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cs.RO: explore 673 source-linked works published from 2023 to 2026, with original documents and citations.

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Includes records with this source-supplied label or an explicit phrase match in their metadata. Matches indicate a mention, not proof that a paper uses a method or tests a material. Source versions are consolidated by DOI.

Sources: arxiv. Collection updated 2026-09-16. Counts describe this index, not the complete source archives.

How to Learn from What a Human Would Avoid? Intervention-Aware World Models with Real-World RL for Dexterous Manipulation

Multi-fingered dexterous manipulation remains a frontier for real-world reinforcement learning (RL) due to the high-dimensional action space and the prohibitive cost of hardware failures. While human-in-the-loop (HIL) RL allows operators to intervene before failures occur, current pipelines often treat these interventions as reactive corrections, discarding the rich safety signal inherent in the operator's decision to take control. In this paper, we ask: How can we learn from what a human would avoid? We present WHIRL, a safety-aware RL framework that transforms binary human interventions into forward-predictive signals for proactive risk avoidance. Our approach centers on an intervention-aware latent world model with four prediction heads: dynamics, reward, termination, and a novel per-state intervention-probability head that learns to predict the likelihood of a human takeover at future states. This head provides an actor-side risk-shaping term that discourages the policy from entering "intervention-prone" regions, modeling the operator's internal safety threshold. We evaluate our framework on a 16-DoF LEAP Hand across tasks spanning convex and irregular object grasping, prismatic manipulation, and long-horizon multi-stage tasks. Our results show that predictive risk-shaping enables the system to achieve a 96.7 percent success rate on complex grasping tasks while reducing the operator intervention burden by up to 84 percent in step-weighted terms. By closing the loop between human intuition and predictive world modeling, this work provides a practical safety-aware recipe for training complex dexterous agents in the real world while reducing operator fatigue and hardware-risk exposure.

cs.RO↗

FALCON-S: Fixed-wing ground-effect Aerodynamics Simulator and Flight Control Learning Suite

We present a modular, high-fidelity simulation framework for the development and benchmarking of flight control strategies in fixed-wing aerial robots operating near the ground. Unlike existing simulators that rely on simplified or hover-oriented dynamics, our framework models full 6DoF rigid-body physics, semi-empirical ground-effect aerodynamics, actuator dynamics, sensor noise, and environmental disturbances. This physical realism, combined with modular component design, enables systematic analysis of low-altitude flight behavior under realistic conditions. The simulator supports both CPU and GPU backends via Torch and NVIDIA Warp, enabling high-throughput parallel execution suitable for large-scale reinforcement learning training and optimal control rollouts. A unified interface accommodates a range of controllers (both RL and optical control algorithms) across tasks such as altitude regulation and trajectory tracking. Cross-validation with X-Plane and JSBSim is also supported to facilitate engineering integration and visual fidelity.

cs.RO↗

SCoCaT: Success Conditioned Constrained Reinforcement Learning for Spacecraft Docking

Termination-based constrained reinforcement learning is attractive for safety-critical robotic deployments: it avoids online optimization at inference, scales easily to many constraints via a single scalar per constraint, and is simpler to implement than commonly used Lagrangian methods. Instead of pricing violations through summed cost penalties, this approach makes violations structurally unprofitable by shortening the effective horizon for each violation. We identify a structural failure mode of this method class on terminal-navigation tasks: reaching a precise goal configuration while satisfying safety constraints that tighten along the final approach. When the goal sits inside the region close to where the constraints become active, the survival-weighted objective makes dwelling outside the goal region strictly preferable to entering, producing high constraint compliance with low task completion. We formalize this pathology and show that a minimal augmentation to off-the-shelf RL algorithms like PPO resolves this ``feasibility collapse''. We empirically demonstrate that adding a dense per-step success signal via an auxiliary value critic improves the task completion rate while maintaining safety-critical constraint compliance. Validation across two representative spacecraft platforms: a 6U-CubeSat spanning the mass and degree-of-freedom envelope of operational proximity operations, and a floating platform testbed for zero-shot sim-to-real transfer in our laboratory, supports the generality of these findings.

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Where Success Breaks: Failure-Boundary Learning for Robust Vision-Language-Action Models

Vision-language-action (VLA) models adapted through supervised fine-tuning (SFT) inherit a structural asymmetry: expert demonstrations teach the policy where success behavior lies, but provide no signal about where it ceases to be reliable. We argue that robust VLA adaptation should therefore be viewed not as further demonstration fitting, but as Failure-Boundary Learning -- the problem of Discovering, Localizing, and Shaping the boundary between recoverable deviations and task failure. To instantiate this view, we propose DLS: built on a real-grounded behavioral prior from few real demonstrations and simulated co-training, DLS discovers failure boundaries at scale through on-policy digital twin rollouts. Rather than reducing each rollout to a binary label, semantic progress localization uses privileged simulator states to assign progress-aware signals that capture where the failure boundary is crossed, not merely whether. These signals drive directional boundary shaping in the flow dynamics -- reinforcing success-producing denoising directions and suppressing failure-producing ones, without action likelihoods or auxiliary critics. Across real-robot manipulation tasks, DLS improves robustness over SFT and online RL baselines, especially under randomized initial states and unseen visual conditions.

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EgoNeMo: Transferable Map of Pedestrian Dynamics via Egocentric LiDAR Scan

This paper proposes a transferable Map of Dynamics (MoD) framework that generalizes to unknown environments using only egocentric 3D LiDAR point clouds to overcome the long-standing limitation of traditional MoD methods. While MoDs are essential for encoding human motion characteristics to enable accurate pedestrian trajectory prediction or safe robot navigation, traditional approaches suffer from site-specificity, requiring exhaustive trajectory accumulation at every new location. Extending recent advances in neural implicit modeling, our framework trains a continuous, LiDAR-based MoD estimator across diverse environments. To mitigate the inherent sparsity and temporal bias of real-world trajectory data, we introduce a position-balanced sampling strategy and a multi-task learning architecture that jointly predicts motion distributions and a spatial frequency score map. The latter is further augmented by visibility-aware losses to compensate for incomplete observation data. Comprehensive experiments demonstrate that our method effectively reconstructs underlying motion maps even in unknown locations from a single instantaneous LiDAR scan, despite highly sparse training data. Finally, we show that our improvements enhance the reliability of downstream trajectory prediction.

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RefGuard: Identity-Aware Language-Guided Robot Manipulation via Joint Target-Anchor-Frame Grounding

Vision-language-action (VLA) models have substantially advanced language-guided robot manipulation, yet reliable execution still hinges on identifying which physical object an instruction refers to. In cluttered scenes containing repeated objects, ambiguous anchors, or frame-dependent spatial terms, a robot can execute a geometrically valid action on a semantically compatible but unintended instance; we call this failure an identity switch. The referent is jointly determined by three coupled latent variables: the target, the anchor, and the reference frame, so committing to any one of them before execution turns residual ambiguity into a silent and irreversible error. We propose RefGuard, an identity-aware grounding framework that delays commitment by maintaining a joint posterior over all three variables. RefGuard builds a frame-conditioned object-centric scene graph from RGB-D observations, separating frame-independent geometry from directional relations, and routes the posterior through a decision policy that executes, clarifies, reobserves, or aborts. On a real UF850 arm, RefGuard records no identity switch on any ambiguity-stress trial and executes correctly on 90.0% of them, whereas fine-tuned VLA and LLM (Large Language Model)-based baselines switch identity in 33-46% of the same trials, while retaining 93.3% success on unambiguous scenes and recovering from post-grounding scene changes in 86.7% of trials. On a 3200-episode procedural suite, it raises correct execution on solvable instructions from 56.6% to 80.5% over the ablation that commits to the anchor and frame before the target, while deferring less often (19.5% vs. 43.4%).

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MobileVLA-R1 2.0: RL-Enhanced Reasoning for Mobile Robot Control

Grounding natural-language instructions into reliable and executable actions remains a fundamental challenge for vision-language-action (VLA) systems on mobile robots, due to the persistent gap between high-level semantic reasoning and low-level locomotion and manipulation control. Existing approaches often rely on implicit reasoning or monolithic action prediction, making it difficult to maintain coherent long-horizon decision making while producing precise and adaptable robot actions. To address this challenge, we propose MobileVLA-R1 2.0, an RL-enhanced VLA framework that explicitly couples structured embodied reasoning with executable mobile robot control. The framework learns multi-granularity reasoning over embodied trajectories through supervised Chain-of-Thought (CoT) alignment and reinforcement learning, improving reasoning-to-action consistency beyond purely behavioral supervision. To support both locomotion and manipulation, we further introduce a reasoning-conditioned action decoder that maps multimodal reasoning representations to task-level action targets, which are subsequently translated into embodiment-specific commands by robot controllers. This design provides a unified perception-reasoning-action interface while decoupling high-level action generation from robot-specific actuation. We conduct extensive evaluations on language-guided navigation, quadruped control, and humanoid mobile manipulation, covering VLN-CE, QUARD, and real-world deployments on Unitree Go2 and G1 robots. MobileVLA-R1 2.0 consistently outperforms strong VLA baselines, achieving an average 1.6 point improvement in SR on VLN-CE and a 10.0 point improvement in full-task success on real-world G1 mobile manipulation tasks over MobileVLA-R1, while demonstrating robust long-horizon instruction following and closed-loop execution across different robotic platforms.

cs.CV↗

GloVLA: Let Geometry Move and Local VLA Interact for Robust Object-Centric Manipulation in Unstructured Environments

Vision-language-action (VLA) models have shown promising generalization for language-conditioned robot manipulation, but deploying them in unstructured environments remains challenging. A single end-to-end VLA policy must simultaneously solve long-range transport of the end effector to task-relevant regions and short-horizon, contact-rich interaction upon arrival. This formulation is inefficient and brittle: small visual shifts, distractors, clutter, occlusions, or unfavorable initial gripper poses can push the policy outside the local state distribution in which it was trained, leading to task failure. We introduce GloVLA, a hybrid framework that explicitly separates object-centric manipulation into two complementary regimes: a geometric transport controller moves the end-effector into interaction-centric handoff regions, and local VLA policies handle only the short-horizon interaction phases. GloVLA is model-agnostic and can be integrated with different VLA backbones with no additional demonstrations and no changes to the action space or success predicate. Experiments on standard LIBERO and LIBERO-Plus Object tasks together with a newly introduced LIBERO-Challenge benchmark ettings with clutter, distractors,illumination changes, visual shifts, and obstruction show that GloVLA improves task success and substantially lowers VLA inference cost compared with full end-to-Challenge, full-trajectory GR00T N1.6execution degrades to 20.9% average success while GloVLA retains 88.5%; on a physical UR10e, overall success improves from 35.6% to 90.0% while mean inference time is more than halved. Videos and additional results are available at https://glovla-project.github.io/

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Bundle Length Tradeoffs in Decentralized Multi-Robot Task Allocation Under Degraded Communications

Bundle length B is commonly fixed when configuring multi-task multi-robot task allocation (MRTA) algorithms. MinSum and MinMax are known to favor different task distributions, but the role of B in this objective tradeoff has not been systematically characterized. Additionally, degraded-communication evaluations also often retain settings selected under ideal communication, leaving whether nominal bundle-length tuning transfers under message loss unresolved. We examine both questions for ACBBA, PI, and HIPC across six bundle lengths in 300 paired ten-target Collaborative Visit scenarios under ideal communication and 25% Bernoulli packet loss. Under ideal communication, increasing B from 1 to 12 reduces MinSum cost by 19.0%, 23.0%, and 31.8% for ACBBA, PI, and HIPC, respectively, while increasing MinMax cost by 45.6%, 94.3%, and 67.6%. Under packet loss, the lowest-mean MinSum setting shifts from B = 12 to B = 2 for ACBBA and PI. Repeated paired cross-fitting shows that retaining the ideal-network setting incurs held-out MinSum penalties of 14.4% and 7.2%, respectively, and increases MinMax cost by 30.0% and 41.8% relative to the loss-conditioned MinSum setting. HIPC retains a deep MinSum operating region, while the MinMax setting remains stable for all three allocators. Experiments at two additional target loads reproduce the ACBBA and PI MinSum shifts.

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IM-ENGINE: Image Editing for Embodied Data Generation

Learning-based manipulation requires supervision that is both semantically meaningful and physically executable, but current data pipelines often provide only one of these properties. Human demonstrations capture intent but are costly to collect and constrained by the human-robot embodiment gap, while simulation can scale data generation but often under-specifies functional behavior. We present IM-ENGINE, a simulator-grounded pipeline that uses image editing as an intermediate representation for embodied data generation. Given a rendered scene with known geometry, depth, segmentation, and camera parameters, IM-ENGINE edits the image to inject task-relevant semantics, recovers explicit 3D state using simulator priors and an unchanged anchor object, refines the state in physics, and converts it into robot-executable supervision. We instantiate the pipeline for dexterous grasp synthesis and goal-state generation. For grasping, IM-ENGINE generates a human grasp in image space, recovers the hand-object interaction, retargets it to a robot hand, and refines it into physically validated robot grasps. For goal generation, it edits a rendered scene into a desired outcome, recovers the target-object pose, and refines it into physically valid, semantically meaningful goals and trajectories. This combination of generative semantic priors and simulator grounding enables scalable task-relevant supervision for robot learning.

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CST-WM: A Causally Structured World Model for Embodied Visual Tracking

Embodied visual tracking requires a robot to choose actions that keep a moving target observable at a suitable distance, and to recover it after occlusion, out-of-view drift, or distractor crossings. We cast the task as planning over future target evidence with an action-conditioned world model. In logged tracking data, however, the behavior policy's actions are correlated with where the target is, so a generic predictor can learn a shortcut: it writes the current action directly into its prediction of target evidence, instead of letting the action affect that evidence only by moving the robot and changing what it observes. We call this failure causal hallucination; the resulting rollouts look plausible but rank candidate actions for the wrong reason. We propose CST-WM, a causally structured world model whose state is split into target-evidence, robot, and observation branches. Its transition removes the same-step edge from action to target evidence but keeps the path through robot motion and the resulting views, so candidate actions are still distinguished by their predicted ego-motion. With rollout-based model-predictive control, a single model handles both steady following and re-acquisition after target loss. On EVT-Bench and Habitat 3.0, covering standard tracking, target-loss recovery, and cross-dataset transfer, CST-WM improves following, distance-range control, safety, and re-acquisition over reactive trackers and world-model baselines, and removing the action mask causes the largest drop in re-acquisition among our ablations. Offline, CST-WM has lower multi-step rollout error, and its ranking of candidate actions agrees better with the simulator's. On a Unitree Go2 quadruped, CST-WM succeeds in 20 of 30 real-world trials under occlusion, distractor crossing, and fast motion, against 14 for TrackVLA.

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Out-of-Distribution Semantic Occupancy Prediction

3D semantic occupancy prediction is crucial for autonomous driving, providing a dense, semantically rich environmental representation. However, existing methods focus on in-distribution scenes, making them susceptible to Out-of-Distribution (OoD) objects and long-tail distributions, which increase the risk of undetected anomalies and misinterpretations, posing safety hazards. To address these challenges, we introduce the task of Out-of-Distribution Semantic Occupancy Prediction, targeting OoD detection in 3D voxel space. To fill dataset gaps, we propose Realistic Anomaly Augmentation that injects synthetic anomalies while preserving realistic spatial and occlusion patterns, enabling the creation of two datasets: VAA-KITTI and VAA-KITTI-360. We then propose OccOoD, a novel framework that integrates OoD detection into 3D semantic occupancy prediction, which uses Cross-Space Semantic Refinement (CSSR) to refine semantic predictions from complementary voxel and BEV representations, improving OoD detection. Experimental results demonstrate that OccOoD achieves an AuROC of 65.50% and an AuPRCr of 31.83% within a 1.2m radius, while maintaining competitive semantic occupancy prediction accuracy, significantly improving detection sensitivity for unknown obstacles, and validating strong generalization in real-world urban driving scenes. The established datasets and source code will be made publicly available at https://github.com/7uHeng/OccOoD.

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Toward Context-Aware Exoskeleton Assistance: Integrating Computer Vision Payload Estimation with a Multi-Metric Optimization Space

Back-support exoskeletons mitigate musculoskeletal strain, yet current systems rely on reactive sensing and lack context-aware assistance modulation. This paper presents a population-derived optimization framework and a predictive vision-based adaptive control strategy. First, we construct a multi-metric optimization space combining electromyography reduction, perceived discomfort, and user preference, revealing a non-linear relationship between payload and optimal assistance from experiments with 12 subjects. Second, we develop a computer vision-based adaptive control leveraging a fine-tuned vision transformer (DINOv2) and depth sensing to estimate payloads prior to lifting, eliminating actuation latency. Validation with an additional 12 subjects demonstrates robust payload estimation (82.41% accuracy). The proposed adaptive strategy reduces peak back muscle activation by up to 23% and improves average offloading by 8.15% over static baselines, without increasing discomfort. These results highlight the benefits of predictive perception and user-centric optimization for enhanced human-exoskeleton interaction.

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A Biomimetic Vertebraic Soft Robotic Tail for High-Speed, High-Force Dynamic Maneuvering

Robotic tails can enhance the stability and maneuverability of mobile robots, but current designs face a trade-off between the power of rigid systems and the safety of soft ones. Rigid tails generate large inertial effects but pose risks in unstructured environments, while soft tails lack sufficient speed and force. We present a Biomimetic Vertebraic Soft Robotic (BVSR) tail that resolves this challenge through a compliant pneumatic body reinforced by a passively jointed vertebral column inspired by musculoskeletal structures. This hybrid design decouples load-bearing and actuation, enabling high-pressure actuation (up to 6 bar) for superior dynamics while preserving compliance. A dedicated kinematic and dynamic model incorporating vertebral constraints is developed and validated experimentally. The BVSR tail achieves angular velocities above 670 deg/s and generates inertial forces and torques up to 23.6 N and 2.48 Nm with a 500 g tip payload, indicating over 200% improvement compared to non-vertebraic designs. Demonstrations of rapid cart stabilization, obstacle negotiation, high-speed steering, and quadruped integration confirm its versatility and potential for application in agile robotic platforms.

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CoFreeVLA: Short-Horizon Collision-Free Dual-Arm Manipulation via Vision-Language-Action Model and Risk Estimation

Vision Language Action (VLA) models enable instruction-following manipulation, yet their deployment on coordinated dual-arm platforms remains severely constrained by under-modeled self-collisions between manipulators and grasped objects. To address this critical safety gap, we propose CoFreeVLA, a novel framework that augments end-to-end VLA policies with a lightweight, short-horizon self-collision risk estimator. The estimator predicts collision likelihoods directly from proprioceptive states, visual embeddings, and candidate action sequences. Deeply integrated into the closed-loop control system, this estimator proactively gates risky commands, autonomously synthesizes recovery trajectories to safe states via risk-guided adjustments, and biases policy refinement for safer rollouts. To ensure robust calibration, the estimator utilizes a two-stage training pipeline, pre-training with model-based synthetic collision labels, followed by post-training on real-robot rollouts. Across five bimanual tasks, six VLA backbones, and 30 trials per variant, the task-averaged collision rate decreases from 0.54 to 0.23, while the task-averaged success rate increases from 0.45 to 0.61. Compared to representative baselines, CoFreeVLA substantially reduces self-collision frequencies and improves overall task success rates, providing a crucial step toward the safe deployment of foundational models in multi-arm continuous control.

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MR-STORM: Scalable Multi-Arm Control By Distributed MPC

Centralized motion planning algorithms struggle to scale in multi-arm manipulation, where inter-arm coupling and tight workspaces amplify complexity. We introduce MR-STORM, a distributed sampling-based MPC framework that leverages massively parallel GPU sampling for arm control. Our approach integrates inter-arm collision avoidance via plan-sharing and a dynamic priority scheme to maintain task efficiency. We show empirically that MR-STORM outperforms existing baselines in complex simulation environments and that it transfers effectively to physical hardware. Code, demos and data are available at: https://roboworkshop.github.io/multi-robot-mpc/

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Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics

Visual reinforcement learning is appealing for robotics but expensive. Off-policy methods are sample-efficient yet slow while on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster than on-policy methods in wall-clock time for state-based control. Extending this to vision remains challenging, where high-dimensional input images complicate training dynamics and introduce substantial storage and encoding overhead. To address these challenges, we introduce Squint, a visual Soft Actor Critic method that achieves faster wall-clock training than prior visual off-policy and on-policy methods. Squint achieves this via parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation. We evaluate on the SO-101 Task Set, a new suite of eight manipulation tasks in ManiSkill3 with heavy domain randomization, and demonstrate sim-to-real transfer to a real SO-101 robot. We train policies for 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes.

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YOLO with Kolmogorov-Arnold networks and vision-language foundation models for interpretable object detection with trustworthy multimodal AI in computer vision perception

The trustworthy object detection capabilities of a novel Kolmogorov-Arnold network framework are examined here. The approach addresses a key limitation in computer vision for vehicle detection perception, and beyond. These systems offer limited transparency regarding the reliability of their confidence scores in visually degraded or ambiguous scenes. To this end, a Kolmogorov-Arnold network is employed as an interpretable post-hoc surrogate to model the trustworthiness of the You Only Look Once (Yolov10) detections using seven geometric and semantic features. The additive spline-based structure of the Kolmogorov-Arnold network enables direct visualisation of each feature's influence. This produces smooth and transparent functional mappings that reveal when the model's confidence is well supported and when it is unreliable. Furthermore, a bootstrapped language-image (BLIP) foundation model generates descriptive captions of each scene. This tool enables a lightweight multimodal interface without affecting the interpretability layer. Experiments on both Common Objects in Context (COCO), and images from the University of Bath campus demonstrate that the framework accurately identifies low-trust predictions under blur, occlusion, or low texture. This provides actionable insights for acceptance, review, or downstream risk mitigation. The resulting system delivers interpretable object detection with trustworthy confidence estimates. It offers a powerful tool for transparent and practical perception component for autonomous and multimodal artificial intelligence applications.

cs.CV↗
Compare source metadata on this page
WorkPublishedSource identifierSource
How to Learn from What a Human Would Avoid? Intervention-Aware World Models with Real-World RL for Dexterous Manipulation2026-09-052609.06009arxiv
FALCON-S: Fixed-wing ground-effect Aerodynamics Simulator and Flight Control Learning Suite2026-09-052609.06046arxiv
SCoCaT: Success Conditioned Constrained Reinforcement Learning for Spacecraft Docking2026-09-242609.06061arxiv
Where Success Breaks: Failure-Boundary Learning for Robust Vision-Language-Action Models2026-10-072609.06114arxiv
EgoNeMo: Transferable Map of Pedestrian Dynamics via Egocentric LiDAR Scan2026-09-052609.06195arxiv
RefGuard: Identity-Aware Language-Guided Robot Manipulation via Joint Target-Anchor-Frame Grounding2026-09-052609.06221arxiv
MobileVLA-R1 2.0: RL-Enhanced Reasoning for Mobile Robot Control2026-09-052609.06251arxiv
GloVLA: Let Geometry Move and Local VLA Interact for Robust Object-Centric Manipulation in Unstructured Environments2026-09-052609.06256arxiv
Bundle Length Tradeoffs in Decentralized Multi-Robot Task Allocation Under Degraded Communications2026-09-052609.06273arxiv
IM-ENGINE: Image Editing for Embodied Data Generation2026-09-052609.06279arxiv
CST-WM: A Causally Structured World Model for Embodied Visual Tracking2026-09-292609.06302arxiv
Out-of-Distribution Semantic Occupancy Prediction2026-09-042506.21185arxiv
Toward Context-Aware Exoskeleton Assistance: Integrating Computer Vision Payload Estimation with a Multi-Metric Optimization Space2026-09-042508.06207arxiv
A Biomimetic Vertebraic Soft Robotic Tail for High-Speed, High-Force Dynamic Maneuvering2026-09-042509.20219arxiv
CoFreeVLA: Short-Horizon Collision-Free Dual-Arm Manipulation via Vision-Language-Action Model and Risk Estimation2026-09-042601.21712arxiv
MR-STORM: Scalable Multi-Arm Control By Distributed MPC2026-09-042602.10114arxiv
Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics2026-09-042602.21203arxiv
YOLO with Kolmogorov-Arnold networks and vision-language foundation models for interpretable object detection with trustworthy multimodal AI in computer vision perception2026-09-042603.23037arxiv

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