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Zhaoyang Liu

Publications and source records attributed to Zhaoyang Liu.

At least 19 recordsLinked to original sources

RLCSD: Reinforcement Learning with Contrastive On-Policy Self-Distillation

On-policy self-distillation (OPSD) provides dense, token-level supervision for reasoning models by aligning a model's own distribution with that under privileged context, typically a verified solution. However, we show that the resulting distributional gap concentrates on style tokens rather than task-bearing ones, as the hinted model tends to produce shorter, more direct outputs. We term this pathology \emph{privilege-induced style drift}, which can destabilize training and shorten responses. To address this, we propose \textbf{RLCSD} (Reinforcement Learning with Contrastive on-policy Self-Distillation), which mitigates this drift by contrasting the teacher-student gap under a correct hint against that under a wrong hint, suppressing style shifts induced by hints regardless of correctness and yielding a signal more concentrated on task-bearing tokens. Experiments on Qwen3 (1.7B/4B/8B) and Olmo-3-7B-Think across mathematical and logical reasoning show that RLCSD consistently outperforms GRPO and prior OPSD methods, with additional results on agentic tasks supporting broader applicability. We further show that the contrastive principle is general: it plugs into existing OPSD methods to improve them, and its underlying insight extends to broader cross-model on-policy distillation.

cs.LG

Omni-SafetyBench: A Benchmark for Safety Evaluation of Audio-Visual Large Language Models

Omni-modal Large Language Models (OLLMs) that integrate visual, auditory, and textual processing face severe safety risks. They exhibit fragile defenses against audio-visual joint harmful inputs and demonstrate inconsistent safety performance across different modalities, enabling simple modality-switching jailbreaks. However, existing safety benchmarks fail to comprehensively assess these risks due to the absence of audio-visual joint samples, limited modality coverage, and lack of parallel test cases for cross-modal consistency evaluation. To address these gaps, we introduce Omni-SafetyBench, the first comprehensive parallel benchmark for OLLM safety evaluation, featuring 23,328 test instances across 24 modality variations derived from 972 seed samples. Recognizing that complex inputs pose comprehension challenges and that cross-modal consistency is critical for OLLM safety, we propose tailored metrics: a Safety-score based on Conditional Attack Success Rate (C-ASR) and Conditional Refusal Rate (C-RR), and a Cross-Modal Safety Consistency score (CMSC-score). Evaluating 11 state-of-the-art OLLMs reveals severe vulnerabilities: only 3 models exceed 0.6 in both metrics, with safety degrading sharply for audio-visual inputs. Furthermore, evaluation of existing safety alignment methods on Omni-SafetyBench identifies fundamental challenges in OLLM safety alignment, highlighting urgent needs for enhanced research in this domain.

cs.CL

LongRCA Bench: Diagnosing Responsible Roles and Root Causes in Long-Horizon Agent Failures

When a long-horizon agent execution fails, outcome-level evaluation reveals the unsuccessful result but not where the decisive error entered the trajectory. Developers must then inspect the full execution to identify the responsible role and localize the earliest decisive root-cause step. Existing failure-attribution benchmarks largely focus on shorter traces, leaving diagnosis across hundreds of recorded steps underexplored. We introduce LongRCA Bench, comprising 1,140 failed trajectories across five domains without injected errors. It provides independently scored human labels for the responsible role and earliest decisive root-cause step. The median trajectory contains 145 steps, and the strongest baseline reaches only 13.2% exact root-step accuracy. We further present Root-Cause Trajectory Attribution (RCTA), a training-free method that retrieves candidate error steps from segment summaries and traces them to available earlier handoff instructions. Using the same backbone, benchmark instances, and scoring protocol, RCTA reaches 51.1% responsible-role accuracy and 24.1% exact root-step accuracy. These results highlight the need to evaluate responsible-role attribution and exact root-step localization as separate targets in long-trajectory failure diagnosis.

cs.AI

Type C Richardson Boundaries and Newton-Okounkov Degenerations of Odd-Dimensional Projective Space

We compare two mirror-theoretic degeneration pictures attached to odd-dimensional projective space. If \(\PP^{2n-1}\) is viewed as a toric variety, one obtains the classical toric mirror. If it is viewed as the type \(C_n\) homogeneous space \(Sp_{2n}/P_1\), Rietsch's Lie-theoretical construction gives a superpotential on the dual side. We compute the type \(C_n\) boundary \(D_C\), while on the dual-side Lusztig torus we compute the corresponding Laurent polynomial. We construct Newton--Okounkov bodies, and in each case the degree-augmented value semigroup is identified with the lattice-point semigroup of the cone over the polar dual of the corresponding Newton polytope. This gives two toric degeneration pictures attached to the same projective space. We also exhibit a rank-one weight degeneration connecting \(D_C\) with the standard toric boundary while keeping the ambient projective space fixed.

math.AG

Towards Robust Tool Use in Agents via Experience-Driven Adaptive Guidance

The performance bottleneck of agents is increasingly shifting from model capability to the robustness of their execution processes. Tools play a central role as the primary interface through which agents interact with external environments, yet existing methods rarely focus on ensuring robust tool use across diverse runtime conditions. To address this problem, we propose ExpG, a mechanism that builds and refines adaptive guidance capturing each tool's capability boundaries and best practices, thereby enabling agents to use tools more robustly and effectively. ExpG consists of three phases: (1) experience acquisition, which analyzes tool invocation quality from historical execution trajectories, producing structured learnable experiences through multi-aspect attribution; (2) experience distillation, which keeps the experience pool effective by filtering unhelpful experiences, selecting representative ones with an equivalence-class-based method, and summarizing them into generalizable guidance; and (3) experience reuse, which applies the guidance adaptively during future task solving. Extensive experiments show that ExpG brings consistent improvements across the tool selection, tool calling, and response generation tasks, enabling smaller agents to outperform larger ones that do not use ExpG. Moreover, ExpG achieves particularly strong gains in challenging settings, suggesting a promising path toward more robust tool use. Our code, experiments, and results are available.

cs.AI

From Simple QA to Deep Research: A Verifiable Benchmark Constructed through Iterative Task Evolution

Deep research benchmarks require expert-level tasks and reliable evaluation grounded in task-specific knowledge. Existing benchmarks rely heavily on expert authoring or pre-existing human-authored materials, while fully automatic construction struggles to ensure consistent and traceable verification. To address this gap, we introduce a verifiable benchmark of 500 deep research tasks spanning 31 topics and 10 major categories, with three query forms designed to probe complementary capabilities required for deep research. The benchmark is constructed automatically using an iterative Explorer-Formalizer-Challenger pipeline that progressively transforms simple questions into deep research tasks. Each task is represented as a directed acyclic graph (DAG) of atomic steps and associated checkpoints, enabling the query, DAG, and rubrics to evolve together in a controlled manner. Experiments demonstrate that the benchmark clearly discriminates among models and query types, while its fact-grounded pointwise rubrics enable fine-grained, human-aligned, and stable evaluation. Our data, implementation, and results are publicly available.

cs.AI

Bridging the Cognitive Gap: A Unified Memory Paradigm for 6G Agentic AI-RAN

As 6G evolves, the radio access network must transcend traditional automation to embrace agentic AI capable of perception, reasoning, and evolution. A fundamental cognitive gap persists in current disaggregated architectures, where interfaces force the physical layer to compress high-dimensional states into low-dimensional metrics, trapping reasoning agents behind a semantic bottleneck. This article envisions a shift from interface-bound to memory-centric architectures. We propose a unified memory paradigm that dissolves the boundaries between sensing and reasoning by mapping biological memory hierarchies onto heterogeneous computing fabrics. Enabled by emerging coherent interconnects, this approach creates a cognitive continuum where microsecond-level reflexes, millisecond-level reasoning, and long-term evolution share state across time scales. By replacing message passing with zero-copy observability, we empower AI agents to bridge the gap between real-time responsiveness and long-horizon context for truly autonomous 6G networks.

cs.NI

CoCo-Fed: A Unified Framework for Memory- and Communication-Efficient Federated Learning at the Wireless Edge

The deployment of large-scale neural networks within the Open Radio Access Network (O-RAN) architecture is pivotal for enabling native edge intelligence. However, this paradigm faces two critical bottlenecks: the prohibitive memory footprint required for local training on resource-constrained gNBs, and the saturation of bandwidth-limited backhaul links during the global aggregation of high-dimensional model updates. To address these challenges, we propose CoCo-Fed, a novel Compression and Combination-based Federated learning framework that unifies local memory efficiency and global communication reduction. Locally, CoCo-Fed breaks the memory wall by performing a double-dimension down-projection of gradients, adapting the optimizer to operate on low-rank structures without introducing additional inference parameters/latency. Globally, we introduce a transmission protocol based on orthogonal subspace superposition, where layer-wise updates are projected and superimposed into a single consolidated matrix per gNB, drastically reducing the backhaul traffic. Beyond empirical designs, we establish a rigorous theoretical foundation, proving the convergence of CoCo-Fed even under unsupervised learning conditions suitable for wireless sensing tasks. Extensive simulations on an angle-of-arrival estimation task demonstrate that CoCo-Fed significantly outperforms state-of-the-art baselines in both memory and communication efficiency while maintaining robust convergence under non-IID settings.

cs.IT

AgentJet: A Distributed Swarm Training Framework for Agentic Reinforcement Learning

Training reinforcement learning (RL) policies for large language model (LLM) agents requires optimizing multi-turn trajectories that interact with external environments. Existing training frameworks struggle with runtime failures, single-model constraints, incompatible task environments, and redundant context. We present AgentJet, a distributed swarm training framework based on a decoupled multi-node architecture. AgentJet treats the server--client topology as configurable: swarm servers host trainable models and perform optimization on GPU clusters, while detachable swarm clients execute arbitrary agents and communicate through OpenAI-compatible APIs. Reconfiguring this topology supports heterogeneous multi-model RL, mixed-task training with isolated runtimes, fault-tolerant execution, and live code iteration through hot-swappable clients. AgentJet also introduces context tracking with timeline merging, reducing actor-update time by 6.25x on AppWorld. The same detachable-client design supports an automated research system that conducts long-horizon, multi-day RL studies on large-scale clusters with limited human intervention. AgentJet is open-source and compatible with agent systems that issue standard LLM inference requests.

cs.AI

AudioX-Turbo: A Unified Framework for Efficient Anything-to-Audio Generation

Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, 2) large-scale, high-quality training data, and 3) the prohibitive inference cost of multi-step diffusion sampling. As such, we propose AudioX-Turbo, a unified and efficient framework for anything-to-audio generation that integrates varied multimodal conditions (i.e., text, video, and audio signals) in this work. AudioX-Turbo follows a teacher-student paradigm. The teacher AudioX-Base is built on a Multimodal Diffusion Transformer with a Multimodal Adaptive Fusion module that aligns diverse multimodal inputs for high-fidelity synthesis, and is then distilled into the few-step student AudioX-Turbo via Distribution Matching Distillation adapted to flow matching, complemented by a diffusion-based discriminator for high-quality few-step generation. To support the training of AudioX-Turbo, we construct a large-scale, high-quality dataset, IF-caps-Pro, comprising approximately 9.2M samples curated through a two-stage data collection and annotation pipeline. We benchmark AudioX-Turbo across a wide range of tasks, finding that our model achieves superior performance, especially on text-to-audio and text-to-music generation, while operating at only 4 sampling steps and requiring approximately 25x fewer function evaluations (NFE) than multi-step baselines. These results demonstrate that our method is capable of audio generation under flexible multimodal control, showing efficient and powerful instruction-following capabilities. The code and datasets will be available at https://zeyuet.github.io/AudioX-Turbo/.

cs.SD

Sample from What You See: Visuomotor Policy Learning via Diffusion Bridge with Observation-Embedded Stochastic Differential Equation

Imitation learning with diffusion models has advanced robotic control by capturing the multi-modal action distributions. However, existing methods typically treat observations only as high-level conditions to the denoising network, rather than integrating them into the stochastic dynamics of the diffusion process itself. As a result, the sampling is forced to begin from random noise, weakening the coupling between perception and control and often yielding suboptimal performance. We propose BridgePolicy, a generative visuomotor policy that directly integrates observations into the stochastic dynamics via a diffusion-bridge formulation. By constructing an observation-informed trajectory, BridgePolicy enables sampling to start from a rich and informative prior rather than random noise, substantially improving precision and reliability in control. A key difficulty is that diffusion bridge normally connects distributions of matched dimensionality, while robotic observations are heterogeneous and not naturally aligned with actions. To overcome this, we introduce a semantic aligner to unify the visual and state inputs and align the observations with action representations, making diffusion bridge applicable to heterogeneous robot data. Extensive experiments across 52 simulation tasks on three benchmarks and 5 real-world tasks demonstrate that BridgePolicy consistently outperforms state-of-the-art generative policies. Our code is available at https://jianghcsr.github.io/BridgePolicy_page/.

cs.AI

LabOSBench: Benchmarking Computer Use Agents for Scientific Instrument Control

Current computer-use benchmarks primarily focus on software operation tasks in virtualized systems, whereas scientific instrumentation scenarios require coordinated control over complex interfaces, and feedback-driven parameter adjustment. However, directly evaluating agents on physical high-precision instruments is impractical due to high cost, safety risks, limited accessibility, and difficulty in ensuring reproducible evaluation. This motivates the need for a simulated yet realistic testbed that preserves the operational challenges of scientific instruments while enabling scalable and safe benchmarking. To this end, we introduce LabOSBench, a challenging benchmark for multimodal GUI agents built on a suite of web-based scientific-instrument simulators. Operating directly via a browser, LabOSBench avoids resource-heavy OS virtualization while supporting flexible task configuration and execution-based evaluation. Specifically, LabOSBench constructs 96 subtasks across eight instrument simulators, covering workflows from sample loading, alignment, parameter tuning, and data acquisition to result inspection. We evaluate general-purpose vision-language models, specialized GUI agent models, and advanced agentic frameworks at both subtask and end-to-end levels. Our experiments reveal that while existing agents can complete many structured GUI subtasks, they still struggle with feedback-driven operations and long-horizon workflow execution. Overall, LabOSBench provides a reproducible, low-cost testbed for advancing computer-using agents toward scientific-instrument control.

cs.AI

SkillAudit: Ground-Truth-Free Skill Evolution via Paired Trajectory Auditing

Agent skills are structured procedural packages that guide frozen LLM agents in specialized workflows. Skills rarely remain sufficient after deployment: edge cases, API changes, and deployment constraints become visible only through use, making skill evolution a practical necessity. Existing methods depend on privileged feedback such as held-out validation scores, hidden test outcomes, or environment rewards -- signals often unavailable when a practitioner has only a task description and workspace data. We introduce SkillAudit, a framework for evolving agent skills without ground-truth feedback. The key idea is paired trajectory auditing: at each iteration, the same task is executed with and without the candidate skill, isolating how the skill changes agent behavior without external labels. To turn behavioral differences into edit guidance, SkillAudit uses Process-Aligned Contrastive Evaluation (PACE), a cluster of evaluators that maps trajectory divergences to diagnostic signals linked to specific passages in the skill document. A structural verifier, compiled once from the task specification and then fixed, checks task constraints and rolls back harmful updates. SkillAudit routes edits through two pipelines: Refine removes noisy or irrelevant guidance from broadly useful skills, while Repair replaces passages that conflict with the task. Across 89 containerized tasks spanning 8 professional domains, SkillAudit achieves 73.9% average task reward, outperforming an agent without skills (40.9%) and the static expert skill (56.7%). These gains are obtained without accessing hidden tests, reference solutions, or external scoring functions during evolution.

cs.AI

Voting with the Graph: Stable RLAIF via Topological Consistency Maximization

Reinforcement Learning from AI Feedback (RLAIF) relies on LLM judges as preference measurement instruments, yet these instruments are fundamentally limited by random measurement errors -- stochastic fluctuations that manifest as preference cycles (e.g., $A \succ B \succ C \succ A$), occurring in 5-9% of evaluations across state-of-the-art models. While repeated sampling mitigates noise by averaging multiple judgments, it treats each comparison in isolation and fails to exploit the structural constraints that distinguish systematic signals from random noise. We introduce Topological Consensus Rewards (TCR), a framework that leverages transitivity as a denoising mechanism via topological majority voting: systematic signals reinforce each other through transitive chains, while random errors cluster into topologically exposed cycles. TCR approximates the Maximum Acyclic Subgraph to filter stochastic noise from preference signals. We also propose Cycle Incidence Rate (CIR) as a diagnostic metric that measures the proportion of samples containing preference cycles. Under our noise model, these cycles arise primarily from stochastic measurement errors rather than genuine intransitivity. Experiments on Arena-Hard, MT-Bench, and WritingBench demonstrate that TCR consistently outperforms pairwise baselines and classical ranking algorithms, while exhibiting robust performance across different judge models.

cs.AI

d-TreeRPO: Towards More Reliable Policy Optimization for Diffusion Language Models

Reinforcement learning (RL) is pivotal for enhancing the reasoning capabilities of diffusion large language models (dLLMs). However, existing dLLM policy optimization methods suffer from two critical reliability bottlenecks: (1) reward sparsity, arising from coarse or unverifiable signals that impede accurate advantage calculation; and (2) their probability estimates do not account for the gap to the unbiased expectation over all decoding orders, which are intractable to compute. To mitigate these issues, we propose d-TreeRPO, a reliable RL framework for dLLMs that leverages tree-structured rollouts and bottom-up advantage computation based on verifiable outcome rewards to provide fine-grained and verifiable step-wise reward signals. Furthermore, we provide a theoretical proof demonstrating that increasing prediction confidence effectively minimizes the gap between unbiased expected prediction probabilities and its single-step forward pass estimate. Guided by this analysis, we introduce a time-scheduled self-distillation loss during training that enhances prediction confidence in later training stages, thereby enabling more accurate probability estimation and better performance. Experiments demonstrate that d-TreeRPO outperforms existing baselines and achieves significant improvements across multiple reasoning benchmarks. Specifically, it achieves +86.2% on Sudoku, +51.6% on Countdown, +4.5% on GSM8K, and +5.3% on Math500 compared to the base model.

cs.CL

Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing

Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework that can seamlessly integrate all three tasks underexplored. While some pioneering works have explored unifying audio understanding and generation, they often remain confined to specific domains. To address this, we introduce Audio-Omni, the first end-to-end framework to unify generation and editing across general sound, music, and speech domains, with integrated multi-modal understanding capabilities. Our architecture synergizes a frozen Multimodal Large Language Model for high-level reasoning with a trainable Diffusion Transformer for high-fidelity synthesis. To overcome the critical data scarcity in audio editing, we construct AudioEdit, a new large-scale dataset comprising over one million meticulously curated editing pairs. Extensive experiments demonstrate that Audio-Omni achieves state-of-the-art performance across a suite of benchmarks, outperforming prior unified approaches while achieving performance on par with or superior to specialized expert models. Beyond its core capabilities, Audio-Omni exhibits remarkable inherited capabilities, including knowledge-augmented reasoning generation, in-context generation, and zero-shot cross-lingual control for audio generation, highlighting a promising direction toward universal generative audio intelligence. The code, model, and dataset will be publicly released on https://zeyuet.github.io/Audio-Omni.

cs.SD

ScienceBoard: Evaluating Multimodal Autonomous Agents in Realistic Scientific Workflows

Large Language Models (LLMs) have extended their impact beyond Natural Language Processing, substantially fostering the development of interdisciplinary research. Recently, various LLM-based agents have been developed to assist scientific discovery progress across multiple aspects and domains. Among these, computer-using agents, capable of interacting with operating systems as humans do, are paving the way to automated scientific problem-solving and addressing routines in researchers' workflows. Recognizing the transformative potential of these agents, we introduce ScienceBoard, which encompasses two complementary contributions: (i) a realistic, multi-domain environment featuring dynamic and visually rich scientific workflows with integrated professional software, where agents can autonomously interact via different interfaces to accelerate complex research tasks and experiments; and (ii) a challenging benchmark of 169 high-quality, rigorously validated real-world tasks curated by humans, spanning scientific-discovery workflows in domains such as biochemistry, astronomy, and geoinformatics. Extensive evaluations of agents with state-of-the-art backbones (e.g., GPT-4o, Claude 3.7, UI-TARS) show that, despite some promising results, they still fall short of reliably assisting scientists in complex workflows, achieving only a 15% overall success rate. In-depth analysis further provides valuable insights for addressing current agent limitations and more effective design principles, paving the way to build more capable agents for scientific discovery. Our code, environment, and benchmark are at https://qiushisun.github.io/ScienceBoard-Home/.

cs.AI

AudioX: A Unified Framework for Anything-to-Audio Generation

Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, and 2) large-scale, high-quality training data. As such, we propose AudioX, a unified framework for anything-to-audio generation that integrates varied multimodal conditions (i.e., text, video, and audio signals) in this work. The core design in this framework is a Multimodal Adaptive Fusion module, which enables the effective fusion of diverse multimodal inputs, enhancing cross-modal alignment and improving overall generation quality. To train this unified model, we construct a large-scale, high-quality dataset, IF-caps, comprising over 7 million samples curated through a structured data annotation pipeline. This dataset provides comprehensive supervision for multimodal-conditioned audio generation. We benchmark AudioX against state-of-the-art methods across a wide range of tasks, finding that our model achieves superior performance, especially in text-to-audio and text-to-music generation. These results demonstrate our method is capable of audio generation under multimodal control signals, showing powerful instruction-following potential. The code and datasets will be available at https://zeyuet.github.io/AudioX/.

cs.MM