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arXiv · 2609.02987

Tail-Likelihood Reinforcement Learning

Abstract

Reinforcement learning typically optimizes average reward. For generative policies, the average can hide an important distinction: two policies can achieve the same mean reward while having very different chances of producing a rare but high-reward rollout. This matters as sampling increases during training and inference, since its benefit depends on retaining probability mass on high-reward outcomes. We propose to optimize this coverage directly. Rather than considering only expected reward, we consider all of its upper tails: for each reward threshold, how likely is the policy to exceed it? This turns a continuous reward into a family of binary success events. We introduce Tail-Likelihood Reinforcement Learning (TailRL), which maximizes the log-probability of exceeding a randomly chosen reward threshold. Its gradient gives more weight to rare, high-reward rollouts and can be interpreted as a mixture of Best-of-k gradients. TailRL requires only a simple modification to the advantage function, making it compatible with existing reinforcement learning pipelines. Across object localization, maze navigation, GUI grounding, and code optimization, TailRL leverages rare high-reward training samples to avoid suboptimal solutions and yields models that benefit more from additional samples at inference time.

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Shrinivas Ramasubramanian, Daman Arora, Fahim Tajwar, Guanning Zeng, Qingyang Wu, Zhongzhu Zhou, Chenfeng Xu, Haiwen Feng, Yuda Song, Aarti Singh, Ruslan Salakhutdinov, J. Andrew Bagnell, Jeff Schneider, Andrea Zanette. 2026-09-02. Tail-Likelihood Reinforcement Learning. https://arxiv.org/abs/2609.02987

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