees require non-negativity. Prior work handles negativity through additive bounds for the special class of decomposable functions and non-monotonicity through partial-monotonicity parameters, but these address each difficulty in isolation and neither extends the classical structural theory. We extend \emph{curvature} -- a parameter measuring how far a function deviates from linearity -- to all submodular functions, handling both non-monotonicity and negativity through a single classical concept. A greedy algorithm with pruning achieves a curvature-controlled multiplicative ratio for \emph{any} submodular function, including those taking negative values -- the first such guarantee beyond monotonicity and non-negativity. In the non-monotone regime $1 \le c_g < 2.2$, the bound strictly beats the best known uniform ratio of $0.401$ (for non-negative $f$), and it recovers the classical $(1-e^{-c_g})/c_g$ guarantee for monotone functions. A multilinear-extension variant extends the framework to general combinatorial constraints via multilinear relaxation. Experiments on cost-penalized experimental design, coverage, feature selection, and a curvature sweep on Multi-News passage selection support the theory.

cs.LG↗

HistoMet: A Pan-Cancer Deep Learning Framework for Prognostic Prediction of Metastatic Progression and Site Tropism from Primary Tumor Histopathology

Metastatic Progression remains the leading cause of cancer-related mortality, yet predicting whether a primary tumor will metastasize and where it will disseminate directly from histopathology remains a fundamental challenge. Although whole-slide images (WSIs) provide rich morphological information, prior computational pathology approaches typically address metastatic status or site prediction as isolated tasks, and do not explicitly model the clinically sequential decision process of metastatic risk assessment followed by downstream site-specific evaluation. To address this research gap, we present a decision-aware, concept-aligned MIL framework, HistoMet, for prognostic metastatic outcome prediction from primary tumor WSIs. Our proposed framework adopts a two-module prediction pipeline in which the likelihood of metastatic progression from the primary tumor is first estimated, followed by conditional prediction of metastatic site for high-risk cases. To guide representation learning and improve clinical interpretability, our framework integrates linguistically defined and data-adaptive metastatic concepts through a pretrained pathology vision-language model. We evaluate HistoMet on a multi-institutional pan-cancer cohort of 6504 patients with metastasis follow-up and site annotations. Under clinically relevant high-sensitivity screening settings (95 percent sensitivity), HistoMet significantly reduces downstream workload while maintaining high metastatic risk recall. Conditional on metastatic cases, HistoMet achieves a macro F1 of 74.6 with a standard deviation of 1.3 and a macro one-vs-rest AUC of 92.1. These results demonstrate that explicitly modeling clinical decision structure enables robust and deployable prognostic prediction of metastatic progression and site tropism directly from primary tumor histopathology.

cs.CV↗

Lifting Unlabeled Internet-level Data for 3D Scene Understanding

Annotated 3D scene data is scarce and expensive to acquire, while abundant unlabeled videos are readily available on the internet. In this paper, we demonstrate that carefully designed data engines can leverage web-curated, unlabeled videos to automatically generate training data, to facilitate end-to-end models in 3D scene understanding alongside human-annotated datasets. We identify and analyze bottlenecks in automated data generation, revealing critical factors that determine the efficiency and effectiveness of learning from unlabeled data. To validate our approach across different perception granularities, we evaluate on three tasks spanning low-level perception, i.e., 3D object detection and instance segmentation, to high-evel reasoning, i.e., 3D spatial Visual Question Answering (VQA) and Vision-Lanugage Navigation (VLN). Models trained on our generated data demonstrate strong zero-shot performance and show further improvement after finetuning. This demonstrates the viability of leveraging readily available web data as a path toward more capable scene understanding systems.

cs.CV↗

UDAPose: Unsupervised Domain Adaptation for Low-Light Human Pose Estimation

Low-visibility scenarios, such as low-light conditions, pose significant challenges to human pose estimation due to the scarcity of annotated low-light datasets and the loss of visual information under poor illumination. Recent domain adaptation techniques attempt to utilize well-lit labels by augmenting well-lit images to mimic low-light conditions. But handcrafted augmentations oversimplify noise patterns, while learning-based methods often fail to preserve high-frequency low-light characteristics, producing unrealistic images that lead pose models to generalize poorly to real low-light scenes. Moreover, recent pose estimators rely on image cues through image-to-keypoint cross-attention, but these cues become unreliable under low-light conditions. To address these issues, we propose Unsupervised Domain Adaptation for Pose Estimation (UDAPose), a novel framework that synthesizes low-light images and dynamically fuses visual cues with pose priors for improved pose estimation. Specifically, our synthesis method incorporates a Direct-Current-based High-Pass Filter (DHF) and a Low-light Characteristics Injection Module (LCIM) to inject high-frequency details from input low-light images, overcoming rigidity or the detail loss in existing approaches. Furthermore, we introduce a Dynamic Control of Attention (DCA) module that adaptively balances image cues with learned pose priors in the Transformer architecture. Experiments show that UDAPose outperforms state-of-the-art methods, with notable AP gains of 10.1 (56.4%) on the ExLPose-test hard set (LL-H) and 7.4 (31.4%) in cross-dataset validation on EHPT-XC. Code: https://github.com/Vision-and-Multimodal-Intelligence-Lab/UDAPose

cs.CV↗

XSeg: A Large-scale X-ray Contraband Segmentation Benchmark For Real-World Security Screening

X-ray contraband detection is critical for public safety. However, current methods primarily rely on bounding box annotations, which limit model generalization and performance due to the lack of pixel-level supervision and real-world data. To address these limitations, we introduce XSeg. To the best of our knowledge, XSeg is the largest X-ray contraband segmentation dataset to date, including 98,644 images and 295,932 instance masks, and contains the latest 30 common contraband categories. The images are sourced from public datasets and our synthesized data, filtered through a custom data cleaning pipeline to remove low-quality samples. To enable accurate and efficient annotation and reduce manual labeling effort, we propose Adaptive Point SAM (APSAM), a specialized mask annotation model built upon the Segment Anything Model (SAM). We address SAM's poor cross-domain generalization and limited capability in detecting stacked objects by introducing an Energy-Aware Encoder that enhances the initialization of the mask decoder, significantly improving sensitivity to overlapping items. Additionally, we design an Adaptive Point Generator that allows users to obtain precise mask labels with only a single coarse point prompt. Extensive experiments on XSeg demonstrate the superior performance of APSAM.

cs.CV↗

Efficient Reasoning with Balanced Thinking

Large Reasoning Models (LRMs) have shown remarkable reasoning capabilities, yet they often suffer from overthinking, expending redundant computational steps on simple problems, or underthinking, failing to explore sufficient reasoning paths despite inherent capabilities. These issues lead to inefficiencies and potential inaccuracies, limiting practical deployment in resource-constrained settings. Existing methods to mitigate overthinking, such as suppressing reflective keywords or adjusting reasoning length, may inadvertently induce underthinking, compromising accuracy. Therefore, we propose ReBalance, a training-free framework that achieves efficient reasoning with balanced thinking. ReBalance leverages confidence as a continuous indicator of reasoning dynamics, identifying overthinking through high confidence variance and underthinking via consistent overconfidence. By aggregating hidden states from a small-scale dataset into reasoning mode prototypes, we compute a steering vector to guide LRMs' reasoning trajectories. A dynamic control function modulates this vector's strength and direction based on real-time confidence, pruning redundancy during overthinking, and promoting exploration during underthinking. Extensive experiments conducted on four models ranging from 0.5B to 32B, and across nine benchmarks in math reasoning, general question answering, and coding tasks demonstrate that ReBalance effectively reduces output redundancy while improving accuracy, offering a general, training-free, and plug-and-play strategy for efficient and robust LRM deployment. Project page and code are available at https://rebalance-ai.github.io .

cs.AI↗

SHOE: Semantic HOI Open-Vocabulary Evaluation Metric

Open-vocabulary human-object interaction (HOI) detection is a step towards building scalable systems that generalize to unseen interactions in real-world scenarios and support grounded multimodal systems that reason about human-object relationships. However, standard evaluation metrics, such as mean Average Precision (mAP), treat HOI classes as discrete categorical labels and fail to credit semantically valid but lexically different predictions (e.g., "lean on couch" vs. "sit on couch"), limiting their applicability for evaluating open-vocabulary predictions that go beyond any predefined set of HOI labels. We introduce SHOE (Semantic HOI Open-Vocabulary Evaluation), a new evaluation framework that incorporates semantic similarity between predicted and ground-truth HOI labels. SHOE decomposes each HOI prediction into its verb and object components, estimates their semantic similarity using the average of multiple large language models (LLMs), and combines them into a similarity score to evaluate alignment beyond exact string match. This enables a flexible and scalable evaluation of both existing HOI detection methods and open-ended generative models using standard benchmarks such as HICO-DET. Experimental results show that SHOE scores align more closely with human judgments than existing metrics, including LLM-based and embedding-based baselines, achieving an agreement of 85.73% with the average human ratings. Our work underscores the need for semantically grounded HOI evaluation that better mirrors human understanding of interactions. We will release our evaluation metric to the public to facilitate future research.

cs.CV↗

Optimsyn: Influence-Guided Rubrics Optimization for Synthetic Data Generation

Large language models (LLMs) achieve strong downstream performance largely due to abundant supervised fine-tuning (SFT) data. However, high-quality SFT data in knowledge-intensive domains such as humanities, social sciences, medicine, law, and finance is scarce because expert curation is expensive, privacy constraints are strict, and label consistency is hard to ensure. Recent work uses synthetic data, typically by prompting a generator over domain documents and filtering outputs with handcrafted rubrics. Yet rubric design is expert-dependent, transfers poorly across domains, and is often optimized through a brittle heuristic loop of writing rubrics, synthesizing data, training, inspecting results, and manually guessing revisions. This process lacks reliable quantitative feedback about how a rubric affects downstream performance. We propose evaluating synthetic data by its training utility on the target model and using this signal to guide data generation. Inspired by influence estimation, we adopt an optimizer-aware estimator that uses gradient information to quantify each synthetic sample's contribution to a target model's objective on specific tasks. Our analysis shows that even when synthetic and real samples are close in embedding space, their influence on learning can differ substantially. Based on this insight, we propose an optimization-based framework that adapts rubrics using target-model feedback. We provide lightweight guiding text and use a rubric-specialized model to generate task-conditioned rubrics. Influence score is used as the reward to optimize the rubric generator with reinforcement learning. Experiments across domains, target models, and data generators show consistent improvements and strong generalization without task-specific tuning.

cs.CL↗