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Yuxiao Chen

Publications and source records attributed to Yuxiao Chen.

At least 37 records · Page 2Linked to original sources

Towards Efficient and Effective Multi-Camera Encoding for End-to-End Driving

We present Flex, an efficient and effective scene encoder that addresses the computational bottleneck of processing high-volume multi-camera data in end-to-end autonomous driving. Flex employs a small set of learnable scene tokens to jointly encode information from all image tokens across different cameras and timesteps. By design, our approach is geometry-agnostic, learning a compact scene representation directly from data without relying on the explicit 3D inductive biases, such as Bird-Eye-View (BEV), occupancy or tri-plane representations, which are common in prior work. This holistic encoding strategy aggressively compresses the visual input for the downstream Large Language Model (LLM) based policy model. Evaluated on a large-scale proprietary dataset of 20,000 driving hours, our Flex achieves 2.2x greater inference throughput while improving driving performance by a large margin compared to state-of-the-art methods. Furthermore, we show that these compact scene tokens develop an emergent capability for scene decomposition without any explicit supervision. Our findings challenge the prevailing assumption that 3D priors are necessary, demonstrating that a data-driven, joint encoding strategy offers a more scalable, efficient and effective path for future autonomous driving systems.

cs.CV↗

RoaD: Rollouts as Demonstrations for Closed-Loop Supervised Fine-Tuning of Autonomous Driving Policies

Autonomous driving policies are typically trained via open-loop behavior cloning of human demonstrations. However, such policies suffer from covariate shift when deployed in closed loop, leading to compounding errors. We introduce Rollouts as Demonstrations (RoaD), a simple and efficient method to mitigate covariate shift by leveraging the policy's own closed-loop rollouts as additional training data. During rollout generation, RoaD incorporates expert guidance to bias trajectories toward high-quality behavior, producing informative yet realistic demonstrations for fine-tuning. This approach enables robust closed-loop adaptation with orders of magnitude less data than reinforcement learning, and avoids restrictive assumptions of prior closed-loop supervised fine-tuning (CL-SFT) methods, allowing broader applications domains including end-to-end driving. We demonstrate the effectiveness of RoaD on WOSAC, a large-scale traffic simulation benchmark, where it performs similar or better than the prior CL-SFT method; and in AlpaSim, a high-fidelity neural reconstruction-based simulator for end-to-end driving, where it improves driving score by 41\% and reduces collisions by 54\%.

cs.RO↗

Trends in Motion Prediction Toward Deployable and Generalizable Autonomy: A Revisit and Perspectives

Motion prediction, recently popularized as world models, refers to the anticipation of future agent states or scene evolution, which is rooted in human cognition, bridging perception and decision-making. It enables intelligent systems, such as robots and self-driving cars, to act safely in dynamic, human-involved environments, and informs broader time-series reasoning challenges. With advances in methods, representations, and datasets, the field has seen rapid progress, reflected in quickly evolving benchmark results. Yet, when state-of-the-art methods are deployed in the real world, they often struggle to generalize to open-world conditions and fall short of deployment standards. This reveals a gap between research benchmarks, which are often idealized or ill-posed, and real-world complexity. To address this gap, this survey revisits the generalization and deployability of motion prediction models, with an emphasis on applications of robotics, autonomous driving, and human motion. We first offer a comprehensive taxonomy of motion prediction methods, covering representations, modeling strategies, application domains, and evaluation protocols. We then study two key challenges: (1) how to push motion prediction models to be deployable to realistic deployment standards, where motion prediction does not act in a vacuum, but functions as one module of closed-loop autonomy stacks - it takes input localization and perception, and informs downstream planning and control. 2) How to generalize motion prediction models from limited seen scenarios/datasets to the open-world settings. Throughout the paper, we highlight critical open challenges to guide future work, aiming to recalibrate the community's efforts, fostering progress that is not only measurable but also meaningful for real-world applications. The project webpage can be found here https://trends-in-motion-prediction-2025.github.io/.

cs.RO↗

LED: LLM Enhanced Open-Vocabulary Object Detection without Human Curated Data Generation

Large foundation models trained on large-scale vision-language data can boost Open-Vocabulary Object Detection (OVD) via synthetic training data, yet the hand-crafted pipelines often introduce bias and overfit to specific prompts. We sidestep this issue by directly fusing hidden states from Large Language Models (LLMs) into detectors-an avenue surprisingly under-explored. This paper presents a systematic method to enhance visual grounding by utilizing decoder layers of the LLM of an MLLM. We introduce a zero-initialized cross-attention adapter to enable efficient knowledge fusion from LLMs to object detectors, a new approach called LED (LLM Enhanced Open-Vocabulary Object Detection). We find that intermediate LLM layers already encode rich spatial semantics; adapting only the early layers yields most of the gain. With Swin-T as the vision encoder, Qwen2-0.5B + LED lifts GroundingDINO by 3.82 % on OmniLabel at just 8.7 % extra GFLOPs, and a larger vision backbone pushes the improvement to 6.22 %. Extensive ablations on adapter variants, LLM scales and fusion depths further corroborate our design.

cs.CV↗

Magnetic-Field Tunable Möbius and Higher-Order Topological Insulators in Three-Dimensional Layered Octagonal Quasicrystals

We propose that three-dimensional layered octagonal quasicrystals can host magnetic-field-tunable Möbius insulators and various higher-order topological insulators (HOTIs), enabled by the interplay of quasicrystalline symmetry and magnetic order. By constructing a minimal model based on stacked Ammann-Beenker tilings with magnetic exchange coupling and octagonal warping, we demonstrate that an A-type antiferromagnetic (AFM) configuration yields a topological phase protected by an effective time-reversal symmetry $\mathcal{S}=\mathcal{T}τ_{1/2}$. Breaking $\mathcal{S}$ via an in-plane magnetic field induced canting of the AFM order while preserving a nonsymmorphic glide symmetry $\mathcal{G}_n=τ_{1/2}\mathcal{M}_n$ leads to Möbius-twisted surface states, realizing a Möbius insulator in an aperiodic 3D system. Furthermore, we show that the quasicrystal with a general magnetic configuration supports multiple HOTI phases characterized by distinct hinge mode configurations that can be switched by rotating the magnetic field. A low-energy effective theory reveals that these transitions are driven by mass kinks between adjacent surfaces. Our work establishes a platform for realizing symmetry-protected topological phases unique to quasicrystals and highlights the tunability of hinge and surface states via magnetic control.

cond-mat.mes-hall↗

The Hidden Life of Tokens: Reducing Hallucination of Large Vision-Language Models via Visual Information Steering

Large Vision-Language Models (LVLMs) can reason effectively over both textual and visual inputs, but they tend to hallucinate syntactically coherent yet visually ungrounded contents. In this paper, we investigate the internal dynamics of hallucination by examining the tokens logits ranking throughout the generation process, revealing three key patterns in how LVLMs process information: (1) gradual visual information loss - visually grounded tokens gradually become less favored throughout generation, and (2) early excitation - semantically meaningful tokens achieve peak activation in the layers earlier than the final layer. (3) hidden genuine information - visually grounded tokens though not being eventually decoded still retain relatively high rankings at inference. Based on these insights, we propose VISTA (Visual Information Steering with Token-logit Augmentation), a training-free inference-time intervention framework that reduces hallucination while promoting genuine information. VISTA works by combining two complementary approaches: reinforcing visual information in activation space and leveraging early layer activations to promote semantically meaningful decoding. Compared to existing methods, VISTA requires no external supervision and is applicable to various decoding strategies. Extensive experiments show that VISTA on average reduces hallucination by about 40% on evaluated open-ended generation task, and it consistently outperforms existing methods on four benchmarks across four architectures under three decoding strategies. Code is available at https://github.com/LzVv123456/VISTA.

cs.CV↗

YOLO-MARL: You Only LLM Once for Multi-Agent Reinforcement Learning

Advancements in deep multi-agent reinforcement learning (MARL) have positioned it as a promising approach for decision-making in cooperative games. However, it still remains challenging for MARL agents to learn cooperative strategies for some game environments. Recently, large language models (LLMs) have demonstrated emergent reasoning capabilities, making them promising candidates for enhancing coordination among the agents. However, due to the model size of LLMs, it can be expensive to frequently infer LLMs for actions that agents can take. In this work, we propose You Only LLM Once for MARL (YOLO-MARL), a novel framework that leverages the high-level task planning capabilities of LLMs to improve the policy learning process of multi-agents in cooperative games. Notably, for each game environment, YOLO-MARL only requires one time interaction with LLMs in the proposed strategy generation, state interpretation and planning function generation modules, before the MARL policy training process. This avoids the ongoing costs and computational time associated with frequent LLMs API calls during training. Moreover, trained decentralized policies based on normal-sized neural networks operate independently of the LLM. We evaluate our method across two different environments and demonstrate that YOLO-MARL outperforms traditional MARL algorithms.

cs.MA↗

RealDrive: Retrieval-Augmented Driving with Diffusion Models

Learning-based planners generate natural human-like driving behaviors by learning to reason about nuanced interactions from data, overcoming the rigid behaviors that arise from rule-based planners. Nonetheless, data-driven approaches often struggle with rare, safety-critical scenarios and offer limited controllability over the generated trajectories. To address these challenges, we propose RealDrive, a Retrieval-Augmented Generation (RAG) framework that initializes a diffusion-based planning policy by retrieving the most relevant expert demonstrations from the training dataset. By interpolating between current observations and retrieved examples through a denoising process, our approach enables fine-grained control and safe behavior across diverse scenarios, leveraging the strong prior provided by the retrieved scenario. Another key insight we produce is that a task-relevant retrieval model trained with planning-based objectives results in superior planning performance in our framework compared to a task-agnostic retriever. Experimental results demonstrate improved generalization to long-tail events and enhanced trajectory diversity compared to standard learning-based planners -- we observe a 40% reduction in collision rate on the Waymo Open Motion dataset with RAG.

cs.RO↗

Data Reconstruction Attacks and Defenses: A Systematic Evaluation

Reconstruction attacks and defenses are essential in understanding the data leakage problem in machine learning. However, prior work has centered around empirical observations of gradient inversion attacks, lacks theoretical grounding, and cannot disentangle the usefulness of defending methods from the computational limitation of attacking methods. In this work, we propose to view the problem as an inverse problem, enabling us to theoretically and systematically evaluate the data reconstruction attack. On various defense methods, we derived the algorithmic upper bound and the matching (in feature dimension and architecture dimension) information-theoretical lower bound on the reconstruction error for two-layer neural networks. To complement the theoretical results and investigate the utility-privacy trade-off, we defined a natural evaluation metric of the defense methods with similar utility loss among the strongest attacks. We further propose a strong reconstruction attack that helps update some previous understanding of the strength of defense methods under our proposed evaluation metric.

cs.CR↗

Wolf: Dense Video Captioning with a World Summarization Framework

We propose Wolf, a WOrLd summarization Framework for accurate video captioning. Wolf is an automated captioning framework that adopts a mixture-of-experts approach, leveraging complementary strengths of Vision Language Models (VLMs). By utilizing both image and video models, our framework captures different levels of information and summarizes them efficiently. Our approach can be applied to enhance video understanding, auto-labeling, and captioning. To evaluate caption quality, we introduce CapScore, an LLM-based metric to assess the similarity and quality of generated captions compared to the ground truth captions. We further build four human-annotated datasets in three domains: autonomous driving, general scenes, and robotics, to facilitate comprehensive comparisons. We show that Wolf achieves superior captioning performance compared to state-of-the-art approaches from the research community (VILA1.5, CogAgent) and commercial solutions (Gemini-Pro-1.5, GPT-4V). For instance, in comparison with GPT-4V, Wolf improves CapScore both quality-wise by 55.6% and similarity-wise by 77.4% on challenging driving videos. Finally, we establish a benchmark for video captioning and introduce a leaderboard, aiming to accelerate advancements in video understanding, captioning, and data alignment. Webpage: https://wolfv0.github.io/.

cs.LG↗

Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models

Traffic simulation aims to learn a policy for traffic agents that, when unrolled in closed-loop, faithfully recovers the joint distribution of trajectories observed in the real world. Inspired by large language models, tokenized multi-agent policies have recently become the state-of-the-art in traffic simulation. However, they are typically trained through open-loop behavior cloning, and thus suffer from covariate shift when executed in closed-loop during simulation. In this work, we present Closest Among Top-K (CAT-K) rollouts, a simple yet effective closed-loop fine-tuning strategy to mitigate covariate shift. CAT-K fine-tuning only requires existing trajectory data, without reinforcement learning or generative adversarial imitation. Concretely, CAT-K fine-tuning enables a small 7M-parameter tokenized traffic simulation policy to outperform a 102M-parameter model from the same model family, achieving the top spot on the Waymo Sim Agent Challenge leaderboard at the time of submission. The code is available at https://github.com/NVlabs/catk.

cs.LG↗

STRIDE: Automating Reward Design, Deep Reinforcement Learning Training and Feedback Optimization in Humanoid Robotics Locomotion

Humanoid robotics presents significant challenges in artificial intelligence, requiring precise coordination and control of high-degree-of-freedom systems. Designing effective reward functions for deep reinforcement learning (DRL) in this domain remains a critical bottleneck, demanding extensive manual effort, domain expertise, and iterative refinement. To overcome these challenges, we introduce STRIDE, a novel framework built on agentic engineering to automate reward design, DRL training, and feedback optimization for humanoid robot locomotion tasks. By combining the structured principles of agentic engineering with large language models (LLMs) for code-writing, zero-shot generation, and in-context optimization, STRIDE generates, evaluates, and iteratively refines reward functions without relying on task-specific prompts or templates. Across diverse environments featuring humanoid robot morphologies, STRIDE outperforms the state-of-the-art reward design framework EUREKA, achieving an average improvement of round 250% in efficiency and task performance. Using STRIDE-generated rewards, simulated humanoid robots achieve sprint-level locomotion across complex terrains, highlighting its ability to advance DRL workflows and humanoid robotics research.

cs.RO↗

DreamDrive: Generative 4D Scene Modeling from Street View Images

Synthesizing photo-realistic visual observations from an ego vehicle's driving trajectory is a critical step towards scalable training of self-driving models. Reconstruction-based methods create 3D scenes from driving logs and synthesize geometry-consistent driving videos through neural rendering, but their dependence on costly object annotations limits their ability to generalize to in-the-wild driving scenarios. On the other hand, generative models can synthesize action-conditioned driving videos in a more generalizable way but often struggle with maintaining 3D visual consistency. In this paper, we present DreamDrive, a 4D spatial-temporal scene generation approach that combines the merits of generation and reconstruction, to synthesize generalizable 4D driving scenes and dynamic driving videos with 3D consistency. Specifically, we leverage the generative power of video diffusion models to synthesize a sequence of visual references and further elevate them to 4D with a novel hybrid Gaussian representation. Given a driving trajectory, we then render 3D-consistent driving videos via Gaussian splatting. The use of generative priors allows our method to produce high-quality 4D scenes from in-the-wild driving data, while neural rendering ensures 3D-consistent video generation from the 4D scenes. Extensive experiments on nuScenes and street view images demonstrate that DreamDrive can generate controllable and generalizable 4D driving scenes, synthesize novel views of driving videos with high fidelity and 3D consistency, decompose static and dynamic elements in a self-supervised manner, and enhance perception and planning tasks for autonomous driving.

cs.CV↗

STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes

We present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across space and time, and strong motion supervision, resulting in lengthy optimization times, limited generalization to novel views or scenes, and degenerated quality caused by noisy pseudo-labels for dynamics. To address these challenges, STORM leverages a data-driven Transformer architecture that directly infers dynamic 3D scene representations--parameterized by 3D Gaussians and their velocities--in a single forward pass. Our key design is to aggregate 3D Gaussians from all frames using self-supervised scene flows, transforming them to the target timestep to enable complete (i.e., "amodal") reconstructions from arbitrary viewpoints at any moment in time. As an emergent property, STORM automatically captures dynamic instances and generates high-quality masks using only reconstruction losses. Extensive experiments on public datasets show that STORM achieves precise dynamic scene reconstruction, surpassing state-of-the-art per-scene optimization methods (+4.3 to 6.6 PSNR) and existing feed-forward approaches (+2.1 to 4.7 PSNR) in dynamic regions. STORM reconstructs large-scale outdoor scenes in 200ms, supports real-time rendering, and outperforms competitors in scene flow estimation, improving 3D EPE by 0.422m and Acc5 by 28.02%. Beyond reconstruction, we showcase four additional applications of our model, illustrating the potential of self-supervised learning for broader dynamic scene understanding.

cs.CV↗

Exploiting VLM Localizability and Semantics for Open Vocabulary Action Detection

Action detection aims to detect (recognize and localize) human actions spatially and temporally in videos. Existing approaches focus on the closed-set setting where an action detector is trained and tested on videos from a fixed set of action categories. However, this constrained setting is not viable in an open world where test videos inevitably come beyond the trained action categories. In this paper, we address the practical yet challenging Open-Vocabulary Action Detection (OVAD) problem. It aims to detect any action in test videos while training a model on a fixed set of action categories. To achieve such an open-vocabulary capability, we propose a novel method OpenMixer that exploits the inherent semantics and localizability of large vision-language models (VLM) within the family of query-based detection transformers (DETR). Specifically, the OpenMixer is developed by spatial and temporal OpenMixer blocks (S-OMB and T-OMB), and a dynamically fused alignment (DFA) module. The three components collectively enjoy the merits of strong generalization from pre-trained VLMs and end-to-end learning from DETR design. Moreover, we established OVAD benchmarks under various settings, and the experimental results show that the OpenMixer performs the best over baselines for detecting seen and unseen actions. We release the codes, models, and dataset splits at https://github.com/Cogito2012/OpenMixer.

cs.CV↗

Optimal Defenses Against Gradient Reconstruction Attacks

Federated Learning (FL) is designed to prevent data leakage through collaborative model training without centralized data storage. However, it remains vulnerable to gradient reconstruction attacks that recover original training data from shared gradients. To optimize the trade-off between data leakage and utility loss, we first derive a theoretical lower bound of reconstruction error (among all attackers) for the two standard methods: adding noise, and gradient pruning. We then customize these two defenses to be parameter- and model-specific and achieve the optimal trade-off between our obtained reconstruction lower bound and model utility. Experimental results validate that our methods outperform Gradient Noise and Gradient Pruning by protecting the training data better while also achieving better utility.

cs.LG↗

Gen-Drive: Enhancing Diffusion Generative Driving Policies with Reward Modeling and Reinforcement Learning Fine-tuning

Autonomous driving necessitates the ability to reason about future interactions between traffic agents and to make informed evaluations for planning. This paper introduces the \textit{Gen-Drive} framework, which shifts from the traditional prediction and deterministic planning framework to a generation-then-evaluation planning paradigm. The framework employs a behavior diffusion model as a scene generator to produce diverse possible future scenarios, thereby enhancing the capability for joint interaction reasoning. To facilitate decision-making, we propose a scene evaluator (reward) model, trained with pairwise preference data collected through VLM assistance, thereby reducing human workload and enhancing scalability. Furthermore, we utilize an RL fine-tuning framework to improve the generation quality of the diffusion model, rendering it more effective for planning tasks. We conduct training and closed-loop planning tests on the nuPlan dataset, and the results demonstrate that employing such a generation-then-evaluation strategy outperforms other learning-based approaches. Additionally, the fine-tuned generative driving policy shows significant enhancements in planning performance. We further demonstrate that utilizing our learned reward model for evaluation or RL fine-tuning leads to better planning performance compared to relying on human-designed rewards. Project website: https://mczhi.github.io/GenDrive.

cs.RO↗

Learning to Localize Actions in Instructional Videos with LLM-Based Multi-Pathway Text-Video Alignment

Learning to localize temporal boundaries of procedure steps in instructional videos is challenging due to the limited availability of annotated large-scale training videos. Recent works focus on learning the cross-modal alignment between video segments and ASR-transcripted narration texts through contrastive learning. However, these methods fail to account for the alignment noise, i.e., irrelevant narrations to the instructional task in videos and unreliable timestamps in narrations. To address these challenges, this work proposes a novel training framework. Motivated by the strong capabilities of Large Language Models (LLMs) in procedure understanding and text summarization, we first apply an LLM to filter out task-irrelevant information and summarize task-related procedure steps (LLM-steps) from narrations. To further generate reliable pseudo-matching between the LLM-steps and the video for training, we propose the Multi-Pathway Text-Video Alignment (MPTVA) strategy. The key idea is to measure alignment between LLM-steps and videos via multiple pathways, including: (1) step-narration-video alignment using narration timestamps, (2) direct step-to-video alignment based on their long-term semantic similarity, and (3) direct step-to-video alignment focusing on short-term fine-grained semantic similarity learned from general video domains. The results from different pathways are fused to generate reliable pseudo step-video matching. We conducted extensive experiments across various tasks and problem settings to evaluate our proposed method. Our approach surpasses state-of-the-art methods in three downstream tasks: procedure step grounding, step localization, and narration grounding by 5.9\%, 3.1\%, and 2.8\%.

cs.CV↗