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Gopinath Mishra

Publications and source records attributed to Gopinath Mishra.

At least 19 recordsLinked to original sources

The Complexity of Distributed Minimum Weight Cycle Approximation

We study the Minimum Weight Cycle (MWC) problem in the $\mathsf{CONGEST}$ model of distributed computing. For undirected weighted graphs, we give a randomized $(k+1)$-approximation algorithm for every \underline{real number} $k \geq (1+\sqrt{5})/2 \approx 1.618$. The algorithm runs in \[ \tilde{O}\left(n^{\frac{k+1}{2k+1}} + D\right) \] rounds, where $n$ is the number of nodes and $D$ is the unweighted diameter of the graph. Varying $k$ therefore yields a smooth trade-off between approximation ratio and round complexity. On the lower-bound side, assuming the Erdős girth conjecture, we prove that for every \underline{integer} $k \geq 1$ and every $ε> 0$, any randomized $(k+1-ε)$-approximation algorithm for MWC requires \[ \tildeΩ\left(n^{\frac{k+1}{2k+1}}+D\right) \] rounds. The lower bound holds for both directed unweighted graphs and undirected weighted graphs, even on graphs of diameter $Θ(\log n)$. Consequently, for every integer $k \geq 2$, our upper and lower bounds for undirected weighted graphs match up to polylogarithmic factors. This gives a nearly tight characterization of the round complexity of approximate MWC across an infinite family of approximation ratios. These results improve the previous state of the art of Manoharan and Ramachandran (PODC 2024), who gave a $(2+ε)$-approximation algorithm for undirected weighted graphs in $\tilde{O}(n^{2/3}+D)$ rounds, and proved an $\tildeΩ(\sqrt{n})$ lower bound for arbitrary approximation ratios in directed unweighted and undirected weighted graphs.

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From Decision to Random Certificates: Exponential Separation for Edge Estimation with Independent Set Queries

We study the problem of estimating the number of edges in an undirected, unweighted graph using sublinear query access. We consider a query model that preserves the structure of Independent Set (IS) queries, but augments their output with a random certificate: given a vertex subset, the oracle returns a uniformly random edge from the induced subgraph if one exists, and returns null otherwise. Using this access, we give a randomized algorithm that outputs a $(1 \pm \varepsilon)$-approximation to the number of edges with constant success probability using $\widetilde{O}(\log^{2} m)$ queries. This implies an exponential separation from both standard IS queries and global random edge-sampling models: estimating the number of edges using standard IS queries require $\widetildeΘ\!\left(\min\left\{\sqrt{m},\, \frac{n}{\sqrt{m}}\right\}\right)$ queries, while direct random edge-sample access requires $\widetildeΘ(\sqrt{m})$ samples. Beyond separation in query complexity, our algorithm is output-sensitive: its query complexity is polylogarithmic in the number of edges in the graph. This aligns with the classical objective in group testing, where one seeks algorithms that are both worst-case optimal and instance-adaptive. Conceptually, our model connects group testing, the decision-versus-counting dichotomy, graph property testing, and the "power of a random certificate", and can be viewed as a structured form of conditional sampling of edges in graphs.

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On Parallel $k$-Center Clustering

We consider the classic $k$-center problem {in the constant dimensional Euclidean space} under a parallel setting, on the low-local-space Massively Parallel Computation (MPC) model, with local space per machine of ${O}(n^δ)$, where $δ\in (0,1)$ is an arbitrary constant. As a central clustering problem, the $k$-center problem has been studied extensively. Still, until very recently, all parallel MPC algorithms have been requiring $Ω(k)$ or even $Ω(k n^δ)$ local space per machine. While this setting covers the case of small values of $k$, for a large number of clusters these algorithms require large local memory, making them poorly scalable. The case of large $k$, $k \ge Ω(n^δ)$, has been considered recently for the low-local-space MPC model by Bateni et al.\ (2021), who gave an ${O}(\log \log n)$-round MPC algorithm that produces $k(1+o(1))$ centers whose cost has multiplicative approximation of ${O}(\log\log\log n)$. In this paper we extend the algorithm of Bateni et al. and design a low-local-space MPC algorithm that in ${O}(\log\log n)$ rounds returns a clustering with $k(1+o(1))$ clusters that is an ${O}(\log^*n)$-approximation for $k$-center.

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Optimal (degree+1)-Coloring in Congested Clique

We consider the distributed complexity of the (degree+1)-list coloring problem, in which each node $u$ of degree $d(u)$ is assigned a palette of $d(u)+1$ colors, and the goal is to find a proper coloring using these color palettes. The (degree+1)-list coloring problem is a natural generalization of the classical $(Δ+1)$-coloring and $(Δ+1)$-list coloring problems, both being benchmark problems extensively studied in distributed and parallel computing. In this paper we settle the complexity of the (degree+1)-list coloring problem in the Congested Clique model by showing that it can be solved deterministically in a constant number of rounds.

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Optimal non-adaptive algorithm for edge estimation

We present a simple nonadaptive randomized algorithm that estimates the number of edges in a simple, unweighted, undirected graph, possibly containing isolated vertices, using only degree and random edge queries. For an $n$-vertex graph, our method requires only $\widetilde{O}(\sqrt{n})$ queries, achieving sublinear query complexity. The algorithm independently samples a set of vertices and queries their degrees, and also independently samples a set of edges, using the answers to these queries to estimate the total number of edges in the graph. We further prove a matching lower bound, establishing the optimality of our algorithm and resolving the non-adaptive query complexity of this problem with respect to degree and random-edge queries.

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Overlay Network Construction: Improved Overall and Node-Wise Message Complexity

We consider the problem of constructing distributed overlay networks, where nodes in a reconfigurable system can create or sever connections with nodes whose identifiers they know. Initially, each node knows only its own and its neighbors' identifiers, forming a local channel, while the evolving structure is termed the global channel. The goal is to reconfigure any connected graph into a desired topology, such as a bounded-degree expander graph or a well-formed tree (WFT) with a constant maximum degree and logarithmic diameter, minimizing the total number of rounds and message complexity. This problem mirrors real-world peer-to-peer network construction, where creating robust and efficient systems is desired. We study the overlay reconstruction problem in a network of $n$ nodes in two models: \textsf{GOSSIP-reply}{} and \textsf{HYBRID}{}. In the \textsf{GOSSIP-reply}{} model, each node can send a message and receive a corresponding reply message in one round. In the \textsf{HYBRID}{} model, a node can send $O(1)$ messages to each neighbor in the local channel and a total of $O(\log n)$ messages in the global channel. In both models, we propose protocols for WFT construction with $O\left(n \log n\right)$ message complexities using messages of $O(\log n)$ bits. In the \textsf{GOSSIP-reply}{} model, our protocol takes $O(\log n)$ rounds while in the \textsf{HYBRID} model, our protocol takes $O(\log^2 n)$ rounds. Both protocols use $O\left(n \log^2 n\right)$ bits of communication.

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Optimal Distributed Replacement Paths

We study the replacement paths problem in the $\mathsf{CONGEST}$ model of distributed computing. Given an $s$-$t$ shortest path $P$, the goal is to compute, for every edge $e$ in $P$, the shortest-path distance from $s$ to $t$ avoiding $e$. For unweighted directed graphs, we establish the tight randomized round complexity bound for this problem as $\widetildeΘ(n^{2/3} + D)$ by showing matching upper and lower bounds. Our upper bound extends to $(1+ε)$-approximation for weighted directed graphs. Our lower bound applies even to the second simple shortest path problem, which asks only for the smallest replacement path length. These results improve upon the very recent work of Manoharan and Ramachandran (SIROCCO 2024), who showed a lower bound of $\widetildeΩ(n^{1/2} + D)$ and an upper bound of $\widetilde{O}(n^{2/3} + \sqrt{n h_{st}} + D)$, where $h_{st}$ is the number of hops in the given $s$-$t$ shortest path $P$.

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The Complexity Landscape of Dynamic Distributed Subgraph Finding

Bonne and Censor-Hillel (ICALP 2019) initiated the study of distributed subgraph finding in dynamic networks of limited bandwidth. For the case where the target subgraph is a clique, they determined the tight bandwidth complexity bounds in nearly all settings. However, several open questions remain, and very little is known about finding subgraphs beyond cliques. In this work, we consider these questions and explore subgraphs beyond cliques in the deterministic setting. For finding cliques, we establish an $Ω(\log \log n)$ bandwidth lower bound for one-round membership-detection under edge insertions only and an $Ω(\log \log \log n)$ bandwidth lower bound for one-round detection under both edge insertions and node insertions. Moreover, we demonstrate new algorithms to show that our lower bounds are \emph{tight} in bounded-degree networks when the target subgraph is a triangle. Prior to our work, no lower bounds were known for these problems. For finding subgraphs beyond cliques, we present a complete characterization of the bandwidth complexity of the membership-listing problem for every target subgraph, every number of rounds, and every type of topological change: node insertions, node deletions, edge insertions, and edge deletions. We also show partial characterizations for one-round membership-detection and listing.

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Towards Tight Bounds for Estimating Degree Distribution in Streaming and Query Models

The degree distribution of a graph $G=(V,E)$, $|V|=n$, $|E|=m$ is one of the most fundamental objects of study in the analysis of graphs as it embodies relationship among entities. In particular, an important derived distribution from degree distribution is the complementary cumulative degree histogram (ccdh). The ccdh is a fundamental summary of graph structure, capturing, for each threshold $d$, the number of vertices with degree at least $d$. For approximating ccdh, we consider the $(\varepsilon_D,\varepsilon_R)$-BiCriteria Multiplicative Approximation, which allows for controlled multiplicative slack in both the domain and the range. The exact complexity of the problem was not known and had been posed as an open problem in WOLA 2019 [Sublinear.info, Problem 98]. In this work, we first design an algorithm that can approximate ccdh if a suitable vertex sample and an edge sample can be obtained and thus, the algorithm is independent of any sublinear model. Next, we show that in the streaming and query models, these samples can be obtained efficiently. On the other end, we establish the first lower bounds for this problem in both query and streaming models, and (almost) settle the complexity of the problem across both the sublinear models.

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Round and Communication Efficient Graph Coloring

In the context of communication complexity, we explore protocols for graph coloring, focusing on the vertex and edge coloring problems in $n$-vertex graphs $G$ with a maximum degree $Δ$. We consider a scenario where the edges of $G$ are partitioned between two players. Our first contribution is a randomized protocol that efficiently finds a $(Δ+ 1)$-vertex coloring of $G$, utilizing $O(n)$ bits of communication in expectation and completing in $O(\log \log n \cdot \log Δ)$ rounds in the worst case. This advancement represents a significant improvement over the work of Flin and Mittal [Distributed Computing 2025], who achieved the same communication cost but required $O(n)$ rounds in expectation, thereby making a significant reduction in the round complexity. Our second contribution is a deterministic protocol to compute a $(2Δ- 1)$-edge coloring of $G$, which maintains the same $O(n)$ bits of communication and uses only $O(1)$ rounds. We complement the result with a tight $Ω(n)$-bit lower bound on the communication complexity of the $(2Δ-1)$-edge coloring problem, while a similar $Ω(n)$ lower bound for the $(Δ+1)$-vertex coloring problem has been established by Flin and Mittal [Distributed Computing 2025]. Our result implies a space lower bound of $Ω(n)$ bits for $(2Δ- 1)$-edge coloring in the $W$-streaming model, which is the first non-trivial space lower bound for edge coloring in the $W$-streaming model.

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Arboricity and Random Edge Queries Matter for Triangle Counting using Sublinear Queries

Given a simple, unweighted, undirected graph $G=(V,E)$ with $|V|=n$ and $|E|=m$, and parameters $0 < \varepsilon, δ<1$, along with \texttt{Degree}, \texttt{Neighbour}, \texttt{Edge} and \texttt{RandomEdge} query access to $G$, we provide a query based randomized algorithm to generate an estimate $\widehat{T}$ of the number of triangles $T$ in $G$, such that $\widehat{T} \in [(1-\varepsilon)T , (1+\varepsilon)T]$ with probability at least $1-δ$. The query complexity of our algorithm is $\widetilde{O}\left({m α\log(1/δ)}/{\varepsilon^3 T}\right)$, where $α$ is the arboricity of $G$. Our work can be seen as a continuation in the line of recent works [Eden et al., SIAM J Comp., 2017; Assadi et al., ITCS 2019; Eden et al. SODA 2020] that considered subgraph or triangle counting with or without the use of \texttt{RandomEdge} query. Of these works, Eden et al. [SODA 2020] considers the role of arboricity. Our work considers how \texttt{RandomEdge} query can leverage the notion of arboricity. Furthermore, continuing in the line of work of Assadi et al. [APPROX/RANDOM 2022], we also provide a lower bound of $\widetildeΩ\left({m α\log(1/δ)}/{\varepsilon^2 T}\right)$ that matches the upper bound exactly on arboricity and the parameter $δ$ and almost on $\varepsilon$.

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Streaming Graph Algorithms in the Massively Parallel Computation Model

We initiate the study of graph algorithms in the streaming setting on massive distributed and parallel systems inspired by practical data processing systems. The objective is to design algorithms that can efficiently process evolving graphs via large batches of edge insertions and deletions using as little memory as possible. We focus on the nowadays canonical model for the study of theoretical algorithms for massive networks, the Massively Parallel Computation (MPC) model. We design MPC algorithms that efficiently process evolving graphs: in a constant number of rounds they can handle large batches of edge updates for problems such as connectivity, minimum spanning forest, and approximate matching while adhering to the most restrictive memory regime, in which the local memory per machine is strongly sublinear in the number of vertices and the total memory is sublinear in the graph size. These results improve upon earlier works in this area which rely on using larger total space, proportional to the size of the processed graph. Our work demonstrates that parallel algorithms can process dynamically changing graphs with asymptotically optimal utilization of MPC resources: parallel time, local memory, and total memory, while processing large batches of edge updates.

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Testing vs Estimation for Index-Invariant Properties in the Huge Object Model

The Huge Object model of property testing [Goldreich and Ron, TheoretiCS 23] concerns properties of distributions supported on $\{0,1\}^n$, where $n$ is so large that even reading a single sampled string is unrealistic. Instead, query access is provided to the samples, and the efficiency of the algorithm is measured by the total number of queries that were made to them. Index-invariant properties under this model were defined in [Chakraborty et al., COLT 23], as a compromise between enduring the full intricacies of string testing when considering unconstrained properties, and giving up completely on the string structure when considering label-invariant properties. Index-invariant properties are those that are invariant through a consistent reordering of the bits of the involved strings. Here we provide an adaptation of Szemerédi's regularity method for this setting, and in particular show that if an index-invariant property admits an $ε$-test with a number of queries depending only on the proximity parameter $ε$, then it also admits a distance estimation algorithm whose number of queries depends only on the approximation parameter.

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Log Diameter Rounds MST Verification and Sensitivity in MPC

We consider two natural variants of the problem of minimum spanning tree (MST) of a graph in the parallel setting: MST verification (verifying if a given tree is an MST) and the sensitivity analysis of an MST (finding the lowest cost replacement edge for each edge of the MST). These two problems have been studied extensively for sequential algorithms and for parallel algorithms in the PRAM model of computation. In this paper, we extend the study to the standard model of Massive Parallel Computation (MPC). It is known that for graphs of diameter $D$, the connectivity problem can be solved in $O(\log D + \log\log n)$ rounds on an MPC with low local memory (each machine can store only $O(n^δ)$ words for an arbitrary constant $δ> 0$) and with linear global memory, that is, with optimal utilization. However, for the related task of finding an MST, we need $Ω(\log D_{\text{MST}})$ rounds, where $D_{\text{MST}}$ denotes the diameter of the minimum spanning tree. The state of the art upper bound for MST is $O(\log n)$ rounds; the result follows by simulating existing PRAM algorithms. While this bound may be optimal for general graphs, the benchmark of connectivity and lower bound for MST suggest the target bound of $O(\log D_{\text{MST}})$ rounds, or possibly $O(\log D_{\text{MST}} + \log\log n)$ rounds. As for now, we do not know if this bound is achievable for the MST problem on an MPC with low local memory and linear global memory. In this paper, we show that two natural variants of the MST problem: MST verification and sensitivity analysis of an MST, can be completed in $O(\log D_T)$ rounds on an MPC with low local memory and with linear global memory; here $D_T$ is the diameter of the input ``candidate MST'' $T$. The algorithms asymptotically match our lower bound, conditioned on the 1-vs-2-cycle conjecture.

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Near Uniform Triangle Sampling Over Adjacency List Graph Streams

Triangle counting and sampling are two fundamental problems for streaming algorithms. Arguably, designing sampling algorithms is more challenging than their counting variants. It may be noted that triangle counting has received far greater attention in the literature than the sampling variant. In this work, we consider the problem of approximately sampling triangles in different models of streaming with the focus being on the adjacency list model. In this problem, the edges of a graph $G$ will arrive over a data stream. The goal is to design efficient streaming algorithms that can sample and output a triangle from a distribution, over the triangles in $G$, that is close to the uniform distribution over the triangles in $G$. The distance between distributions is measured in terms of $\ell_1$-distance. The main technical contribution of this paper is to design algorithms for this triangle sampling problem in the adjacency list model with the space complexities matching their counting variants. For the sake of completeness, we also show results on the vertex and edge arrival models.

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A Tight Lower Bound for 3-Coloring Grids in the Online-LOCAL Model

Recently, \citeauthor*{akbari2021locality}~(ICALP 2023) studied the locality of graph problems in distributed, sequential, dynamic, and online settings from a {unified} point of view. They designed a novel $O(\log n)$-locality deterministic algorithm for proper 3-coloring bipartite graphs in the $\mathsf{Online}$-$\mathsf{LOCAL}$ model. In this work, we establish the optimality of the algorithm by showing a \textit{tight} deterministic $Ω(\log n)$ locality lower bound, which holds even on grids. To complement this result, we have the following additional results: \begin{enumerate} \item We show a higher and {tight} $Ω(\sqrt{n})$ lower bound for 3-coloring toroidal and cylindrical grids. \item Considering the generalization of $3$-coloring bipartite graphs to $(k+1)$-coloring $k$-partite graphs, %where $k \geq 2$ is a constant, we show that the problem also has $O(\log n)$ locality when the input is a $k$-partite graph that admits a \emph{locally inferable unique coloring}. This special class of $k$-partite graphs covers several fundamental graph classes such as $k$-trees and triangular grids. Moreover, for this special class of graphs, we show a {tight} $Ω(\log n)$ locality lower bound. \item For general $k$-partite graphs with $k \geq 3$, we prove that the problem of $(2k-2)$-coloring $k$-partite graphs exhibits a locality of $Ω(n)$ in the $\onlineLOCAL$ model, matching the round complexity of the same problem in the $\LOCAL$ model recently shown by \citeauthor*{coiteux2023no}~(STOC 2024). Consequently, the problem of $(k+1)$-coloring $k$-partite graphs admits a locality lower bound of $Ω(n)$ when $k\geq 3$, contrasting sharply with the $Θ(\log n)$ locality for the case of $k=2$. \end{enumerate}

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Parallel Derandomization for Coloring

Graph coloring problems are among the most fundamental problems in parallel and distributed computing, and have been studied extensively in both settings. In this context, designing efficient deterministic algorithms for these problems has been found particularly challenging. In this work we consider this challenge, and design a novel framework for derandomizing algorithms for coloring-type problems in the Massively Parallel Computation (MPC) model with sublinear space. We give an application of this framework by showing that a recent $(degree+1)$-list coloring algorithm by Halldorsson et al. (STOC'22) in the LOCAL model of distributed computation can be translated to the MPC model and efficiently derandomized. Our algorithm runs in $O(\log \log \log n)$ rounds, which matches the complexity of the state of the art algorithm for the $(Δ+ 1)$-coloring problem.

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Almost optimal query algorithm for hitting set using a subset query

Given access to the hypergraph through a subset query oracle in the query model, we give sublinear time algorithms for Hitting-Set with almost tight parameterized query complexity. In parameterized query complexity, we estimate the number of queries to the oracle based on the parameter $k$, the size of the Hitting-Set. The subset query oracle we use in this paper is called Generalized $d$-partite Independent Set query oracle (GPIS) and it was introduced by Bishnu et al. (ISAAC'18). GPIS is a generalization to hypergraphs of the Bipartite Independent Set query oracle (BIS) introduced by Beame et al. (ITCS'18 and TALG'20) for estimating the number of edges in graphs. Formally, GPIS is defined as follows: GPIS oracle for a $d$-uniform hypergraph $\mathcal{H}$ takes as input $d$ pairwise disjoint non-empty subsets $A_1, \ldots, A_d$ of vertices in $\cal H$ and answers whether there is a hyperedge in $\mathcal{H}$ that intersects each set $A_i$, where $i \in \{1, \, 2, \, \ldots, d\}$. } For $d=2$, the GPIS oracle is nothing but BIS oracle. We show that $d$-Hitting-Set, the hitting set problem for $d$-uniform hypergraphs, can be solved using $\widetilde{\mathcal{O}}_d(k^{d} \log n)$ GPIS queries. Additionally, we also showed that $d$-Decesion-Hitting-Set, the decision version of $d$-Hitting-Set can be solved with $\widetilde{\mathcal{O}}_d\left( \min \left\{ k^d\log n, k^{2d^2} \right\} \right)$ {\sc GPIS} queries. We complement these parameterized upper bounds with an almost matching parameterized lower bound that states that any algorithm that solves $d$-Decesion-Hitting-Set requires $Ω\left( \binom{k+d}{d} \right)$ GPIS queries.

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