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Yuandong Tian

Publications and source records attributed to Yuandong Tian.

At least 73 records · Page 4Linked to original sources

MobileLLM: Optimizing Sub-billion Parameter Language Models for On-Device Use Cases

This paper addresses the growing need for efficient large language models (LLMs) on mobile devices, driven by increasing cloud costs and latency concerns. We focus on designing top-quality LLMs with fewer than a billion parameters, a practical choice for mobile deployment. Contrary to prevailing belief emphasizing the pivotal role of data and parameter quantity in determining model quality, our investigation underscores the significance of model architecture for sub-billion scale LLMs. Leveraging deep and thin architectures, coupled with embedding sharing and grouped-query attention mechanisms, we establish a strong baseline network denoted as MobileLLM, which attains a remarkable 2.7%/4.3% accuracy boost over preceding 125M/350M state-of-the-art models. Additionally, we propose an immediate block-wise weight-sharing approach with no increase in model size and only marginal latency overhead. The resultant models, denoted as MobileLLM-LS, demonstrate a further accuracy enhancement of 0.7%/0.8% than MobileLLM 125M/350M. Moreover, MobileLLM model family shows significant improvements compared to previous sub-billion models on chat benchmarks, and demonstrates close correctness to LLaMA-v2 7B in API calling tasks, highlighting the capability of small models for common on-device use cases.

cs.LG↗

GenCO: Generating Diverse Designs with Combinatorial Constraints

Deep generative models like GAN and VAE have shown impressive results in generating unconstrained objects like images. However, many design settings arising in industrial design, material science, computer graphics and more require that the generated objects satisfy hard combinatorial constraints or meet objectives in addition to modeling a data distribution. To address this, we propose GenCO, a generative framework that guarantees constraint satisfaction throughout training by leveraging differentiable combinatorial solvers to enforce feasibility. GenCO imposes the generative loss on provably feasible solutions rather than intermediate soft solutions, meaning that the deep generative network can focus on ensuring the generated objects match the data distribution without having to also capture feasibility. This shift enables practitioners to enforce hard constraints on the generated outputs during end-to-end training, enabling assessments of their feasibility and introducing additional combinatorial loss components to deep generative training. We demonstrate the effectiveness of our approach on a variety of generative combinatorial tasks, including game level generation, map creation for path planning, and photonic device design, consistently demonstrating its capability to yield diverse, high-quality solutions that verifiably adhere to user-specified combinatorial properties.

cs.LG↗

GaLore: Memory-Efficient LLM Training by Gradient Low-Rank Projection

Training Large Language Models (LLMs) presents significant memory challenges, predominantly due to the growing size of weights and optimizer states. Common memory-reduction approaches, such as low-rank adaptation (LoRA), add a trainable low-rank matrix to the frozen pre-trained weight in each layer, reducing trainable parameters and optimizer states. However, such approaches typically underperform training with full-rank weights in both pre-training and fine-tuning stages since they limit the parameter search to a low-rank subspace and alter the training dynamics, and further, may require full-rank warm start. In this work, we propose Gradient Low-Rank Projection (GaLore), a training strategy that allows full-parameter learning but is more memory-efficient than common low-rank adaptation methods such as LoRA. Our approach reduces memory usage by up to 65.5% in optimizer states while maintaining both efficiency and performance for pre-training on LLaMA 1B and 7B architectures with C4 dataset with up to 19.7B tokens, and on fine-tuning RoBERTa on GLUE tasks. Our 8-bit GaLore further reduces optimizer memory by up to 82.5% and total training memory by 63.3%, compared to a BF16 baseline. Notably, we demonstrate, for the first time, the feasibility of pre-training a 7B model on consumer GPUs with 24GB memory (e.g., NVIDIA RTX 4090) without model parallel, checkpointing, or offloading strategies.

cs.LG↗

Beyond A*: Better Planning with Transformers via Search Dynamics Bootstrapping

While Transformers have enabled tremendous progress in various application settings, such architectures still trail behind traditional symbolic planners for solving complex decision making tasks. In this work, we demonstrate how to train Transformers to solve complex planning tasks. This is accomplished by training an encoder-decoder Transformer model to predict the search dynamics of the $A^*$ search algorithm. We fine tune this model to obtain a Searchformer, a Transformer model that optimally solves previously unseen Sokoban puzzles 93.7% of the time, while using up to 26.8% fewer search steps than the $A^*$ implementation that was used for training initially. In our training method, $A^*$'s search dynamics are expressed as a token sequence outlining when task states are added and removed into the search tree during symbolic planning. Searchformer significantly outperforms baselines that predict the optimal plan directly with a 5-10$\times$ smaller model size and a 10$\times$ smaller training dataset. Lastly, we demonstrate how Searchformer scales to larger and more complex decision making tasks with improved percentage of solved tasks and shortened search dynamics.

cs.AI↗

Holding the Line: A Study of Writers' Attitudes on Co-creativity with AI

Generative AI has put many professional writers on the defensive; a major negotiation point of the recent Writers Guild of America's strike concerned use of AI. However, must AI threaten writers, their livelihoods or their creativity? And under what conditions, if any, might AI assistance be invited by different types of writers (from the amateur to the professional, from the screenwriter to the novelist)? To explore these questions, we conducted a qualitative study with 37 writers. We found that most writing occurs across five stages and within one of three modes; we additionally map openness to AI assistance to each intersecting stage-mode. We found that most writers were interested in AI assistance to some degree, but some writers felt drawing firm boundaries with an AI was key to their comfort using such systems. Designers can leverage these insights to build agency-respecting AI products for writers.

cs.HC↗

Efficient Streaming Language Models with Attention Sinks

Deploying Large Language Models (LLMs) in streaming applications such as multi-round dialogue, where long interactions are expected, is urgently needed but poses two major challenges. Firstly, during the decoding stage, caching previous tokens' Key and Value states (KV) consumes extensive memory. Secondly, popular LLMs cannot generalize to longer texts than the training sequence length. Window attention, where only the most recent KVs are cached, is a natural approach -- but we show that it fails when the text length surpasses the cache size. We observe an interesting phenomenon, namely attention sink, that keeping the KV of initial tokens will largely recover the performance of window attention. In this paper, we first demonstrate that the emergence of attention sink is due to the strong attention scores towards initial tokens as a "sink" even if they are not semantically important. Based on the above analysis, we introduce StreamingLLM, an efficient framework that enables LLMs trained with a finite length attention window to generalize to infinite sequence lengths without any fine-tuning. We show that StreamingLLM can enable Llama-2, MPT, Falcon, and Pythia to perform stable and efficient language modeling with up to 4 million tokens and more. In addition, we discover that adding a placeholder token as a dedicated attention sink during pre-training can further improve streaming deployment. In streaming settings, StreamingLLM outperforms the sliding window recomputation baseline by up to 22.2x speedup. Code and datasets are provided at https://github.com/mit-han-lab/streaming-llm.

cs.CL↗

RLCD: Reinforcement Learning from Contrastive Distillation for Language Model Alignment

We propose Reinforcement Learning from Contrastive Distillation (RLCD), a method for aligning language models to follow principles expressed in natural language (e.g., to be more harmless) without using human feedback. RLCD creates preference pairs from two contrasting model outputs, one using a positive prompt designed to encourage following the given principles, and one using a negative prompt designed to encourage violating them. Using two different prompts causes model outputs to be more differentiated on average, resulting in cleaner preference labels in the absence of human annotations. We then use the preference pairs to train a preference model, which is in turn used to improve a base unaligned language model via reinforcement learning. Empirically, RLCD outperforms RLAIF (Bai et al., 2022b) and context distillation (Huang et al., 2022) baselines across three diverse alignment tasks--harmlessness, helpfulness, and story outline generation--and when using both 7B and 30B model scales for simulating preference data.

cs.CL↗

JoMA: Demystifying Multilayer Transformers via JOint Dynamics of MLP and Attention

We propose Joint MLP/Attention (JoMA) dynamics, a novel mathematical framework to understand the training procedure of multilayer Transformer architectures. This is achieved by integrating out the self-attention layer in Transformers, producing a modified dynamics of MLP layers only. JoMA removes unrealistic assumptions in previous analysis (e.g., lack of residual connection) and predicts that the attention first becomes sparse (to learn salient tokens), then dense (to learn less salient tokens) in the presence of nonlinear activations, while in the linear case, it is consistent with existing works that show attention becomes sparse over time. We leverage JoMA to qualitatively explains how tokens are combined to form hierarchies in multilayer Transformers, when the input tokens are generated by a latent hierarchical generative model. Experiments on models trained from real-world dataset (Wikitext2/Wikitext103) and various pre-trained models (OPT, Pythia) verify our theoretical findings. Code can be found in https://github.com/facebookresearch/luckmatters/tree/yuandong3.

cs.LG↗

H$_2$O: Heavy-Hitter Oracle for Efficient Generative Inference of Large Language Models

Large Language Models (LLMs), despite their recent impressive accomplishments, are notably cost-prohibitive to deploy, particularly for applications involving long-content generation, such as dialogue systems and story writing. Often, a large amount of transient state information, referred to as the KV cache, is stored in GPU memory in addition to model parameters, scaling linearly with the sequence length and batch size. In this paper, we introduce a novel approach for implementing the KV cache which significantly reduces its memory footprint. Our approach is based on the noteworthy observation that a small portion of tokens contributes most of the value when computing attention scores. We call these tokens Heavy Hitters (H$_2$). Through a comprehensive investigation, we find that (i) the emergence of H$_2$ is natural and strongly correlates with the frequent co-occurrence of tokens in the text, and (ii) removing them results in significant performance degradation. Based on these insights, we propose Heavy Hitter Oracle (H$_2$O), a KV cache eviction policy that dynamically retains a balance of recent and H$_2$ tokens. We formulate the KV cache eviction as a dynamic submodular problem and prove (under mild assumptions) a theoretical guarantee for our novel eviction algorithm which could help guide future work. We validate the accuracy of our algorithm with OPT, LLaMA, and GPT-NeoX across a wide range of tasks. Our implementation of H$_2$O with 20% heavy hitters improves the throughput over three leading inference systems DeepSpeed Zero-Inference, Hugging Face Accelerate, and FlexGen by up to 29$\times$, 29$\times$, and 3$\times$ on OPT-6.7B and OPT-30B. With the same batch size, H2O can reduce the latency by up to 1.9$\times$. The code is available at https://github.com/FMInference/H2O.

cs.LG↗

Image Classifier Based Generative Method for Planar Antenna Design

To extend the antenna design on printed circuit boards (PCBs) for more engineers of interest, we propose a simple method that models PCB antennas with a few basic components. By taking two separate steps to decide their geometric dimensions and positions, antenna prototypes can be facilitated with no experience required. Random sampling statistics relate to the quality of dimensions are used in selecting among dimension candidates. A novel image-based classifier using a convolutional neural network (CNN) is introduced to further determine the positions of these fixed-dimension components. Two examples from wearable products have been chosen to examine the entire workflow. Their final designs are realistic and their performance metrics are not inferior to the ones designed by experienced engineers.

cs.CV↗

H-GAP: Humanoid Control with a Generalist Planner

Humanoid control is an important research challenge offering avenues for integration into human-centric infrastructures and enabling physics-driven humanoid animations. The daunting challenges in this field stem from the difficulty of optimizing in high-dimensional action spaces and the instability introduced by the bipedal morphology of humanoids. However, the extensive collection of human motion-captured data and the derived datasets of humanoid trajectories, such as MoCapAct, paves the way to tackle these challenges. In this context, we present Humanoid Generalist Autoencoding Planner (H-GAP), a state-action trajectory generative model trained on humanoid trajectories derived from human motion-captured data, capable of adeptly handling downstream control tasks with Model Predictive Control (MPC). For 56 degrees of freedom humanoid, we empirically demonstrate that H-GAP learns to represent and generate a wide range of motor behaviours. Further, without any learning from online interactions, it can also flexibly transfer these behaviors to solve novel downstream control tasks via planning. Notably, H-GAP excels established MPC baselines that have access to the ground truth dynamics model, and is superior or comparable to offline RL methods trained for individual tasks. Finally, we do a series of empirical studies on the scaling properties of H-GAP, showing the potential for performance gains via additional data but not computing. Code and videos are available at https://ycxuyingchen.github.io/hgap/.

cs.LG↗

Understanding Curriculum Learning in Policy Optimization for Online Combinatorial Optimization

Over the recent years, reinforcement learning (RL) starts to show promising results in tackling combinatorial optimization (CO) problems, in particular when coupled with curriculum learning to facilitate training. Despite emerging empirical evidence, theoretical study on why RL helps is still at its early stage. This paper presents the first systematic study on policy optimization methods for online CO problems. We show that online CO problems can be naturally formulated as latent Markov Decision Processes (LMDPs), and prove convergence bounds on natural policy gradient (NPG) for solving LMDPs. Furthermore, our theory explains the benefit of curriculum learning: it can find a strong sampling policy and reduce the distribution shift, a critical quantity that governs the convergence rate in our theorem. For a canonical online CO problem, the Best Choice Problem (BCP), we formally prove that distribution shift is reduced exponentially with curriculum learning even if the curriculum is a randomly generated BCP on a smaller scale. Our theory also shows we can simplify the curriculum learning scheme used in prior work from multi-step to single-step. Lastly, we provide extensive experiments on the Best Choice Problem, Online Knapsack, and AdWords to verify our findings.

cs.LG↗

Landscape Surrogate: Learning Decision Losses for Mathematical Optimization Under Partial Information

Recent works in learning-integrated optimization have shown promise in settings where the optimization problem is only partially observed or where general-purpose optimizers perform poorly without expert tuning. By learning an optimizer $\mathbf{g}$ to tackle these challenging problems with $f$ as the objective, the optimization process can be substantially accelerated by leveraging past experience. The optimizer can be trained with supervision from known optimal solutions or implicitly by optimizing the compound function $f\circ \mathbf{g}$. The implicit approach may not require optimal solutions as labels and is capable of handling problem uncertainty; however, it is slow to train and deploy due to frequent calls to optimizer $\mathbf{g}$ during both training and testing. The training is further challenged by sparse gradients of $\mathbf{g}$, especially for combinatorial solvers. To address these challenges, we propose using a smooth and learnable Landscape Surrogate $M$ as a replacement for $f\circ \mathbf{g}$. This surrogate, learnable by neural networks, can be computed faster than the solver $\mathbf{g}$, provides dense and smooth gradients during training, can generalize to unseen optimization problems, and is efficiently learned via alternating optimization. We test our approach on both synthetic problems, including shortest path and multidimensional knapsack, and real-world problems such as portfolio optimization, achieving comparable or superior objective values compared to state-of-the-art baselines while reducing the number of calls to $\mathbf{g}$. Notably, our approach outperforms existing methods for computationally expensive high-dimensional problems.

cs.LG↗

Scan and Snap: Understanding Training Dynamics and Token Composition in 1-layer Transformer

Transformer architecture has shown impressive performance in multiple research domains and has become the backbone of many neural network models. However, there is limited understanding on how it works. In particular, with a simple predictive loss, how the representation emerges from the gradient \emph{training dynamics} remains a mystery. In this paper, for 1-layer transformer with one self-attention layer plus one decoder layer, we analyze its SGD training dynamics for the task of next token prediction in a mathematically rigorous manner. We open the black box of the dynamic process of how the self-attention layer combines input tokens, and reveal the nature of underlying inductive bias. More specifically, with the assumption (a) no positional encoding, (b) long input sequence, and (c) the decoder layer learns faster than the self-attention layer, we prove that self-attention acts as a \emph{discriminative scanning algorithm}: starting from uniform attention, it gradually attends more to distinct key tokens for a specific next token to be predicted, and pays less attention to common key tokens that occur across different next tokens. Among distinct tokens, it progressively drops attention weights, following the order of low to high co-occurrence between the key and the query token in the training set. Interestingly, this procedure does not lead to winner-takes-all, but decelerates due to a \emph{phase transition} that is controllable by the learning rates of the two layers, leaving (almost) fixed token combination. We verify this \textbf{\emph{scan and snap}} dynamics on synthetic and real-world data (WikiText).

cs.CL↗

Deja Vu: Contextual Sparsity for Efficient LLMs at Inference Time

Large language models (LLMs) with hundreds of billions of parameters have sparked a new wave of exciting AI applications. However, they are computationally expensive at inference time. Sparsity is a natural approach to reduce this cost, but existing methods either require costly retraining, have to forgo LLM's in-context learning ability, or do not yield wall-clock time speedup on modern hardware. We hypothesize that contextual sparsity, which are small, input-dependent sets of attention heads and MLP parameters that yield approximately the same output as the dense model for a given input, can address these issues. We show that contextual sparsity exists, that it can be accurately predicted, and that we can exploit it to speed up LLM inference in wall-clock time without compromising LLM's quality or in-context learning ability. Based on these insights, we propose DejaVu, a system that uses a low-cost algorithm to predict contextual sparsity on the fly given inputs to each layer, along with an asynchronous and hardware-aware implementation that speeds up LLM inference. We validate that DejaVu can reduce the inference latency of OPT-175B by over 2X compared to the state-of-the-art FasterTransformer, and over 6X compared to the widely used Hugging Face implementation, without compromising model quality. The code is available at https://github.com/FMInference/DejaVu.

cs.LG↗

End-to-end Story Plot Generator

Story plots, while short, carry most of the essential information of a full story that may contain tens of thousands of words. We study the problem of automatic generation of story plots, which includes story premise, character descriptions, plot outlines, etc. To generate a single engaging plot, existing plot generators (e.g., DOC (Yang et al., 2022a)) require hundreds to thousands of calls to LLMs (e.g., OpenAI API) in the planning stage of the story plot, which is costly and takes at least several minutes. Moreover, the hard-wired nature of the method makes the pipeline non-differentiable, blocking fast specialization and personalization of the plot generator. In this paper, we propose three models, $\texttt{OpenPlot}$, $\texttt{E2EPlot}$ and $\texttt{RLPlot}$, to address these challenges. $\texttt{OpenPlot}$ replaces expensive OpenAI API calls with LLaMA2 (Touvron et al., 2023) calls via careful prompt designs, which leads to inexpensive generation of high-quality training datasets of story plots. We then train an end-to-end story plot generator, $\texttt{E2EPlot}$, by supervised fine-tuning (SFT) using approximately 13000 story plots generated by $\texttt{OpenPlot}$. $\texttt{E2EPlot}$ generates story plots of comparable quality to $\texttt{OpenPlot}$, and is > 10$\times$ faster (1k tokens in only 30 seconds on average). Finally, we obtain $\texttt{RLPlot}$ that is further fine-tuned with RLHF on several different reward models for different aspects of story quality, which yields 60.0$\%$ winning rate against $\texttt{E2EPlot}$ along the aspect of suspense and surprise.

cs.CL↗

SurCo: Learning Linear Surrogates For Combinatorial Nonlinear Optimization Problems

Optimization problems with nonlinear cost functions and combinatorial constraints appear in many real-world applications but remain challenging to solve efficiently compared to their linear counterparts. To bridge this gap, we propose $\textbf{SurCo}$ that learns linear $\underline{\text{Sur}}$rogate costs which can be used in existing $\underline{\text{Co}}$mbinatorial solvers to output good solutions to the original nonlinear combinatorial optimization problem. The surrogate costs are learned end-to-end with nonlinear loss by differentiating through the linear surrogate solver, combining the flexibility of gradient-based methods with the structure of linear combinatorial optimization. We propose three $\texttt{SurCo}$ variants: $\texttt{SurCo}-\texttt{zero}$ for individual nonlinear problems, $\texttt{SurCo}-\texttt{prior}$ for problem distributions, and $\texttt{SurCo}-\texttt{hybrid}$ to combine both distribution and problem-specific information. We give theoretical intuition motivating $\texttt{SurCo}$, and evaluate it empirically. Experiments show that $\texttt{SurCo}$ finds better solutions faster than state-of-the-art and domain expert approaches in real-world optimization problems such as embedding table sharding, inverse photonic design, and nonlinear route planning.

cs.LG↗

A Cookbook of Self-Supervised Learning

Self-supervised learning, dubbed the dark matter of intelligence, is a promising path to advance machine learning. Yet, much like cooking, training SSL methods is a delicate art with a high barrier to entry. While many components are familiar, successfully training a SSL method involves a dizzying set of choices from the pretext tasks to training hyper-parameters. Our goal is to lower the barrier to entry into SSL research by laying the foundations and latest SSL recipes in the style of a cookbook. We hope to empower the curious researcher to navigate the terrain of methods, understand the role of the various knobs, and gain the know-how required to explore how delicious SSL can be.

cs.LG↗