arXiv · 1708.07218
Object-Based Audio Rendering
Abstract
Apparatus and methods are disclosed for performing object-based audio rendering on a plurality of audio objects which define a sound scene, each audio object comprising at least one audio signal and associated metadata. The apparatus comprises: a plurality of renderers each capable of rendering one or more of the audio objects to output rendered audio data; and object adapting means for adapting one or more of the plurality of audio objects for a current reproduction scenario, the object adapting means being configured to send the adapted one or more audio objects to one or more of the plurality of renderers.
Explore related subjects
Keep this discovery
Philip Jackson, Filippo Fazi, Frank Melchior, Trevor Cox, Adrian Hilton, Chris Pike, Jon Francombe, Andreas Franck, Philip Coleman, Dylan Menzies-Gow, James Woodcock, Yan Tang, Qingju Liu, Rick Hughes, Marcos Simon Galvez, Teo de Campos, Hansung Kim, Hanne Stenzel. 2017-08-23. Object-Based Audio Rendering. https://arxiv.org/abs/1708.07218
Cite the original work for its findings. Save a collection to share your selection of sources.