Searcharxiv⌕ Search

arXiv · 2610.14936

CFG-Policy: Unified Diffusion Policy Learning Framework via Classifier-free Guidance

Abstract

Diffusion policies are increasingly used in robotic control and manipulation, vision-language-action models, and world-model-based agents. Their ability to represent multimodal action distributions offers rich opportunities for exploration in reinforcement learning (RL). However, optimizing diffusion policies with RL can reduce the behavioral diversity and further limit their exploration capability. In RL post-training, directly fine-tuning a pretrained policy may also disrupt its acquired capabilities, while action-space residuals may lack the expressive power for multimodal exploration. Together, these issues reveal a common challenge across online and offline-to-online diffusion RL: improving task performance while retaining the behavioral diversity and capabilities needed for continued adaptation. We introduce CFG-Policy, a unified, plug-and-play framework that separates exploration and exploitation into two generative policies and combines their score or velocity fields during sampling through classifier-free guidance. For online RL, a frozen exploration branch sustains behavioral diversity while an exploitation branch learns from task rewards; for offline-to-online RL, a pretrained exploitation branch remains frozen while a trainable branch steers the composed behavior. CFG-Policy preserves the underlying RL objectives and improves performance with QSM and QVPO on 5 MuJoCo tasks and with Flow-SDE+PPO on 4 RoboTwin manipulation tasks. Project page is at https://zhy-liu.github.io/cfg-policy-page.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Shutong Ding, Zhaoyang Liu, Yimiao Zhou, Jingya Wang, Jiayuan Gu, Ye Shi. 2026-10-10. CFG-Policy: Unified Diffusion Policy Learning Framework via Classifier-free Guidance. https://arxiv.org/abs/2610.14936

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Active Exploration in Bayesian Model-based Reinforcement Learning for Robot Manipulation

Efficiently tackling multiple tasks within complex environments, such as those found in robot manipulation, remains an ongoing challenge in robotics and an opportunity for data-driven solutions such as reinforcement learning (RL). The high cost of data gathering in robotics encourages data-efficient approaches such as model-based RL, which builds a dynamic model of the robot to conduct most policy learning on cheaper simulations, while enabling data reuse and transfer between tasks. In this work, we employ Bayesian deep learning (BDL) with a double purpose. First, we increase the model quality by improving its calibration. Second, we improve data efficiency by performing active learning of the dynamic model during a preliminary exploration phase, actively estimating the information gain of each transition and using it as the exploration reward. We compare several BDL methods in a realistic robot manipulation setup. Our experiments show that our approach matches the quality of relevant alternatives with much lower robot execution requirements and, unlike previous studies validated only on standard RL environments, we tackle robotic arm end-tasks on a complete manipulator simulator such as \texttt{CoppeliaSim}. Code is available at https://github.com/ropertunizar/BayesianActiveExploration.

cs.RO↗

Don't Run with Scissors: Pruning Breaks VLA Models but They Can Be Recovered

Vision-Language-Action (VLA) models are a promising paradigm for field robotics, but their deployment is bottlenecked by strict edge SWaP-C constraints. Compression techniques such as quantization, distillation, and pruning are well-established for LLMs and VLMs. Pruning, however, remains particularly underexplored for VLA models. We surprisingly find that pruning VLA models yields drastic performance degradation and increased safety violations. Through spectral analysis, we identify structural properties of VLA weights that help explain this fragility. Based on this insight, we introduce GLUESTICK, a post-pruning recovery method that restores much of the original model's capability while preserving sparsity benefits. GLUESTICK computes a one-time corrective term by interpolating between the dense and pruned models in weight space. At inference, each pruned layer applies this correction to recover lost performance with minimal overhead. Our approach requires no additional training and is agnostic to the pruning algorithm. Across diverse VLA architectures and domains, GLUESTICK recovers up to 100% of the success rate and restores safety to near-dense levels, while saving up to 5 GB of memory and achieving up to 1.75x speedup. Additional material can be found at: https://gluestick-vla.github.io/

cs.RO↗

Schrödinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation

Zero-shot object navigation (ZSON) requires robots to find target objects in unseen environments without task-specific fine-tuning or pre-built maps, a key capability for general-purpose service robots. Yet methods that perform well in simulation often degrade in cluttered real-world scenes with severe occlusion and latent hazards, where large unseen regions make single-scene inference brittle and unsafe. We propose Schrödinger's Navigator, a belief-aware framework that reasons at inference time over multiple trajectory-conditioned imagined 3D futures. Given candidate paths, a trajectory-conditioned 3D world model predicts hypothetical observations and maintains a superposition of plausible scene realizations rather than committing to one map. An adaptive occluder-aware sampler directs imagination to uncertainty-critical regions, while a Future-Aware Value Map (FAVM) aggregates imagined futures for robust, proactive action selection. Experiments in simulation and on a physical Go2 quadruped show that Schrödinger's Navigator outperforms strong ZSON baselines, improving hidden-target discovery and risk-aware waypoint selection in occlusion-heavy navigation scenarios. These results highlight imagined 3D futures as a scalable and generalizable strategy for zero-shot navigation in uncertain real-world environments.

cs.RO↗